Probably one of the worst suggestions ive seen in a while not gonna lie.
Look, spawn killing most of the time falls into two categories, either the map has been designed extremely poorly where someone hiding behind a hill can shoot straight into your spawn as soon as you try to leave (i.e. Campagnia) or your team got utterly destroyed by the other team, where they managed to cap the points and now they can either wait for your team to go out of their spawn one by one picking them off or take the fight to them into the spawn.
The former can be very infuriating, however can most of the time be fixed by communication (tho lets be honest, warthunder players are about as receptive to communication as a brick wall), spawning in CAS, spawning at a different spawnpoint and flanking or just brute forcing it.
As for the latter, i dont give a shit how big your green circle of “bad sportsmanship” is gonna be, im gonna stick to the edge and yeet whoever tries to leave their spawn to ensure victory. You play to win, killing enemies is winning. Why in gods name should i let the enemy get into a flanking position or let the enemy fight back???
If i want to ensure that i win because that is the point of a competitive game, why should i get penalized for either me or my team being good???
Your suggestion makes absolutely no sense and it feels honestly like its purely motivated by the fact you got angry at getting spawncamped.
If youre being spawncamped by single dude, there are ways to deal with it in the game, if your team sucks ass and you got pushed to your spawn because you or your teammated couldnt hold a flank then you lost, simple as that. There shouldnt be handholding for shit teams, sometimes youre on top, sometimes you get fucked over, that is the game.
Also: I just remembered that there are countless maps, especially of the “Battle” gamemode variety where the defense caps are pretty much within 250-400m of the spawnpoints. Since they are this close your suggestion would basically make it so that fighting over the cap point, which is one of the victory options, would essentially penalize the attacking team.
Halfbaked idea