So to summarize, all three options are terrible, and yet you see no problem with this?
And remember, it isn’t about dealing with the Tornado (That’s the easy part), it’s about dealing with the missile the Tornado can fire. Which is impossible without flares and difficult to do even with them.
Why would a Tornado be turnfighting me? Why wouldn’t it just boom and zoom over and over again? Is your BR change based on the idea that the Tornado would willingly throw away it’s advantage?
This is a great relief to the many flareless planes in the 9.7 to 10.7 bracket. And no, you cannot outturn an AIM-9L fired by anyone who knows what they’re doing. Nor can you turn in such a way to deny a shot to an incoming Tornado.
AIM-9M IRCCM requires both a large amount of flares and decent flight performance to consistently dodge. A lot of planes within 10.7-11.7 lack the number of countermeasures required to do this, or would have to fire so many they’d be defenseless afterwards. Many get 60 or less, and if you want to bring any useful amount of chaff that number gets even lower.
They also need enough flight performance to escape the inertial tracking, something that’s a bit much to ask of a Phantom, MiG-23, Viggen, Harrier, etc. Hell, it’s something F-16s can struggle with if they’ve blown too much speed in a fight.
Why would they do that if they go down as you suggest? As you’ve already stated, bombing bases is inconsistent at best, so if they got sent to a tier where their missiles effectively print free kills, why would they bother loading themselves up with bombs when they can just fly out and net themselves those free kills before RTBing?
This doesn’t help you if you don’t have flares. Which many of the planes that would be seeing it don’t have.
They don’t have to, they have plenty of flares. And unlike the AIM-9L, earlier missiles have effectively no flare resistance, so just dumping a few behind you, even with afterburning on, will easily spoof them.