CAS second spawn multiplier reduction

Let’s not stoop to his level. He just baits and insults. I believe he plans to get the thread locked or something similar.

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CAS main wants a topic that is useful to him to be locked. Fk logic.

Especially as it shows that people like the change

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My poll? I’m talking about this post that has a poll in It.

You know that I use air and that is how I know what it can do?

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Not sure why people attempt to take him seriously.

Same dude that made a thread saying the stinger is op because it allows spaa to engage planes before they bomb tanks. Not to mention he was also uptiering a plane because he needs ccrp to bomb.

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No, I dont.

All you know is how to catch bombs with your tank. :)

Yeah… was playing my Russian 4.0 lineup. As I’m shooting at one enemy plane a P51 comes along and bombs me.

(they need to give spaa players option to have belts with no tracers)

I honestly believe the best course of action to just ignore T4T he only rage-baits and contributes nothing to the discussion

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I disagree about eliminating CAP

  1. There is a place for CAP planes but BUKM3/pantsir/SLM shoots it indiscriminately.
  2. SP cost for CAP and CAS is almost the same, of course, CAP is cheaper but if you can take F-18C with AIM-120 only for 450 SP and the same F-18C with less AIM-120 but with some LJDAMs for 520 SP (so only 70 SP more) then yes, there is no point of CAP (the same issue is in GRB)

Tracers are extremely good for balancing. Every SPAA without tracers, e g PZG09, is regarded as OP.

The main issue is the SPAA that have proxy/ahead rounds don’t get tracers.
If regular SPAA had such options it would not be an issue. It’s just that the already strongest ones get to have stealth

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It would still be an issue with normal SPAA cause they would no longer be revealing their location when they fire.

Yes but they would also be infinitely harder to aim for anything without a radar

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in top tier first CAS plane costs 972sp, and second one costs 1900+ while a nuke takes 2500. Now tell me what makes u belive that a second spawn of CAS plane is powerful enough to match the cost

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It’s not that it’s more powerful it’s just the fact that you already spawned in the powerful first plane.
You should not just be allowed to keep spawning planes in after you die in a plane

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Can You destroy a player in a tank without him being able to fight back?

Chronology:

CAS is too cheap. → CAS price with IR agm is raised.

CAS is OP. We can’t fight back → New SPAA for all nations.

CAS is too cheap! → Penalty for another type of aircraft is imposed.

CAS is OP. We can’t fight back → wut???

Some kind of vicious circle.

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Yes because ubless you play top tier nothing has changed. The only thing is that it takes more effirt to spawn CAS . Effectiveness and lethality has not changed. The only range that new SPAA affect is the top tier.

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That what’s the point of spawn points if you can’t even use them strategically?

What stops you from using them strategically?

And don’t come at me with your ‘I need to spawn 2 planes’ strategy.

As we said the only affected thing is a secondary spawn of a plane. If you got shot down by an AA or CAP it might strategically make more sense to spawn a tank than risk another plane death.

Honestly tell me how many times a second plane is part of your strategy because of how the game develops and not just beacuse you want to bomb people.

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