Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

Because that would require something called “effort”. A thing which is dearly missed in WT since quite some time…

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and just got completely screwed by the radar switching to IRST.

Locked a headon target with ACM, went to fire AMRAAM, nothing. Couldnt fire, by the time I realised why (it had auto-swapped to IRST). I was in a too poor a position to do anything.

I really hate they fixed and then unfixed that.

Is there an active bug report for it?

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Normally you can shoot when you initially have a radar lock and it automatically switch to IRST.
Unless, you have a radar lock that switch to IRST, then lose lock, and then relock. Then it does not work. For example if your IRST picks up flares and instantly relock the plane, you can’t launch

I dont know the exact sequence of events, All I know is that I had a Rafale appear off my nose (about 12km) . I hit ACM, locked it and then frantically tried to fire an AMRAAM and it wouldnt let me

Maybe it’s a typhoon specific problem ? Would not be the first time.
I’ll check if I have this issue with the rafale later, I’ll let you know.

It was an issue in the past with anything with IRST, but was “fixed”. Then it allowed IRST to be used to fire ARH, which I think Gaijin didnt like (despite being historically accurate), so they unfixed it

It is typhoon specific, due to the fact it has GMT.
GMT combined with IRST launch after automatic switch somehow made it possible to launch from IRST all the time, not only after automatic switch, so Gaijin disabled it on the Typhoon.

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Aaaahhh damn.
It’s really time gaijin reworks radar modes selection and priorities.
Maybe add different modes - A2A, A2G, mixed… that would deactivate certain modes, and also help cycling between the gaijilion modes available for top tier aircrafts

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yeah, when it switches to irst by its own, ive noticed the target heading indicator on the radar box itself seems to “twitch” a lot. Not 100 percent sure how to describe it

Im semi working on 2 suggestions to help with this

  1. The ability to enable/disable certain radar modes if you dont want them

  2. A2A and A2G modes, which would limit Weapon selection, cockpit sight modes and radar modes to the respective mode (would help a lot not just with radar, but cycling through weapons, quickly switching from AMRAAM to Aim-9M when you’ve got Brimstones and PW4s (and now I suppose Spice-250s maybe) is a pain in the butt. (I would suggest this of course be entirely optional)

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IRST has been twitching a lot recently. Even worse when targets are flaring, even if they relock the target very quickly.

Lots of things they could do. Add more options before spawning, and allowing to create loadouts when in game (rather than creating 50 different loadouts and having to find the right one).
A few options they could add from before spawning :

  • activate MAW flaring (kinda annoying to have to deactivate it at every start of a match in a rafale with limited CMs)
  • default MFD screens (same reason, annoying to cycle)
  • weapon selection order - for example, I’ve been using the mirage F1 with a mixed air to air and air to ground load; 2 different types of missiles, 2 different type of bombs. The current default order of selection is as follow : 1. Bomb 2. Missile 3. Bomb 4. Missile. This order doesn’t make any ducking sense and if we could at least order as we want, for example bomb bomb missile missile it would make things 10x less painful

There is a setting to disable it but yeah not the best still.

Yeah but it’s a global setting. I like to keep it for my mirage 2000D in GRB, but remove it from the rafale. But no can do

options → air battle setting → automatic slaving of countermeasures to MAW at mission start

(setting is called something like that)

why arent you just activating it for the m2k as i would assume that you play the rafale more than it

For ASB, and especially aircraft with complex loadouts, like Harrier GR7 and Tornado GR4. Id kill for that.

Yep and yep. Id also add canon ballistic computer

Casual plug:

Not quite the same but casual plug 2:

I’ll also casually plug this too as its semi related

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Recently I’ve been playing the 2000D more. It’s my duty to rush the D R1 spawn and kill only and all the BMPT I can see (and the mirage 2000D is probably the best CAS at its BR. The AS30L are still no joke)

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9ms are worse than 9Ls and even r60s from the rear vs jets that dont cut the burners anyway…

  • A bug that could cause the lock-on to “drift” away from the target in some cases when infrared air-to-air missiles locked onto targets that weren’t using countermeasures has been fixed.

Hmm… Let’s see what this fixed ^^

Edit:
Anyone else thinks the launch order of AIM-120 missiles is strange? Shouldn’t the missile hanging on the wings all be fired first before the missiles half-submerged into the fuselage are being fired? Would make much more sense regarding drag and wingload.

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