If the Wyvern is paying no attention it can get caught by most things without issue
If it is, almost nothing can catch it without massive energy discrepancies
If the Wyvern is paying no attention it can get caught by most things without issue
If it is, almost nothing can catch it without massive energy discrepancies
UK vehicle being really strong.
Nothing to see here.
At sea level, the Wyvern will outrun almost every single prop in the entire game. I think that only the P-51H, Bearcat, and the late corsairs.
It needs to have it’s airspawn removed, or else it should go up in BR. It shouldn’t do speed better than the Do-335, or anything that Japan and Russia have.
They have to be close enough for a sustained dive to give them enough speed or for the Wyvern to not have high speed (which it can reach quite easily compared to others). Not to mention that the Fw 190 or P-51D has to give up ALL of its energy it worked for while having to take like 6 more minutes to gain back what they lose, because they don’t have good climb rates, essentially making them a free target for any enemy if they give the slightest care about them (and unlike the Wyvern, they can’t just run away).
I could not get my head around reading such things.
Same here:
Or here:
I had a lot of fun reading your posts.
But - as every half-most decent Air RB player is fully aware that Wyverns are (if correct flown by an actually experienced pilot) a massive threat for own bombers and fighter rookies and have a massive early and late game impact on the numbers game in Air RB, it was not comprehensible to read your posts.
There were just 3 possible explanations:
So as i exclude the multiverse theory it looks like that #2 and/or #3 seems to be the answer to your complete different view on this aircraft.
As i don’t want to go into details it looks like that you either use them as base bombers or in different modes, this would explain your K/Ds in the range of 1:25 to 3:1 vs air targets.
If you look at ranking lists of top players in Air RB (regarding KpB and vehicle based K/D) you find out that those pilots are able to fly them with 6-10 K/Ds as minimum value whilst some of them have values of 40:1 and 50:1.
So you can continue to stay in your echo chamber and try to tell each other “Wyvern is fine and balanced” but I would like to point out that you 3 are not part of the problem - you simply do not use the full potential of the plane.
In order to avoid discussions in infinite loops i recommend to read this thread in its entirety. It explains why your arguments are not applicable for Air RB and contains a lot of already mentioned issues:
Otherwise: I encourage you to continue with your posts. They have an extremely high entertaining factor; especially if i see some of you using the words skill and issue…
Have a good one!
that might actually actually work i mean it will get engine buff then at 5.0 and the only thing that can really cath it is the 6.0 german jet and alot of other props.
You can’t even extend after diving on a Wyvern. It is faster on low altitude than any plane near it’s BR. It should be ok at 5.3 or higher. Maybe even at 6.0. After all, it’s a ground assault aircraft and it should be balanced by comparing it’s capabilities to other aircraft with the same role. Piston engine assault aircraft can never compare with that thing.
Exactly, not to mention it has the bombload of a literal light bomber, being able to down a base in one go and effortlessly clear out AI targets afterwards. I literally had matches that concluded in less than 5 minutes, because they just bombed our bases and killed almost all AI targets when we were still in the middle of the air fights. Vehicles should always be balanced out by how well they do in their defined roles and to put it simply, the Wyvern is literally almost as good as a Skyraider for example. Not to mention the consistent 650 km/h speed makes it the equivalent of an early jet.
This post was flagged by the community and is temporarily hidden.
As many have said here taking the air-spawn away would make it more manageable. But then people would moan about it, as they did when gaijin realised they’d made mouse aim much too easy and tried to add the wobble stickers and padders get back in the day to make the disparate control systems more equal. It was reverted the next day due to the outcry. Ah I remember it well.
Some people just want a huge advantage other others. And morvan, you said a while back that intro date doesn’t really matter? Good luck fighting a Wyvern with a Po2 then !
[Thodin]
"I’m tired how wyverns were abused as super prop fighters with airspawn. Not a single game without a horde wyverns farming enemy strike aircraft (true strike aircraft…) or bombers.
They could at least re-classify it as fighter, to remove this airspawn."
THIS!
This 1950s a/c, if you let it get a run on you or your team don’t plan ahead, is virtually uncatchable if it gets alt. You often see a last wyvern running to the edge of the map for the win. Along with most of the team thats left trying in vein to catch it.
I guess those that have it love it because it is a game changer (with an experienced player).
In fact I think it is very much broken. It was never that good in real life. But then I don’t think it ever had a chance to prove itself in real life (Korea maybe?).
I’ve had a game gone in 2 and half minute cause the wyverns just suicide bombed enemy airbase. TBH, 7 wyverns are enough to demolish entire teams.
It has actually got more than B-25, which is only .3 BR lower, much slower, less manoeuvrable and has little chance when in a dog fight, small chance even with headons.
I would say it is futile.
The Wwyvern is simply a cash cow for gaijin - and the overwhelming majority of their players is not using the full potential of it; so it seems quite logical that expecting a nerf is futile.
Two ways to deal with that:
When i play my He 162 i take off as last player to avoid getting team killed by some morons - so i spawn as last player. If i check in the meantime the enemy team and identify some known sweatlords in BIs i don’t even spawn as it makes zero sense to fight these guys. Same when i see a 3 or 4 man squad of the DONE sweatlord squad.
A written before: Marking a base is a pure declaration of your intentions. Asking for a race to mark bases and expect mission score/SL/RP just because you were faster by marking it sounds like that you forgot gaijin and their “there is no free lunch” approach
Same as expecting a nerf: Just pure economic of gaijin will prevent this. In addition: All strike aircraft at this rank have an air spawn - killing the main selling point of the Wyvern in Air RB (=getting almost guaranteed a base kill) is extremely unlikely.
This might be an option in case of gaijin would be able to implement different classes for the same aircraft in different modes. But as long this is not the case a reclassification would result in way lower SP needed to use them in Ground RB, therefore also unlikely.
Summary:
At best we might see a BR increase to 4.7 in the next years; otherwise the premium character and the results of plain average players will keep the BR where it is. Even if we would see hundreds of likes for a higher BR in the next BR-adjustmemt round i have serious doubts that anything will change.
Have a good one!
Wyvern is going to 4.7
Finally.
It’s not perfect. But IMO way better for everyone involved.
Now if only Yak-3 and Pay2Winushyn’s Yak-3 could both go to 4.7…
CRINGE
Biggest cringe i’ve seen gaijin do in a long time
Why? Was it better at 4.0? :D