G-14 is just a G-6 at 5.3 instead of 4.7
That’s one of my favourite Gaijin jokes, not gonna lie.
These comments, man, especially about me being saved by a teammate when I was obviously about to drop on him, cut into his turn and hose him down
Whatever, forget I said anything, and godspeed to y’all
Did you read what I wrote? You showed a clip of you vs a mk24 and I pointed the mistake the mk24 and why you got him?
If I 1v1 a zero and he reverse his turn into my guns, would this make a compelling argument for X plane being able to outturn a zero?
No, because the zero played badly.
It’s the same thing with the mk24, it’s superior in every way to the 152-C3. The guy you meet panicked and played ultra badly
Just played the 109 K4 right now, because sure.
2-5.
Notable matches:
I pitched up to hit an AI A-26B, hit his belly then pitched down immediately. Both planes looking away, the AI A-26B manages to hit my engine and give me a fire.
Ground Target AAA manages to shear my wing off from the root.
Had to face against 6.0+ and like thirty P-51H’s.
What an awful experience.
I mean like it does fine if u just climb at the start, and do one or two dives on lower alt enemies. Otherwise u have to be a master of 108s to be able to do well, I’ve had maybe 100-200 games in 262s so I am doing better now than before but still it struggles a bit when u don’t get someone first time.
No skill needed for that kill I fear.
I’m just popping in on this thread, but a question came to mind:
Is the Ta152C-3 generally considered weak among you all?
Lately I haven’t been flying much since the B-17 stopped matching,
but I’m curious about the general evaluation of the aircraft I’ve flown.
Is the Ta152C-3 generally considered weak among you all?
For me, when i see a Ta152, i panic a little because it could be the H version and i’ll have to sweat. But when i see that it’s the C version i breath relaxed because i know i can just turn and win, or follow him in a dive for a few seconds then i go back up knowing he’ll never get that altitude back.
I can do literally any maneuver and win.
Honestly what makes ta152C 1.3 Br above say 190d12/13?
Guns and airspawn.
When the 151 worked and 1-shotted more often that sparking, 4 mg151 and 1 mk103 was an absurdly powerfull combo that made the plane a absolute headon monster. you could rush in with the airspawn and smack spit and p51h in headons when they were still climbing.
+the roll rate and lack of compression makes it almost impossible to avoid in headon. if you are not going ~500kph+ you are not dodging.
Nowadays MG151/20 has horrendous ballistics and MK103 may let you fly in between shells.
Also Ta itself compresses substantialy compared with what it was before.
Well that to me is at most a sidegrade to the flight performance offered by D-12/13, and simply airspawn + 2 extra 20mm, along another 30mm sidegrade to me feels way to slim for a 1.3 BR change. Especially if the climb rate largely deletes ur advantage of airspawn. I am going to try it out in the future in normal server but I will just say my expectations looking at the stats is low.
The only sidegrade of the 152C might be the supercharger, it works better above 6k. But if you want high alt, take the D12/D13 it has better performance at said altitude and almost the same below:
Here’s top speed at sea level if interested:

Otherwise it’s heavier slower, climb worse, turn worse, roll worse, even the guns are worse since the 13mm IAI of the D9 are better than your 4 mg151. It compresses more, the flaps are worse.
I guess it has slightly more armor so there is that…
Don’t even bother, it’s probably the worst fighter you can try right now in the german tech tree.
Oh, and the last thing: because it’s 6.3, 50%+ of your match will be against F84, F80, Su-9, Su-11, and in the mix of course F8F, P51-H, griffon spit, ect
Will it be better for Ta152H?
100%. 1000%.
The Ta-152H is .3 lower, meaning that you face jets only in full uptier.
And it’s has amazing ernergy retention, but the real trick of the 152-H is the flaps.
Here the thing: The 152-H flaps INCREASE rate. This means that not only you turn tighter but you keep more energy doing so.
So basically, you can more or less out-dogfight anything as long as you use flaps semi-correctly. Rip speed is lower than your typical 190 but it’s still around 800kph and you have ample time to react and not that much compression.
I’d advise you to watch some videos on youtube for handling the annoying opponent, like Spitfire LF mk9 and P51-H. Maybe Yak3-U tho you can dive to make them compress and reverse them. They usually fall for this easily.
I’m linking catwerfer experimentally obtained EM diagrams but to give you an idea:
nearly all the fighter can be found so don’t hesitate to check it out.
If you want more info for EM-Diagrams and/or how those chart were obtained, check his youtube playlist
Pretty nice, first impression was from phly but does look nice. only .3 up from K-4 as well but much better armed and flaps go way further.
Because most people have no idea how to Ta.
Once you learn (it’s not that difficult) it’s the best anti-CAS aircraft you can get, as you basically can shoot down CASsholes and go back to the same alt you started and almost nobody in Ground RB can dogfight anyway, lol.
The only thing is I am not a great flaps user, since 109s’ flaps always rips way too quickly.
Don’t worry, you’ll learn.
Takeoff flaps are super tough, landing flaps work below 370 IAS EDIT: actually it’s 400!. Combat flaps work at insane speeds.
You basically have to manage your energy vs turn rate.
F.e. in climbing spiral you want enough turn to evade guns while not losing too much speed so you actually end up with more energy.
Etc. etc. etc.
It’s very fun to learn.
Also throttle control is very important. You want to have more energy than your opponent, but you want your pass to be one and done more often than not.
So you adjust your speed, high yo-yo constantly, so you can slot behind your intended target.
Going balls-to-the-wall often doesn’t work and leads to enemy dodging repeatedly.
You go slower - and it’s an easy shot.
You need to be confident in your ability.
There’s also A TON of guessing the energy.
If you guess wrong vs a Spitfire - oh well. If you guess right, the end result - from spiral climb to landing flaps downward turn and quick kill - is glorious,
The guns are horrible, though.
I mean, they do nasty things to open-top vehicles, so there;'s that. I have a ton of kills vs M18, M36, Su-100P and similar vehicles.






