Just How Bad is the US SPAA Line?

Completely agree. These two SPAAs have much better anti-tank performance, and anti-air.

Russia has BTR ZD at 6.0 Germany has Zerstorer UK has Skink US has M42 (4.0 but used at 6.0)

That is all you need to know about that particular br

Not one ZSU has ever been nerfed since first introduced into game ,they still have mythical pen values they had on day one .

There’s the m163 around the same BR as xm800t

I fully agree with what your saying but…

you can always spawn a plane as well to assist in killing CAS

there’s more than 1 way to skin a cat

yeah, but then people wouldn’t be complaining about CAS nearly as much if that was such an easy solution. The problem with that is that fighters are too expensive to spawn in, at least compared to SPAA.

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I feel the main culprit, is team cohesion, Teamwork, calling out targets etc.

When you get a good team, damn it gets impressive, i wait at the start of some maps, especially flat ones or ones that i know spawn helicopters at the beginning i ask in chat if people will be okay with me spawning an AAA, and i ask them to spot for me etc and it works quite well, most of the time i get 1 - 2 kills a match right a the beginning, due to this.

Sometimes on rare occasions its more

but i agree more has to be done on nations that are lacking a decent SPAGG and AAA unit

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I mostly agree (I’ve already been particularly vocal about missing HE-VT) but I do think we need to give a thought to the BR gaps adding these rounds would create.

I’m particularly hesitant regarding APDS. I don’t want another Falcon situation, where a perfectly workable SPAA ends up at a tier where I can’t really work as SPAA because of it’s profiency in tank hunting. I need to see the stats for them before I’d be willing to hand them out to every L/70

Additionally, as far as I know, L/60 guns never had HE-VT developed for them, and they cannot fire L/70 ammo (L/70s can fire L/60 ammo, but only with conversion, primarily meant as a training tool). So no HEVT for the M42.

Here’s how I’d do it.

M19 and M42 stay where they are (Sadly), but add the Raduster (M42 with a basic search/track radar) at ~6.7/7.0. RADAR at the tier is pretty crazy, but is balanced by the lackluster firepower, IMO.

Leopard 40/70 gets HEVT and possibly APDS (need to see the stats first), and gets put up to ~7.7ish. No need for a replacement. Seriously, it makes more sense up here than in WW2 tiers.

AMX 13 DCA 40 could get this treatment too, but I’m ambivalent. It’s already a strong part of the 5.0/5.3/5.7 lineup as a psuedo-IFV, I’d hate to deprive that lineup of it. But 7.7 is also a strong lineup that could really use a useful SPAA. Could go either way on this one.

Lvkv 42 can get this treatment, and can be replaced at it’s tier by the actually produced lvkv 43 (Twin L/60s in a L-62 ANTI style turret). Preferably the post 1957 upgrade with usable mobility.

The VEAK should be reverted to it’s prior state (HEVT but no APDS). HEVT was a critical asset at the tier, but giving APDS would result in it getting pushed even higher due to it’s anti tank capabilities, something the Swedes already have at the tier with the Itpsv 90.

To replace it in the 8.0 lineup with a radar guided analogue, add the real Itpsv 90 (Same turret, T-55AM hull). Just remove the option for APDS and it’ll work just fine at 8.0. And rename the current one to it’s actual name (The Leopard 2 Marksman) while we’re at it.

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APDS is nice, but honestly 35mm APHE can wreak havoc on most tanks anyways. I can see a ‘T-55AM’ Marksman being fine at 8.0 (maybe 8.3), as its more mobile than the Chieftain Marksman, but no APDS.

It’s not bad, but against MBTs frontally it’s pretty hit or miss. Even the Leopard 1 is resistant against it frontally. And at 8.0 there’s somewhat fewer lightly armored tanks running around than at 8.7, you’ll see a some of the last heavies and the more armored MBTs like the M48/60 and Centurions. You need sideshots to get the most out of it, and while the T-55AM isn’t super slow, it’s not exactly Leopard fast either.

The lesser mobility than everything but the Chieftain (in terms of 35mm armed SPAAs), and the lack of APDS, would balance it at 8.0, IMO.

Front-aspect shots can be relatively hit-or-miss, you’re right, but the fact that they can still die from cupola shots is insane. This is especially prevalent with tanks with giant cupolas, like the M48’s and M60’s. Centurions are much more difficult to kill, and I can see why APDS would be much more beneficial here. Side armour of almost every medium tank (including some heavy tanks) can be penned by 35mm APHE, like you said, which is also pretty insane. The only problem here, with the T-55M chassis, is the fact that you can’t get to MBT sides nearly as often as with the Leopard 2 chassis (or gepard chassis / Rooikat chassis, for that matter).

I would say it’s above average compared to MBTs; although, it is below average compared to other 8.3 / 8.0 SPAAs, other than the Chieftain Marksman.

I meant to specific the Chieftain in reference to other 35mm armed SPAAs (Gepard/ZA-35, etc).

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We’re forgetting the PGZ09 - I think it’s slower than a T-55AM with Chieftain Marksman turret. But maybe you’re right.

Also, are you sure it’s a T-55AM hull and not a T-55M hull?

Wikipedia (Yeah, I know, but sources for Finnish vehicles are hard to find in English) say they were ex-Polish T-55AMs, chosen over the regular T-55s they had in inventory due to the increased weight of the system.

They quote it as 41 tons with a 620 hp engine, giving it 15 hp/t, putting it between the Chieftain Marksman (12.2) and the PGZ09 (18.6).

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sad OTOMATIC noises

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Happy Bkan noises

Honestly looks good- if I may ask, do you have any ideas for GAB?

(Also please dont screw over atgm-only swedish helis with massive sp costs)

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Problem with the lead markers is that it isn’t very realistic, unless they actually had proper FCS for that job.
Might as well play arcade lol.

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To be fair
I literally dont care, and @GoneToTheAether raised a good point about mouse aim.

It’s just a skill that you need to learn. You shouldn’t simply spoon-feed players aim assist just because it’s difficult. This lowers the reward of improving your aim.

And even if it is just a ‘short-range’ lead marker, surely you’d just be able to hit them by the mere fact that they’re close?

Can I take all of my 1000 points and spawn a nuke at the beginning?