Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

options → air battle setting → automatic slaving of countermeasures to MAW at mission start

(setting is called something like that)

why arent you just activating it for the m2k as i would assume that you play the rafale more than it

For ASB, and especially aircraft with complex loadouts, like Harrier GR7 and Tornado GR4. Id kill for that.

Yep and yep. Id also add canon ballistic computer

Casual plug:

Not quite the same but casual plug 2:

I’ll also casually plug this too as its semi related

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Recently I’ve been playing the 2000D more. It’s my duty to rush the D R1 spawn and kill only and all the BMPT I can see (and the mirage 2000D is probably the best CAS at its BR. The AS30L are still no joke)

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9ms are worse than 9Ls and even r60s from the rear vs jets that dont cut the burners anyway…

  • A bug that could cause the lock-on to “drift” away from the target in some cases when infrared air-to-air missiles locked onto targets that weren’t using countermeasures has been fixed.

Hmm… Let’s see what this fixed ^^

Edit:
Anyone else thinks the launch order of AIM-120 missiles is strange? Shouldn’t the missile hanging on the wings all be fired first before the missiles half-submerged into the fuselage are being fired? Would make much more sense regarding drag and wingload.

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Yep, this happens in the Comanche too when you bring Hellfires in the external pylons, the ones in the internal bay were fired first. It was reported since launch and wasnt fixed…

So, the lock doesn’t drift into nowhere anymore when trying to lock onto a target which is a step forward. But it still locks even though flares are in the FoV making it look like it locks onto a flare as the lock circle turns red and keeps being focused onto the point where a flare was released.

And they still go 100% for missiles fired from the target plane… Cost me a kill at 700 meters from exactly behind again.

And god damn they need to fix this stupid behavior that ARH-missiles and planes flying away from you trigger your RWR. Yeah I know sidelobes and no these sidelobes don’t go through the solid fuselage of a missile or even a plane.

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Probably.

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Making a UV tint for the HUD!! too hard for gaijin, so taking matters into my own hands

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This is twisting my arm to pay the SL for this thing.

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Now ride that momentum and fix that artificial horizon in the HUD you can see in that video too :D

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unfortunately I think it is impossible

grafik

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@Gunjob
FYI, the situation around the AIM-9M / AIM-9L/I(-1) is better visually after todays patch but still the same functionally as the core problems of this missile weren’t fixed (locking while not having a lock instead of switching back to SRC when a flare is inside the FoV during target aquisition, and going for missiles fired from the target aircraft in flight).

WT Live // Camouflage by Sean74218

Tint changes depending on the direction of the sun*

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Okay I did try to play the rafale for a bit today, and I had the exact same issue. I had not played top tier for quite a while so I can’t say from when this is from

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I always thought the Rafale was unaffected by this, 1 year of this stupid bug…

I had this bug in the game where you saw me actually. I fat fingered for half of the game because I didn’t notice my radar switched to IRST when enemies were notching

They should just permanently implement the ability to fire from IRST, like they did back in June/July, it’s kinda stupid that we don’t have this yet when it’s proved to be doable.