Missile counter Missile method is a terrible mechanic for the game

Not really though.

FnF weapons mean you can fire and then go cold, or hide behind a hill. MITL can be fired from outside LoS, at long range from low alt.

KH-38MT, and AASM GNSS spams I see get kills fairly often.

Other Spice/GBU-53 slingers can spam way more bombs

Other aircraft carry more ARM and better ARM.

There is no excuse for the current state of the Typhoons CAS loadout, and that is just looking at GRB, let alone ARB, ASB or NE.

Is that installed thrust?

Yes

you don’t even need to look for contrails. Hit tab, check for an Iranian flag, just notch the first early salvo that appears in RWR and you are %99 good to go. Most IRAF Tomcat players waste all their loadout within first two minutes anyways. I think i only once or twice saw an IRAF Tomcat player save some fakours for mid to late game. They rather get one or two kills and RTB than actually play conservatively.

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very few munitions get MITL on ground units, and most are slow enough to be easily intercepted so it’s not a major advantage (GBU-53 MITL is bugged anyways)

On non-moving targets, you could probably do the same with a maverick

While on much worse airframes

It’s one of the best multirole CAS platforms in grb with an excellent flight model, radar and defensive kit, while being the most capable anti-SAM and anti-heli platform

We really do not need more CAS upgrades
Better solution is to nerf Pantsir SM-SV

40km away when you can see it at the start of the match, courtesy of the gigantic iran flag on top of the scoreboard

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Typhoon still needs buffs imo

  • SAL Brimstone 2s (if not MMW by now)
  • GNSS+SAL Spear-3s (Spear-EWs would also be good in NE)
  • AARGM (and 6 of them, not 2)
  • Storm Shadow?
  • Litening V

Then ontop of that, fixing things like the state of BOL, its underperforming FM, the lack of decent GMTI / SARs, etc

There is a lot they should be doing to the Typhoon, kinda fed up of having one of hte most artificially nerfed A2G loadouts in-game.

Some sure
but for CAS?
No.

CAS is fine as it is rn in terms of planes (mostly, some nerfs might be needed).
For helis we absolutely need nerfs

Especially CAS.

Fed up of the only choice in ARB, ASB and especially NE being either to take PW4s for a massive amount of drag, or slam on the airbrakes to use Spice-250s.

Nothing else is worth taking.

Kinda fed up of Aircraft being MASSIVELY artificially nerfed because of tanks in an entirely different gamemode.

Gaijin needs to find better ways to balance aircraft than just artificially limiting weapons to the point of basically deleting the entirety of the aircraft historical performance.

SPICE 250 should get a higher drop speed limit tbf
One thing I do agree on
idk why these are limited when grom-2s aren’t

GBU-39s also had no limit for a while

The Fakour, and also the AIM-54, have massive chemtrails. You can also take a quick look at the scoreboard see if there are iranian vehicles in the enemy team.

Furthermore, why haven’t you got a 2k/d in the Su30MKK then, if you use MCM to your advantage?

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That would help.

Still want SAL Brimstone 2s at the bare minimum, and some spammable long ranged GNSS weapons like Spear-3s.

I still dont understand why we didnt get SAL Brimstone 2s back when the GR4 was first added without MMW. Especially given that was the same update that add the SU-34

what’s the diff between those and the ones we have rn?

200% greater range. (50-60km under most conditions rather than the current 15-18km)

Which, even limited to the current ranges, would mean much better Time to target

I think its the Brimstone 3 that adds Prox fuse

I don’t really see the benefit there ngl, since most of my brimstone launches would end up being 2-3km or less onto SAMs

But then again, I’m not an insanely cracked CAS player for that

That’s the funny part. He keeps dropping these “ooh aktuallies” without the stats to back it up. “ooh i McM so I can stay alive” - fails to stay alive. “Ooh actually its really easy to kill while base bombing” - can’t break even.

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That is what i don’t understand. It is so easily fixed. Even if its somewhat realistic, imo the devs should prioritize the gameplay and not the realism in this case.

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They should do that primarily for almost everything
It’s a game
But people still insist on trying to turn this into a worse DCS

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Or they could actually focus on the realism, rather than the semi-realism and the gameplay would probably sort itself out most of the time

At those kinds of short ranges, maybe.

But in any other condition, and especially any other gamemode… They would be notably better and easier to use.

Maybe actually worth ever taking into an air mode.

Would also make them far more effective against Helis, which is the only reason I would currently cosndier running them.

But at the moment, the highest BR I play is 10.7, because I cant be bothered to use a 11.7 MBT at 13.0, just to get into a Typhoon and have to deal with multiple Pantsir SM-SVs