CAS second spawn multiplier reduction

CAP gets more kills and is untouchable by the same vehicles that CAS is untouchable to.

Literally just join any random GRB battle between 3.7 and 6.7 and count how many players on your team brought CAS. With the new lineup feature it’s easier than ever. For thoroughness’s sake, do it a few games playing America and do it a few games playing Russia/Germany.

CAS still can kill CAP if not too stupid
Both are air vehicles

I mean, if y’all were good pilots you’d fly in game modes dedicated to flying.

Whether it be air arcade, air realistic or air simulator battles.

I have a dedicated fighter slot I’m not gonna empty and replace with tanks as I need to grind crew skills. So, if I play GRB as germany and bring my 109 and Fw190s, do I suddenly turn into a CAS player even if I never spawn them?

Because again I don’t want to waste crew skills that I need for spotting and G/Stamina grind on tanks accidentally so those 2 slots are permanent plane slots.

The best CAS planes (Yak-9K/UT, F6F-5, F4U-1 to 4/B) are also incredibly powerful dogfighters/energy fighters if flown by someone who knows what they’re doing. The Corsairs & Hellcats may require swapping to Realistic or Full-real flight controls to make proper use of them like with 109s but I’m confident such amazing pilots are capable of handling the lack of instructor, right?

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Thats still not 90%

CAP can make itself untouchable to CAS if not too stupid.

You do realize that everyone who uses CAS ground out those planes in air battles, right?

I can do both but bullying CAS pilot in GRB kinda fun.

Yeah, it does however smart CAS pilot can make themselves not defenseless too if they know basic defensive maneuver depend and on and what they’re flying
I do CAS in FW-190 F-8 too and it a Strike aircraft yet i still able to kill fighter no problem.

There is absolutely no scenario where a Spitfire dies to an Fw 190 without being the worst pilot in existence. The F-8 holds itself in a fight surprisingly well, however there’s limits to how far defensive manuevers can take you. More of my F-8 air kills are either against other CAS or idiots taking me in a head-on.

Point is, CAP has a massive advantage over CAS, to the point that an average CAS player is even more helpless against an average CAP player as a Nashorn is against CAS, and additionally CAP earns more kills. For those reasons, I believe CAP should be same price as an average CAS plane.

timing and altitude advantage even I don’t 1VS1 with spitfire unless i’m sure I have altitude advantage and more energy than he does only idiot does that

not so much plane can still kill plane depend on what kind of CAS
if something like YAK-9 P-47 and P-51 and still defenseless against fighter
that on them
or SU-34 and 30 CAS against Gripen doing nothing but CAP
does Gripen have massive advantage over SU-30/34? it’s not.

You can’t really make that choice as spitfire is faster.

And in return CAP can often not do anything to ground targets so it becomes a one trick pony.

How many people have planes in their lineups is irrelevant. Its like me bringing a lineup of 5 7.0 tanks and 2 1.0 tanks. If I never spawn the 1.0 tanks it changes notjing. Just the same as your example. The players did not bring CAS per se. They just have an option to spawn it. If they don’t do that which many people don’t, they are not CAS players and your argument falls apart.

Way to choose the worst counter example with the nashorn. Any CAS plane has a way higher chance of shooting down CAP that engaged it purely by luck than the nashorn has chances to shoot down a plane if the player deducates the whole match to being an SPAA nashorn.

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You can still strafe targets, and even without strafing, it gets more kills than CAS anyways so it balances out.

It’s not irrelevant. CAS haters refer to ppl who use CAS as “CAS mains” as if they’re the minority, but in all reality the vast majority of GRB players use planes.

A Nashorn can simply stay near cover. CAS cannot.

It’s nearly impossible for CAS to kill good CAP, and in the same way it’s nearly impossible for a Nashorn to kill good CAS. The difference is one can simply hide and just not die whilst the other is pretty much forced into engagement.

I’m really curious which CAS you think is capped at 3 kills, unless you take 1.7 or bad CAS.

