Fix ItO 90M in asb

I disagree, competent players have no problem playing around the ITO in asb.
Again a few days ago I teamed up with a due and i destroyed the ITOs with AGMs and he bombed the airfield and we both made bank.
I don´t get what peoples issues are except that bases spawn to close the airfields, which i get

Sure, it’s still possible, especially if you team up (which is something still a lot of players shy from…).

But I also still think especially for Denmark it’s bad:

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As 80-100% of the red airbases are crammed into the North-West part of the map, there are overlapping SAM bubbles there, which make attacking the bases up there quite tricky if you don’t have anybody taking care of the SAMs.

And for smaller maps (which I admittedly never play at high tier), this will obviously even be worse.

How far can one actually loft dumb bombs? Anyone know?

And is there any official statement or inofficial experience how fast destroyed air defense assets are repaired?

Depends how good your cockpit and ccrp is. My friend did it with the bombing sight of the buccaneer from really far away (not 12km though)

Denmark only has 2 ITOs per airfield unlike other maps with have 3.
So with just 4 atgms like with a harrier for example you can completely disable 2 airfields for like 7 minutes till they respawn

But i agree the airfield placement is really questionable

Also airfields don´t always spawn like that, it´s common for the bottom (blue on your ss) to have an airfield in G2 aswell
As well as red side also normally has 2 airfields in B2 not only 1

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7 minutes is a quite small window…

I think higher up it’s less of an issue, because stand-off weapons are more widespread, but at 10.7 there’s not too many options. Bucc’s, Tigers and Rhinos, basically. Maybe A-10, but those suffer from low speed for such missions.

I grabbed that number out of the air ngl. i don´t know how they take to respawn but long enough that if i strike them, land, rearm, fly back that they are still dead

I would say that is something good. Like that gives these vehicles a purpose ngl. But i agree they should maybe nerf the range artificially for these BRs or put something there with the same range but a slower missile like a TOR. (which will have whole nother problem as a lot of jets RWR can´t see the tor launch xD)

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I think atm the Buccaneer may be the best for 10.7 as it can carry Pave Spike that actually allows the AGM’s to be used at a safe distance. Without targeting pod one has to get too close for comfort for the AGM’s seeker to be able to find, ID and lock the SAMs.

As the Aj.168 is far from a guaranteed kill, one Buccaneer may not be enough to take care of one Denmark airbase…

Then only in 11.7 then more aircraft have similar (and better) capabilities for SEAD. (Sigh, if only F-4E’s could carry Pave Spikes as IRL…)

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Not really, the atgm view has more zoom then the pod and you can just shoot it with a point lock, but ye its not ideal.

11.3 has a lot of seed aircraft like the harriers, jaguar etc

Ah the Harrier T-10, yes. But everything else has no stand-off capability.

Will have to experiment with A-7E and Walleye, how far those can reach…

Not in my experience, but then maybe VR sight stutter may affect this as well. With the Buccaneer and Aj.168, I could recently only lock a Sam from too close, with Pave Spike that was possible from farther away. Certainly gave me more time to react and thus survive…

Su24m i think also can ye but i agree with ur point

Idk but a targeting pod should not change the point lockon range

I think so too, but the pod allows to actually see a target from farther away. The Aj.168’s seeker alone for example often has difficulty to show any useful image from farther away. The pod is clearer from farther away, so allows more time to find targets.

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Denmark is a map that is popular with PvE players due to how the objectives spawn and the fact they end up relatively close to airfields. Addition of ItO to this map blocks some of those objectives and also makes it so that logical conclusion to PvP fight is to run to SAM site protection if you are on the South side of the map.

The later wouldn’t be any better on maps like Tunisia by the way.

A lot of the sentiment in this thread about the ItO is basically “rah rah ruin the PvE farmer gameplay so they don’t play” and that’s all well and good until you realize that most PvP players will not fight other competent PvP players for any length of time. So you actually need PVE farmers to pad the numbers of the game mode and provide some kind of interactive target practice.

I thought I explained the problem. There aren’t exactly lobbies with people to choose from. And the maps are usually fine for me as I usually don’t bomb.

Exactly!

Hehe, I think I didn’t explain myself well: Create lobbies yourself with maps you like. ;-)

Admittedly, one may need to wait a frustratingly long time until 3 more players feel the same way and allow one to actually start the match…

(Btw, hopefully will play some Denmark 10.7 tonight: Look out for a Buccaneer trying to clean some SAM sites…)

Yeh harrier t10 has been amazing for pve for me. Most of what I’ve been doing in sim for the past 2 ish weeks is zombing/groundstriking in the harrier t10, very profitable and easy even with the ito90

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This thread has a ton of people ignorantly and arrogantly asserting that sim should just be pure pvp.

Oh so it’s not a real option? Figure it out…

Today on the Zhengzhou map, the blue team had Tor’s on the airfield instead of the ItO. Although for some reason they didn’t fire.

Yes but if a fighter tries to fight an attacker what’s wrong with running away?

That is literally what i suggested a few hours ago lol

i didn’t check if they shoot but they are there