Move Wyvern S4 to 4.7 5.0 or 5.3. PLEASE

its only merit is speed. and there’s a good amount of fighters that are just as fast. if it has to turn once its dead. The only reason its a problem is because heavy bombers don’t have their own bases separate from the strike bombers

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Realise the Wyvern is a strike aircraft
It’s like putting an IL-2 at 1.0 because it can’t fight 109s

idk why the Wyvern is allowed to larp as a fat 4.0 Tempest II but it’s ridiculous, it was absolutely fine at 5.0.

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and Air spawn and large amount of 20mm can intercept bombers and other strike aircraft rather well.

But if it was runway spawn, it would be average

True you can take a base then go face first into the closest flight of bombers and often get back to the airfield but its almost never played like this. its mostly just used to farm bases unless a cracked player challenges themselves to take the speeding brick into dogfight territory.

would be very mid agreed. that air spawn carries it so hard

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Ok, i think that if you move it up it will be destroyed in uptiers but rn it destroys people in a downtier

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the average 5.0 is faster, more agile and just as punchy in the ordinance department.
its like putting an IL2 at 6.7 so it fights spitfire mk24s and SU9s

It does 650kph on the deck; it’s faster than most 5.7s let alone 5.0s, you are drunk

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it does about 400mph on the deck yes. but its doing that right underneath the enemy fighters that just took off, got to speed and have enough energy potential to dive on you and kill you very easily.

a wyvern cant outrun a P51, xp50, fw190 or LA-7 in a slight dive and its had to head on with them, dump 3000lbs of bombs and turn around first

it’s balanced on its performance.

If it was overperforming it would be put higher on BR

And i am gonna disregard rest of your post, as it is simply ad personam ragebait

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Yeah, given Gaijins reputation when it comes to Britain. It’s more likely to be over BRed than under BRed

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Exactly.

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Yes it can lmao
Even a P-51D and 190 Dora has to dive from low earth orbit to reliably catch a Wyvern with 3km altitude in a 10deg dive
Even if the Wyvern is on the floor at full speed you have sacrifice insane amounts of energy just to tag a ground attack plane

BRs really shouldn’t be dictated by the players need to fly into the entire enemy team to bomb a base

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Don’t get this wrong, but it sounds like skill issue.
Those planes can catch wyvern in dive without issues

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If the Wyvern is paying no attention it can get caught by most things without issue

If it is, almost nothing can catch it without massive energy discrepancies

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UK vehicle being really strong.

Nothing to see here.

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At sea level, the Wyvern will outrun almost every single prop in the entire game. I think that only the P-51H, Bearcat, and the late corsairs.

It needs to have it’s airspawn removed, or else it should go up in BR. It shouldn’t do speed better than the Do-335, or anything that Japan and Russia have.

They have to be close enough for a sustained dive to give them enough speed or for the Wyvern to not have high speed (which it can reach quite easily compared to others). Not to mention that the Fw 190 or P-51D has to give up ALL of its energy it worked for while having to take like 6 more minutes to gain back what they lose, because they don’t have good climb rates, essentially making them a free target for any enemy if they give the slightest care about them (and unlike the Wyvern, they can’t just run away).

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I could not get my head around reading such things.

Same here:

Or here:

I had a lot of fun reading your posts.

But - as every half-most decent Air RB player is fully aware that Wyverns are (if correct flown by an actually experienced pilot) a massive threat for own bombers and fighter rookies and have a massive early and late game impact on the numbers game in Air RB, it was not comprehensible to read your posts.

There were just 3 possible explanations:

  1. I live in a parallel universe and managed somehow to find a gate to another universe (in which the Wyvern performs poorly) in this thread.
  2. You talk about other game modes - and not Air RB. The OP refers clearly to Air RB - same as discussions about base bombing, ticket bleed, etc.
  3. You are either unable or unwilling to use the plane to its strengths in Air RB - they are in PvP actions and not really PvE.

So as i exclude the multiverse theory it looks like that #2 and/or #3 seems to be the answer to your complete different view on this aircraft.

  • As i don’t want to go into details it looks like that you either use them as base bombers or in different modes, this would explain your K/Ds in the range of 1:25 to 3:1 vs air targets.

  • If you look at ranking lists of top players in Air RB (regarding KpB and vehicle based K/D) you find out that those pilots are able to fly them with 6-10 K/Ds as minimum value whilst some of them have values of 40:1 and 50:1.

So you can continue to stay in your echo chamber and try to tell each other “Wyvern is fine and balanced” but I would like to point out that you 3 are not part of the problem - you simply do not use the full potential of the plane.

In order to avoid discussions in infinite loops i recommend to read this thread in its entirety. It explains why your arguments are not applicable for Air RB and contains a lot of already mentioned issues:

Otherwise: I encourage you to continue with your posts. They have an extremely high entertaining factor; especially if i see some of you using the words skill and issue…

Have a good one!

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that might actually actually work i mean it will get engine buff then at 5.0 and the only thing that can really cath it is the 6.0 german jet and alot of other props.

You can’t even extend after diving on a Wyvern. It is faster on low altitude than any plane near it’s BR. It should be ok at 5.3 or higher. Maybe even at 6.0. After all, it’s a ground assault aircraft and it should be balanced by comparing it’s capabilities to other aircraft with the same role. Piston engine assault aircraft can never compare with that thing.

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