This issue has already been included in the bug report titled ‘HUD disappears when radar locks onto an enemy.’ It’s also mentioned in your edited post.
The OP references the MiG-23ML, but the F-20 isn’t mentioned. However, I’ve personally experienced the issue with the F-20, and a friend who also purchased this plane has faced the same problem. I’m not sure if creating a new bug report would be worthwhile, as it might be dismissed since a report already exists. It seems like this is a general VR issue affecting most planes.
I have recently obtained the A-10C and except obviously wrong placement of pilot camera another issue which drives me crazy is functionality of the HMCS.
HMSC should provide seamless experience like in DCS:
But in WT it does not work in the most important area around the HUD, due to incorrectly set occlusion zones. So HMCS works only when looking like 25deg off bore and more. HUD does not show the datalink data either.
I would like to ask if we can ask for an update on viewing reports? Specifically regarding VR-related bugs as they are the most troublesome for the community trying to enjoy virtual reality ( Making it almost impossible to have a fair fight with non-VR players. ) , and also for the fact that the list of VR bugs is relatively short and most of the bugs have been accepted a long time ago. @tronexer@Smin1080p_WT@Stona_WT
I am particularly saddened by the fact that bugs concerning the same problems but occurring outside of VR are being fixed much faster than those in the virtual reality category. Here are some examples:
I’d like to highlight the Eurofighter’s HUD radar symbology being broken in VR. This is not a minor inconvenience, it’s a very obvious bug that makes the plane largely unplayable in VR unless you’re okay with symbols that are supposed to be informative instead randomly flying around in front of your face while you try to play.
It should be noted that that isn’t unique to the A-10, and many more planes have incorrectly placed cockpit views. The A-4s, A-10s, and J29s are particularly bad, but this issue affects almost every jet in the game, as well as several propeller planes to varying degrees.
I’ve been wanting to make a thread detailing all issues with cockpit view placements, but it’s beyond the scope of what I can do by myself.
Yeah the bug is really annoying since usually if you use all your rockets and bombs before getting into a fight you can’t actually use your HUD anymore.
And yeah it would work by exiting weapons selector but it means if you have primary and additional guns you need more keybinds to fire them individually instead of just using the trigger button with weapons selector which I feel is important as I can just use 2 buttons for firing weapons, trigger for primary and a paddle for secondary weapons.
This bug is one of the ones i hope gets fixed soon.
Do we have any updates on the status of bug fixes related to VR and HMDs? I would appreciate any response, even if it’s to say, “We don’t have a solution at the moment” or “It’s not currently possible to address this issue.” Having some clarity would help us manage expectations—otherwise, we may need to just go to alternatives like DCS.
As we are on this topic, has anyone experienced frame drops in VR when looking at an enemy’s afterburner? This seems to be a new issue, as it didn’t happen before the most recent main update.
Reports would generally be updated directly when there is news of a fix or correction to a subject. Currently the F-16 one is under investigation. Regarding the others, when a member of the team can validate and confirm with VR, those can also reviewed.