CAS second spawn multiplier reduction

You not wanting something to be true doesn’t mean no1 else has observed it.

You wanting something to be true doesnt mean other people have observed it

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All of this applies when spawning in a tank as well.
Except in a tank you cannot counter the plane that just appears from behind some trees and bombs you 50m out of spawn.

The biggest issue here is phrasing. CAP can get more kills than CAS but I attribute that mainly to CAS being so focused on ground they often don’t even notice other planes. And also it takes a bit for a team to react to CAP so you can come in, kill the couple CAS planes and go back to land without being reappy engaged. It’s however still harder to get many kills since you also have SPAA shooting at you.

Main point being even in matches infested with CAS I have not been able to get more rhan 6 air kills even when immediately spawning CAP.

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Countering a plane as as simple as not sitting out in the open or camping.

It’s not even that. CAS is pretty much hard capped at 2-3 kills, unless it’s something like AD-4 or Yak-9K, however CAP can kill as many planes spawns in which is usually more than 4 or 5 throughout a typical 1.0-6.7 match.

Additionally, CAS planes are almost always slower due multiple factors, which makes engaging with CAP hard even if they fail to shoot you down on first path.

Not from my experience. CAP is usually far enough from SPAA when shooting down planes. Even if your target flies over SPAA, you can usually disengage without repercussion.

You did not even read my response.

That usually only applies if you are not trying to actively save your teammates by preventing or disrupting strafing and bombing runs. Those usually happen within SPAA engagement distance except on the couple larger maps.

It depends on a lot of factors. Killing em right after a bombing run is better than dying trying to kill em b4. Even then, if they’re at your team’s side of the map then enemy SPAA isn’t much of a worry.

And of course, you can ignore all these issues by intercepting them b4 they reach the battlefield.

That’s not an excuse and why air superiority is becoming a thing if sky is not clear yet players choose to spawn strike aircraft they choose to take the risk at the begin with.

Before new AA i ageee, now not so much. You have to be very carefull now and on certain maps you just cant do anything, especially against Iris. And i know how to play CAS.

They shouldn’t havae inmplemented this new system together with new SPAA.

And how said earlier, thee should be different multipliers at different BR’s.

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Either way, CAP gets more kills than CAS.

No it doesnt

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If CAS pilot are total garbage, then yes CAP can get more kill than CAS.

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No, CAP just simply gets more kills. An AD-2 dying to a spitfire isn’t cause the AD-2 pilot is garbage.

Let me guest you want nerf spaa or remove the last update and go back to old ways were CAS are almost invincible in GRB.

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I want to do exactly what my post says. Reduce the second spawn modifier to 1.5x or 1.25x

Pretty much this.

He doesn’t understand that actions have consequences and he changes his mind when it comes to what majority thinks.

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The only reason CAP might have more kills than CAS is because there’s CAS to be shot down lol.

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People like him only make me want to spawn G-55, Spit or other fighters as I know that when he dies, he won’t be able to spawn another air unit.

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He has previously said he wants SPAA to cost as much as a tank

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A fighter being good at killing strike aircraft does not mean that CAP gets more kills than CAS

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The only reason anything gets kills is because there’s vehicles to kill. What’s your point?

Anyone who thinks the Gepards should stay 70sp at 8.3 is just simply insane.

Yes, but CAP getting more kills than CAS means CAP gets more kills than CAS.