CAS second spawn multiplier reduction

You want to play one vehicle type but not another one, and there’s some hard counter between the vehicles.

Sorry that logics won’t go as you wish.

1 Like

Instead of just nerfing the Suchoi KH-38 double spawns, Gajin decided to nerf the whole GRB air mechanic. So just one bomb/anti ground spawn per match. We have to deal with it, I guess.

Nothing of this needed to happen, if Gajin wouldn’t have introduced KH-38 into the game. Noo…instead everything had to be nerfed from 1.0 to max BR, just to prevent 2x Suchoi KH-38…one as fighter, one as strike aircraft. Doesn’t even matter if its a 50kg bomb or a 50mm pen shell…everything applies to this idiot rule of double spawn costs.

5 Likes

Same thing applies to Yak9K/UT. Stock N37D now cost SP lmfao

Well otherwise planes with default belts containing high pen shells would have bypassed the new rule.

Me staring at my stock mig9 with default n37d.

40mm pen is the line, maybe good line for top attacks, yet different planes have different FM and choices. They don’t seen to give a 0 AP choice on many belts. eg vya23. And half or less of these ammo in a damn Default belt also counts?

The whole thing won’t happen if it’s not the ns45 anyways. Think about how frequently is ns37 seen in a match.

Instead of nerfing -mostly ru - outliers, Gajin prefers to nerf the whole game. Air in GRB is so unattractive and expensive to spawn for alot nations…not fun. Whats this gamemode with all those planes about, when you can’t spawn them anymore? Just the outliers are still good and useful.

Devs should reconsider this. A targeted nerf at KH-38 would have been better. Also the Yak double gun cas could have been taken out with less invasive changes.

1 Like

If the “hard counter” you refer to is a plane - YOU ARE NOT LISTENING.
I’m playing the game to play tanks, not planes.
If I want to play planes I will play the air modes.

If the “hard counter” you refer to is spaa - well - they are at a huge disadvantage in the ww2 era. And for the most part, spawning an spaa first means you are basically doing nothing for the early part of the battle. And then you are easy fodder for the prop planes with bombs and autocannons the way Gaijin has enacted CAS.

Can you now understand that “logic” ?

2 Likes

You are willing to play these vehicles

But not willing to play these

So you are at a disadvantage due to hard counter between vehicle types, yet the balance is hold by maybe CAP in props, maybe SPAA in cold war. The two that ppl don’t want to play.

Should I call it proactively avoiding for one’s own preference?

So planes are “hard counter” to tanks. Who іs “hard counter” to planes? SPAA at BR up to 8.3 rather “lіttle dіscomfort” than “counter”. How on BR hіgher - І don’t know.

Their SP starts at 600 for a reason. Maybe there should be a 1200sp hardcounter?

Go to my posts for inpchapp rapier and adats gameplay?

Guess what, you’re not the target audience. Warthunder appeals to combined arms, which means players who like tanks and planes.

The idea that the entire structure of Warthunder should be uprooted just to fit your preference, without any regard for people who play for combined arms, is just insane.

It call seperate mode but you don’t agree with that all.

1 Like

TO is just simply a really dumb idea. The fact that the response you get when you point out actual flaws of TO, isn’t the TO supporter offering a solution to the problem, but rather just denying the existence of any and all faults with TO and insisting it’s the 100% perfect solution that will make everything better, is just further proof that it’s a really bad idea

So it’s my fault that the tank I want to play keeps getting bombed, because I don’t want to play a plane?
You speak of “logic” but this is not it.

You’ve added nothing new to the conversation.

2 Likes

They need to go a step further and nerf helicopter to CAS jet spawns too, I hate LMUR and Kh-38 back to back spam, they solved one issue but created another when they introduced the Mi-28’s DLIRCM and LMUR.

I barely kill one dude in a Mi-28 and they just spawn in a Su-30 to spam another volley of deadly missiles that can’t be intercepted on time.

1 Like

Or maybe you will know to take cover, to maneuver, to kill enough enemies to make your SP spent worthful, or get to know the enemies spent 600+ SP, or blow everything up like the Wirbelwind gameplay here. (skip to third spawn, apologies for not bringing brain during the first two.)

You can just repeat the same Oh No I’m killed by a plane I can’t bear anything flying, adding nothing new to the conversation.

I answer about that comment month ago and not going to repeat that again.

1 Like

You’ll notice tho that Plane (and to some extend SPAA) are the only vehicle that are hard counter.

If I play a light tank against a heavy and can’t front pen, I can always go for the barrels, I can hide and flank, I can counter it in some way. It’s a soft counter.

If you needed to get into a tank destroyer to kill a heavy, your argument would make sense.

The problem is that, no matter how effective SPAA might be, you are forced to die defencelessly first and maybe get a chance to “have revenge”. It’s what’s annoying about CAS.

If I get flanked, it’s a skill issue, If I get sniped, it’s a skill issue, if get Barrel and Tracked torture, it’s a skill issue.
But when I get bombed or missiled, it’s a 100% unfair thing that I could not have prevented?

“Bring SPAA”, my brother in christ, I’m already dead, how is that supposed to go back in time and prevent me for dying.

Your answer for dying against a vehicle you can do nothing against is to bring a SPAA or spawn a CAP plane, both of those option are equivalent to changing game-mode.

Bringing a BnZ plane vs a Turnfighter is preference, Light tank vs Heavy is preference. But SPAA or Tank is completly difference game style. It’s totally understandable for a player to not want to engage with it.

2 Likes

It’s funny how you don’t see how the opposite:

The idea that the entire structure of Warthunder should be uprooted just to fit your preference, without any regard for people who play for combined arms, is just insane.

This apply in the other way you know: Forcing player who don’t want to engage with the combined arm aspect is insane.

edit:

Maybe you believe that a Tank Only gamemode would “uproot the entire structure of WT” is because you know that regular GRB would lose 90% of the playerbase, since I don’t know many people that have fun getting a good run ruined by a bomb to the head.

The fact that the response you get when you point out actual flaws of TO

Enlight me, which flaws again?

inb4, which flaws that are not already in grb

2 Likes

It’s not insane.
It is literally the game mode, you KNOW what you sign up for.