Change the BR of the Maus

Just as a reminder this is the “death” vehicle that we are talking about, while also being one of the most played 7.7…

heavy tanks get most of their “BR points” from their armor, of course they will suffer on uptiers, such as the T10M is a bully on downtiers and bullied on uptiers, every heavy in the game is pretty bad on uptiers (other then the 279)

I don’t know why you have a hard time understanding when I am just telling you how the system works right now. I don’t like but it is this way. Gaijin has shown no interest in changing it sadly

That’s not a working system. That is an imbalance.

If the entire game is based around balanced match making yet one side only has the higher tiered vehicles THAT IS NOT BALANCED.

they implemented mixed nation match making there is reason not to give one all the higher tiered vehicles!

Come on man, this is a dumb hill to die on.

get your reading comprehension checked please. I was merely explaining how the system functions rn and you are attacking me like I designed it. I already said I don’t like it now stop being dumb. Consider this my last reply if you cannot be bothered to read my previous reply correctly

This is how it works

Feel free to argue the balancing as much as you want, we can’t change the mechanics of the br system, just the positions of some of the vehicles

I explained why the system was bad and you went off on god knows what then act smary about it.

No one attacked you, I asked you why you don’t understand if you decided to be smarmy.

Again, don’t know why everyone is ok with a team imbalance.

Because true balance is quite literally impossible

You have to take player skill, vehicle upgrades, lineups, nations and vehicles used into account
As well as queue times

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A skilled player in a vehicle at the lowest BR of a match is going to do way more for their team than a bad player at the top BR of the same match. You can’t make an umbrella statement that the higher BR vehicle is OP in every match, it’s a range and you have to also look at the player using the vehicles.

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It’s very simple.

You put an equal amount of BRs vs each other and start from there.

Decompress the battle ratings.

Are you guys acting like this because this thread is based on the Maus? I’m not advocating for the Maus, I’m saying we need true balance and that is decompression and better match making.

“Vehicles will struggle in a full uptier, duh” literally said earlier in this thread.

I want equal BR vehicles spread in a match.

If one team has 5 vehicles that have a BR of 10.0 then so should the other.

No team should have more higher BR vehicles, the BR system is literally in place to have proper match ups.

Why is this so controversial? Is it because the OP talked about the Maus? I’m not talking about the Maus. Just read my original reply.

Angling the Maus makes it bounce T-55A’s horrific APFSDS round, & mostly resist the HEATFS round.
Conqueror has worse armor.
T-32E1 is 7.7.
IS-3 has a worse armor profile & worse gun.

Maus is already one of the above average to best 7.7 options in the game.

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Yes add historical BRs, I’d love bully Panzers 2, 3 and 4 with my KV1 and KV2, or Panthers and Tigers with IS3

I’d take fighting a maus over a hull down recoiless rifle vehicle/m56

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You know why it only comes back around every year? Because it’s impossible to balance.

If it gets a downtier, it’s absurdly good, if it gets an uptier, it’s pretty bad. If it goes down in br, it’s OP and if it goes up, it’s worthless

That’s not what i said though :)

It’s a nice thought, but i think it would be hard to do in practise. The wait times for matches would increase by quite a bit, witch some players think is acceptable while others are already complaining about long queue times at certain times of day in certain modes. Since there are people complaining in both directions then the current system is probably already somewhere in the middle.

Having it exactly equal would be next to impossible if you don’t also want 15-20 minute queue times for every match you play.

Queue times. The more the system has to look for very specific conditions the longer it will take to find a match. The thought itself isn’t a bad one, just the consequences of it. Just look at Ground 11.0 and 11.3 . How many nations in the game can make a lineup at that BR? Imagine the queue times for that BR range if the system HAD to find an even match every time.

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You’ll also just end up fighting the same people every time
If there even are enough people to fill that specific bracket for a match if you make matchmaking specific enough

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Good point, didn’t even think about that part.
So if there are really good players online for a bracket that is very sparse in vehicles then the players that are performing a bit worse are going to have a really bad time and stop playing for that session (since they will be outplayed every match even if the BR of the vehicles is exactly the same) making queue times even longer.

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I didn’t take player skill into account there, just that it will be boring facing the same team for multiple sessions

Player skill makes that problem even worse jesus