Hi, I came up with an idea to ( kinda) solve CAS problem.
Maybe its silly, maybe its not, you can judge yourself and join the discussion.
So, why CAS are so annoying in ground RB?
I think, its because:
a) most of the tanks can’t counter them, and to spawn AA you have to die first( and spawning with aa as first vehicle will be most likely boring or suicidal)
b) playing aa kinda suck, rewards are meh and sometimes there’s no planes at all, so you have to try to fight aa against normal tanks)
c) revenge bombing exists( I guess I dont have to explain this one)
My idea to solve all those problems is:
-Reduce sp cost for planes or helis in grb to the cost similar to ground vehicles, and allow players to play air as first choice in battle
And I know what you are thinking- Am I trolling, out of my mind or just stupid?
But please read the rest.
There will be a few rules:
-First player who will pick up air will play it first, but no one can play it two times in the row.
-Only 6 planes or helis can be in air at the same time( 3 on each team)
-your planes and helis cannot have higher BR than your highest Br ground vehicle in your lineup
-There will be higher rewards for destroying an air vehicle( or maybe even passive rewards for “guarding the air” as an AA to just stay afloat with points as AA)
And in this way everyone will be happy:
-AA will be able to spawn as first choice because someone will be in air at the start of the battle, so they wont be borderline useless anymore
-AA will be more rewarding
- Revenge bombing will be almost eleminated or greatly reduced, because of the limit of 3 air vehicles per team
-Someone who likes to play planes or helis will be happy too, cause they will be able to spawn at the start of the battle and even if they are too slow to pick it first, they can play with some ground tank and J out if air spot will be free, cause sp cost will be cheaper
What do you think?