  • 100% of US planes have enough bombs for 3+ kills AND get multiples HVAR AND keep good fighter performance. And few examples, not even pulling from the absurd option like AM-1, A-1H, AU-1, A2-D1 which can rival BOMBERS with their payload.
    • F6F-5: 3x1000lb,multiples HVAR, .50s. Good fighter.
    • F4U-4: 2x500lb, 2x250lb, multiples HVAR. .50s, Good fighter.
    • P51-D/H: 2x500lb, multiples HVAR, .50, Good fighter.
    • F4U-4B: 2x500lb, 4x250lb, 4xHVAR, 20mm, Excellent figther.
  • British planes are more limited but the typhoon/tempest get good bomb option AND have decent fighter performance. Still, if you take a 2 engine such as the beaufighter/moskito, you have enough bomb/rockets for 4-5 kills
    • Beaufigther Mk X: 4x500kg or 8xRP-3
    • Typhoon Mk I/L: 2x1000lb or 8xHVAR, decent fighter
    • Tempest get similar armament to the Typhoon AND remain a decent fighter
    • Sea Fury: 2x500lb AND 4x Triplex, Bad fighter but remains decently fast at 5.7
  • German CAS is a lot worse (IMO), still there are a few good pick, at least 1 for each BR. But generally, german CAS has to choose between good payload and good CAP. Something USA doesn’t have to do.
    • 190s: 1 250/500 bomb only, and while the option of 4 50kg exist, they require pin-point aim. The 190-F8 tho can get up to 8 50, and if you have decent aim. you can rack up quite a lot of kills. Compare it, note the P51, which is a better dogfighter and can carry 2 1000lb, so 2 times your best bomb. AND the p51 can equip a few HVAR in ADDITION to that. Still, the excellent roll rate at all speed makes you above to evade and dodge for a certain time.
    • Bf 110: 2x500 AND 4x50, bad at dogfight, get a bad turret, but at 3.0 top speed remains fast.
    • DO335: 1x500 + 2x250. Gets the mk103 with 77mm of pen allowing it to easily dispose of medium and some heavy tanks. Horrible fighter but decently fast. roll rate is decent tho
    • Me262 A-1/U4. 32 round for a 50mm cannon, and so fast at 6.3 that you can make pass at 700kph without never being at risk from CAP and SPAA. It’s probably the only cas that can therically kill 30+ ground target.
  • USSR. A nation I don’t play in RB. Similarly to germany you have to choose between CAS and CAP. Still, your CAS option have the capacity to take at least 4 big bombs. At a glance, each BR as a 1 or 2 engine attacker with enough payload to do more than 3 kills.
  • The other nations I only see captured vehicles. When I play against them, they tend to use captured/lend lease US stuff like P47s or just not spawn CAS like Japan does.

You might probably disagree some of them, but the fact remain that the big 4 nations have a decent CAS that get 4+ kills at low br. Further, I assumed that 1 bomb can only kill 1 ground target. But the good CAS player can reserve the big bombs for the ground of target you find at captured point or near the spawn and racks up even more kill, and even after this, .50 and 20mm still let you strafe plenty of popular light target such as M18, German/USSR open tops, 90% of japan tanks.

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This one is silly. On 90% of the maps, there is nowhere where a Nashorn can hide from a top down strafe.
Even with something that is not an open top, you are not safe from a dive-bomb. And the the CAS is suicidal, they can drop it right your head.
You might try to hide on the corner of the map doing nothing such that the CAS doesn’t try to look, but is this really something you want to argue? A Nashorn has to NOT PLAY THE GAME to be safe from CAS. Just admit your choose a poor comparison.

Meawhile CAS has the option to “stay near cover”. It’s called airfield AA, and when in the AA bubble, the CAS is actually untouchable by CAP and it turns out that the airfield is only at 1-2 minutes from the battlefield, how convenient. And while I despise the mechanic of airfield AA, the fact remains that at least 50% of the player will camp it when they feel threatened.

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Yes and that is often not effective since you spawned CAP (which means you took air belts) you cannot kill anything that has either no armour or less than 20mm or so. That is not that many targets. At least not before you start getting into IFV territory.

Because there is a difference between spawning CAS and playing ground MAINLY to play CAS.

First of all you cannot really prove that. And second of all it does not matter if they USE them. THe point here is the same as before. If someone has a plane in their lineup and spawn it every couple battles that is fine. If they however have a plane and their main goal is to spawn that plane and harass ground targets that’s where the issue arises. These are the so called CAS mains.

someone else already said how this is false but also this is not countering CAS. That is disengaging from the game just to hide. You are still helpless against CAS just maybe a bit harder to hit. Not to mention you usually have higher priority targets on the ground

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And also between being an air main who occasionally, rarely wants to take their shermans, tigers, panthers and T-34s and british weird things out for a stroll. By service record and lineups, I could easily pass for a “CAS” main because most of my lineups are planes and over 40% of my playtime has been in ASB and around 26% in Air RB leaving only 25% to GRB tanks (TD, Heavy, tank, SPAA).

Whether someone has planes or not, whether in their lineup or not, and just how much they fly those planes carries zero weight unless they spawn them consistently in GRB.

In the extreme case you have people like me whose control layout is optimized for full-real controls and won’t ever bother spawning a plane in ARB or GRB because it just won’t work with mouse aim and full-real controls is a self-nerf outside 1vs1 encounters.

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Then just don’t take air belts.

No one plays ground mainly to spawn CAS. That’s just a dumb CAS hater cope.

Except you can. Checking how many players brought planes will show you how many players use planes.

There’s ample cover on every map, and it is indeed countering CAS.

Tell me where nashorn can hide on sands of Sinai to not be killed by CAS?

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By your claim, I’m a CAS main because in every lineup I have, there’s at least 2 planes.

I know for a fact I don’t spawn planes to do CAS. I fly planes near-exclusively in air modes/ASB (and rarely GSB as CAP.) and use tanks in GRB and GSB.

Yet your logic predicts that I’d be a CAS main.

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Wow, this is a new mental low even for you.

“I can prove that most players spawn planes because the visible lineups show that they brought planes to GRB.”

“I have planes in all my lineups because I dont want to waste precious crew XP while still grinding crew skills. I don’t use CAS in GRB, not even CAP. At most I use CAP in GSB. I am living proof that the claim lacks veracity”

“This is a new mental low even for you.”

Do you even read what you write.

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