Missile counter Missile method is a terrible mechanic for the game

Except he is right about the BOL. In game, it is modeled just as regular flares (but smaller) when they work completely different IRL. Almost every nation in game has a plane with BOL pods so I’m not sure where you get the idea that it would only buff the eurofighter. And notching is far too easy. But that would also affect every single plane in the game. So I’m really not sure where you get the idea that he thinks only the eurofighter needs a buff, and every other plane should be made harder.

BOL makes notching in the Eurofighter too hard. Buff BOL by a factor of 4.

But also notching is too easy so make the chaff-notch mechanic much much harder.

But also every Eurofighter radar needs to be buffed including the AESA version. Also the best flight model in the game needs to be buffed.

Not hard to see how all of the above would basically benefit the Eurofighter more than any other plane in the game.

People complain about dying to aim54/f-90 and people want notching to be made harder lol

BOL chaff is only slightly less effective then regular chaff, but it’s made up for by the fact that you have hundreds to spam willy-nilly. And BOL chaff is not the one modeled incorrectly (it is still just chaff). It is BOL flares that are modeled incorrectly. And like I said before, this would affect more than just 1 top tier plane. A lot of top tier planes in game, from almost every tech tree, get BOL pods.

Again, this would effect all planes in the game. Not just the Eurofighter.

Did you ever stop to think about the fact that maybe he advocates for buffs to the Eurofighter specifically, and doesn’t talk about other planes, because the Eurofighter is the plane he plays and enjoys the most? That’s exactly how I am with the F-15 and F-16. I play and enjoy those the most, so I advocate for buffs to them, and don’t really talk about other planes because I don’t really care about them that much.

And the Eurofighter FM is underperforming compared to IRL. At the very least, it’s missing a large portion of its thrust. Same as the F-15s.

Also most radars at top tier are underperforming. Including the CAPTOR-M radar on the mechanically scanned Eurofighters, and every single AESA radar in game. Top tier mechanically scanned and AESA radars are both far too easy to notch (notching a plane’s radar should be closer to how it is trying to notch a SAM’s radar in game), and all AESA radars have far too low scan speeds. It’s just barely faster than M-scan. So radar buffs would again, affect almost every top tier plane.

All these buffs (radar, BOL flares, and missile notching) would affect most top tier planes. The only one that would help the Eurofighter only is the FM buffs.

It’s almost as if those are 2 entirely different groups of people

To be fair, the Euro’s instructor is horrible
in rb it just has a major issue with wobbling when trying to manouver at 800km/h IAS-ish

I can see that getting fixed, more buffs wouldn’t be needed at all for gameplay purposes

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“The ramjet powers the missile to Mach 4 it has a range in excess of 200km.”

“This ‘ramjet’ motor provides the missile with thrust all the way to target intercept, providing the largest No Escape Zone of any air-to-air missile system, several times greater than current MRAAMs. The fragmentation warhead ensures maximum lethality.”

“MBDA also say that the no-escape zone of over 60 km is largest among air-to-air missiles.”

and to top this off your own source states “100+ km (60+ mi)” notice it says +.

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bu-bu-but those are marketing scams!!!

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yup lol

to add
image
100km in 90sec
some more stuff i cant be bothered posting

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I mean in all fairness when the capabilities of every missile in the world is basically unknown to everyone but like three people on the planet, claiming you have the largest No escape Zone and the maximum lethality it a bit of a hollow title, since you and nobody else can or is going to back that up or disprove it unless things really hit the fan. You know what I mean we can all say we have the best hand at the poker table but it doesn’t mean anything until the cards are on the table.

how does someone barely break even on by far the best 13.3 that comes spaded from the get go

Not only proving that the su30 doesnt require skill to play but also being the stereotypical su30 main (calling everything a skill issue) is crazy

Try playing the f16cm pobit. It has 6 missiles. The su30 has over 12. You physically cannot win any encounter with a su30 if they arent entirely distracted because they will overwhelm all your missiles and send you back to the hangar. It is literally impossible to play and takes “balanced, skill based gameplay” off the table

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skill issue not knowing when to shoot the skill is in the pilot not the jet SU30 can only have 2 active radar missiles that it helps guide while it does have 4 missiles to counter close range a f16AM premium for example can easily get off the better shot if its a 10KM range since it does have HMD I believe they have the better radar RWR , MAWS (depending on missile kit) and turn so yes people act like SU30 premiums are a villain but if they were very good then my F18 C early wouldn’t be able to get a single kill using SARH missiles skill issues folks

some people fail to realize SU30 premiums have 6 ARH or SARH depending on missile kit therefore it is impossible on any SU30 premium to pull up and try to shot down a top down fox3 it wont move fast enough to get a good lock


this is practically the bare minimum any genuinely skilled player should be doing in the su30mk premiums.

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you are getting kills on su30mk premiums because something like 90-95% of them genuinely have no clue how to pilot a prop, much less a plane with fox 3/R27ER

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Carries 6 77s, which can be substituted for ERs or 2 ETs. 77s beat aim-120s in any fight within 20km.

Only a feature on certain F-16AMs, the F-16I and 14.3 F-16s. Also not very useful in ARB.

You’re negative in the hornet.

Do people just forgot 77s can be launched at any angle and that you have HMD to do so?

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that’s the point this whole thread is about why I think players SHOULD McM if nessary even in something weaker like f16 if nessary it gives a slight advantage when used correctly not an advantage when the player shots an odd angle hard to McM and notch so that player would know when to shoot

I don’t use Su30 like how other players would tell me or advise me to use it because all I’m Trina do in it is grind to j10 and j15T any skilled player would also be using McM and not whine about it

r77s can be launched at alot of angle but hit at few