Next Major Update - Rumor Round-Up & Discussion

Has anyone forgotten that cluster munitions are going to brick a lot of people’s low-end PC’s? Or that a lot of even modern day CBU’s have fairly large failure rates (30-40%)?

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Personally I’m hoping for:

Air:

  • more LCA/trainers, Hawk, Gnat, T-50, etc etc
  • top tier decompression, there’s a fair number of IR only/basic SARH aircraft in the 12.0-13.0 range that really suffer in an uptier against the 13.0 AMRAAM slingers. (Phantoms like the FGR.1 and EJKAI for example at 12.0 and 12.3 respectively, or the Harrier GR7 at 12.3, or the Mig-29s etc)

Helicopters:

  • more utility helis, like Wildcat or a Japanese Blackhawk etc.
  • some work done on bringing all the nations helis more on par, e.g. helis with F&F ATGMs for nations that don’t have access for them, cockpits etc.

Ground:

  • Some Rank VIII MBTs / Work done on MBT capability parity between nations, e.g. New Leclerc with better stats and such.
  • My Beloved FV101 & FV601, (and in general more fun, but not necessarily meta defining tanks).
  • More SPAA in general, there’s big voids in quite a few nations post 5.3, so stuff like the AML S530 and such would be nice
  • SAM parity between trees, some nations have IR SAMs as low as 9.0, would be nice for the nations that don’t have such SAMs until 9.7/10.0+ to get some, as CAS starts to get spicy past at 9.3 if the pilot knows what they’re doing.
  • Map pools, I personally find close in city brawling maps boring and mildly frustrating, would be nice if we could get CS style map pools to select from, with ratios of each kind of map in each pool. i.e. one pool is majority city maps, another is majority long range maps, and such.
  • Being able to put decorators in turret bustle baskets, or at least some constancy with them, I like filling my tank’s massive baskets up with stuff, but it’s not consistent if they’re modelled in a way you can.
  • oh and some map reworks, lots of maps have easy to get to spawn camping postions, would be nice if that was changed.

Most importantly though, a shift in dev attitude, the last couple of updates have been pretty buggy, would be nice if they spent more time bug squashing before release.

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Guys is there a way to know why a suggestion you make was rejected? I’ve made quite a few since I joined this forum and not a single one was accepted and I have no clue why

Between MiG-29 (9-13) and MiG-29SMT, BR 13.3

MiG-29K (9-31) and MiG-29KR (9-41), but very different battle rating (Air & Ground mode)

Maybe MiG-25PDS for researchable tree

Located between F-14 group & F/A-18C late, or on F-14 group

The early rhino (Block I) before F/A-18C late

  • A-6E TRAM (AGM-45B)
  • F/A-18C early (AGM-88A & AGM-88B)
  • F/A-18C late (AGM-88C & AGM-88E)
  • F-16C Block 50 (AGM-88C)
  • A-7E (AGM-45B)

Completely agree. Hell, they should hold for even longer than that in my opinion, would actually give them some time to breathe.

These are some of my biggest hopes for this year and in the future, a bunch of armed trainers/LCA’s and some more utility helicopters. Some stuff like you said the Hawk, Gnat, T-50 and also Yak-130, M346 and even the A-37. For helicopters some stuff like the ACH-47A, Merlin, UH-1Y and the MV-22B would be amazing.

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You’ll have to message a suggestion mod and ask why. Only thing you can see about a denied suggestion is the ghost notification meaning that there is a denied suggestion.

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I agree with wise of new aircraft, but additions like ECM, advanced CMs, towed decoys, next step of ARH, etc could be incorporated to nudge top tier forward but at a much more controlled and even pace

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I suppose. Although what concerns me most is the decompression in ways of a light and smooth transition through aircraft and later missile generations. It’s still a rough time and, if decompressed properly, could allow for later or earlier versions of certain aircraft ( that’s exactly why folders in trees are for) to allow for greater freedom of what players want to play and experience ( I want my trees PACKED as much as possible, while still giving players the ability to skip things they dont want to play or give them a chance to go back and see something the same but different).
Yeah, ECM would be quite nice but what I’m looking forward to the most is ARMs and proper datalink for weapons like the AJ missiles and AGM-62ERDL.

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Well, we will get MiG-25 for sure, most likely event or squadron (my money on event). Wonder which exact variant/modification

Yeah, ARMs would be fun and yeah, DL on the PW4 would be fun to use too

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The SEPv3 isn’t real it won’t come this update.

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Definetly a marketing lie

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RAF (Hawk T1A & Hawk 200), RAAF (Hawk 127), FiAF (Hawk 51), RMAF (Hawk 208), IDAF (Hawk 209) and SAAF (Hawk 120)

Gajin might limited WVR Air-to-Air missile AIM-9L only

Battle rating for ground (AB, RB & SB) higher air (AB, RB & SB)

AV-8B day attack, Harrier GR.1A, Sea Harrier FRS.51 and new RAF harrier for researchable & premium tree in the rank VIII

Tranche 1 standard (without targeting pod and zero Air-to-Ground armaments) and Tranche 3 standard

New Tornado F3 with AIM-132 (Blk 1) and AIM-120C-5, and place after Tornado F3 late

Was more. Fix the FM and IR signature issues on the harrier.

Add CBUs and a radar to the tornados IDSs (plus a few other little bits and bobs like missing CCRP related symbology) and Phimat to the F3 (I also still want Hindenburg on all)

Add CAPTOR-M to the Typhoon

I never saw US Army AH-64D & AH-64E mounted AGM-114R-4

Israel AH-64AI launch Spike NLOS

Decompression BR to 12.3 (ground AB, RB & SB) before add AGM-114L on AH-64D

I suppose gajin probably add AH-64E early (pre integrate AGM-179 JAGM) before late production for USA tech tree

Yeah, people seem to either underestimate the impact that certain CBUs would have or straight up ignore that, because they expect everyone to always have a decent gaming rig

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Well, don’t get your hopes up for ARMs, as Gaijin doesn’t consider them as required or even as a priority for the games development.

I don’t know why people are clamoring for ARMs anyways, CAS already is dominant at all ranks in GRB and as a weapon to have in just air battles or a SEAD mode they wouldn’t offer any more depth than most air to ground missiles we already have.

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I even found a neat preview for how people’s computers would handle cluster munitions.

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