Fix ItO 90M in asb

…or devise a system that allows separation of vehicle trees even within countries.

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Anything that could prevent them from selling the same F-18 to three different nations will be rejected.

Judging by what’s happening with the AI aircraft on Denmark, the person who set that up in the game probably hasn’t even entered Sim once. And you expect them to make complex events that require coordinated player actions.

Honestly, Gaijin are amazing people with no shame. If I did my job that poorly, I’d try to make sure as few people as possible found out — otherwise I’d get fired, you know. But here they literally write in the patch notes: Look at this crooked, half-baked stuff we made, come check it out in SB!

I actually wanted players to coordinate themselves, one doesn’t even need an event for that. Just get a half dozen players together and play…

I WAS FLYING AN F-104 AT 11,000 METERS AND IT HIT ME.

Seems pretty bs to me, but apparently that’s incompetence.

Now if you want to use dumb bombs BECAUSE THATS ALL YOU HAVE, you had to be at your ceiling height pretty much, and forget it if there’s clouds.

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Coordination is never that high. The strike fighters would have to kill them right as the bombers get there, but good luck with that, because the strike fighters will likely be killed by a fighter, then you’ll get killed next.

It’s usually about 5-10 mins

I was flying at 11,000+ on the F-111F when I was scouting the airfields. They fired at me, but the missiles didn’t reach.

Here was my first attempt.

My second attempt I dint even record, which was higher.
The F-104 is crappy as is unless you get up on someone who doesn’t know your there but the napalm bombing though difficult was nice. Now, it’s practically impossible to drop napalm / bombs. They’ve essentially locked in the F-104 as a fighter.

Notice how I never got a rwr warning.

I think you may be out of the ItO’s radar band with your RWR: F-104G (I assume) detects E, I and G bands, ItO operates in E and J bands.

I flew the Buccaneer S.2B against them yesterday, which detects a wider array of bands, including both E and J of the ItO, and I could detect them searching and tracking me very well. I even could evade surprisingly many of the missiles, got damaged once and shot down once (during I think 3 or 4 attack runs with AGM’s…).

Did you not detect them at all, even when approaching the base? Maybe you were just out of their radar’s vertical guidance directly above the airbase?

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This is actual RIP bozo situation lmao

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an F-104… bomber???

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I mean… some people use decent fighters as B-17 because they doesn’t know what BFM/BVR is… just like tons of F-4 players in this game.

Also, mostly they just focus to grind, not learning the game and aircraft’s.

I see nothing wrong with using the Rhino as bomber/attacker: There’s few more multi role aircraft in history, no? ;-)

That, sadly, yes: I constantly seem to be drawn to discussions where people complain about poor performance of attackers they insist to use as fighters, or (less often) the other way around…

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It really depends.

IMO SEAD or just some CAS with hornets are ok and it is quite enjoyable but, being zomber is just dumb.

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My F-104 loadouts have napalm in them, and its usually one of the first mods to get, because it helps get more points and more mods…

Nuke a minibase while looking for a plane to kill… but you dump them before attacking.

Easy.

Bombing an airfield??

Its baffling anyone would even consider it…

You’re in a fighter… FIGHT!

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Yeah. First time something happened when the Hungarian TT got added. I thought its a Soviet Mig23 and turned out to be a Hungarian one(Italy was in the enemy team).
It can be annoying

They did

And that makes me happy

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