Missile counter missile (short: MCM), sometimes also called Iron doming is a method to counter missiles, where you use your own missile to shoot the enemy missile out of the sky. It’s more common in higher tiers, where missiles and radars are more common and capable.
It is very effective, however it completely destroys the balancing and gameplay at toptier.
MCM’ing makes everything except the radar and the amount of missiles a plane can carry irrelevant. This automatically makes the Su30SM, Su30SM2, J15T and the Super Hornet the best planes in the game.
No matter if you are in a Eurofighter, a Rafale or Gripen, if the enemy is flying one of these 4 planes, they technically always have the upper hand in a 1vs1, just because they have more missile than you.
It is the ultimate point and click gameplay in War Thunder (Air), no skill and no thinking necessary.
Luckily, MCM’ing is not used by every player yet, but its getting more popular, at least in my experience.
Gaijin should stop this method from spreading further, to save the remaining balancing and gameplay at top tier, before it becomes fully unplayable.
Just more catering to the lowest common denominator going on here screaming “where’s muh counterplay?!” all while completely and utterly ignorant that modern tech was explicitly engineered to be as un-counterable as humanly possible.
Which is why for years the WT devs were hesitant to make the jump into modern technology.
Its easily fixed too.
They added code so that ARH missiles wouldnt prox fuse on other missiles if they werent the primary target. Just disable (or heavily reduce) prox fuse for any missile vs any A2A missile. Couple with reducing their RCS signature when that finally gets added should largely resolve the issue. Makes it so that you can still do it, but is a lot less reliable than it is currently. MCM is semi-accurate, weapons like IRIS-T can be paired to an EFTs RWR/MAWS and automatically be fired to intercept a weapon, but its taken to an extreme level in-game that is ahistorical and easily fixed
Missiles should not even be able to pick up other missiles, let alone be drawn to their radar signature away from the target aircraft. When Gaijin added bigger maps for toptier aircraft, they basically copy-pasted the regular Air RB ground unit layout directly in the center, so we had a huge map with all the objectives placed dead center. As a result, all the premium mains rush to bomb stuff in the center, followed by the fighters hunting premium mains, followed by the other aircraft following the majority, followed by everyone else.
In the few cases I got to have 1v1 fights away from the autistic central furball, it was such a fun experience. Big maps work for toptier; we just need more objectives around the map that force players to actually spread out. Also, for the love of god, Gaijin, please rework the code and modeling of AI vehicles. For a company that constantly says “muh realism” it’s hilarious they allowed supersonic F-86A Sabres that fly at a fixed speed no matter the aircraft’s maneuvering and break their own wings due to it. Speaking of which, why were we even facing bot F-86As and F-104s while flying modern jets?
I dont really see missiles hitting other missiles really happening nowadays. It used to happen all the time,but now i just have Fakours hitting JDAMs mid air instead of missiles.
Full-auto bad takes, and massive skill issue.
I don’t see the issue with this if my radar can lock something like a fakour and I am unable to dodge it I’m shoting it down its just a good counter method it is also possible to shot down a incoming spaa missile with aim9 or other ir miisles this shouldn’t change because a very powerful radar with proxy fuse missiles should be able to shoot down a large missile the size of a drone its just how this game works 😭
if you want super realism go play another game let me ask you why should I be able to shot down a incoming missile in spaa but not a incoming missile in a jet just use it guys stop complaining
Let’s put you in an F-16 and me in a Su-27SM and see how fun it is as I shoot down every single one of your missiles and still have 6 to spare.
its a skill issue not knowing when to shot at targets people don’t look at the radar enough to see the direction of the target
Random combination of words that doesn’t address anything.
skill issue
so do you just shoot at people flying away from you or…? that’s generally the worst time to do so
you shot at targets of people fly head on to you or going slighty to the side of you player most also recognize if they manuver too much that there counter missile will miss the missile that they try to shoot down that’s why that top gun shooting down missiles rarely works unless is a fakour I’m still gonna use it
“I’m trash at the game so i must abuse a broken mechanic to stay alive”

Buddy 4 kills in the 10 missile monster isn’t that impressive. And 1 is still below average of 1.2.
"I’m trash at the game so I complain that my missiles don’t work when I try to shot a su30 headon



