Crew Locks shouldn't apply to wing ripping

more like punishing 10,000 for the 3

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There is no way for the game to tell whether a wingrip was intentional or not.

As soon as this is exempt from the crew lock mechanism, players will abuse it to deny others their well earned kills.

If someone is able to destroy their own vehicle without you getting credit, all you did was be in the general vicinity, how is that well earned? Air players already get kills attributed for anyone who Js out because of how much they whined, now they want kills for when someone rips their wings?

If I am on an enemy’s 6 within 500m and he just rips his wings, he denies me a sure kill.

If I fire a 30g missile at an enemy and he rips his wings instead, he also denied a certain kill.

Also it is about time for the game to start counting maneuver kills as well.

Cases like this are well deserving of his kills.

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I agree which is why you don’t bother trying.

Already a thing and there is no punishment for it, the game doesn’t crew lock you for suicides after a time period of playing in the match.

Don’t see why that is well deserved, the plane is removed from the game so that’s good.

He had a perfect shot on the enemy, but the enemy chose to rip his wings instead. He gains nothing from it except for the satisfaction to deny his enemy the rewards for defeating him.

How do you determine he ‘chose’ to do so or guarantee he’d be hit at all.

You could tell by the clip that the Gina would have hit. So either the other jet denied him the kill, or he panicked and therefore was a maneuver kill.

Regardless of the reason for the wingrip, the G.91 deserved to receive the rewards for the kill.

I don’t know what the deal is with air players needing kills for everything, you already have a trivial grind compared to air, can fight in all different modes, have ground targets and bases for free RP and get free kills whenever someone bails out, adding in even more rewards for just being near planes that die seems excessive.

just don’t rip your wings- if you’re getting an overspeed or extreme over-g warning stop doing whatever you’re doing.

It is not about “needing kills for everything”, it is about giving credit where credit is due.

A maneuver kill is a kill. If a player bails out or crashes, because he knows that otherwise he will be defeated, it is also a kill, it is that simple.

The point is it’s frustrating to not be able to continue onto the next game when you accidently do it. Nobody is trying to do this on purpose save a tiny % of the playerbase. it’s just an anti-fun mechanic that serves very little purpose.

Then you can take satisfaction in the fact they’re now dead and there’s is one less enemy in your way, whenever I’m playing air and I intentionally fly low to the ground to bait BnZ planes into crashing into the ground I find it very satisfying when that happens, and considering they do not respawn it’s well rewarded.

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If you spend 8 minutes climbing and approach a B-17 and spam 24 R4/M missiles at it from your 262, the enemy just quickly pulls -5g and rips his wings by tapping the ‘elevator down’ button for half a second just before your salvo hits and you end up with your ammo spent and no rewards to show for it, do you feel treated fairly? Or do you feel like you have been cheated out of your reward and like your time has been wasted?

Keep in mind that this game has very extensive grinding elements, too.

This is all to say, they could easily and simply just award the kill to whoever is closest regardless of how far away it is and fix this problem entirely for all of these people worried about that.

They used to do that. I don’t know what changed. Getting locked simply because your wing fell off is weird though.

Wing ripping should not be punished, trying to learn the limits of a meteor should not receive crew lock uniess you want passive. I dont think your find anyone who has flown meteor that has not broke it wings

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