You did talk about the decompression, which is good. Though you might wanna reconsider some of your points.
If they really decompress AIR RB BRs, your proposal wont start at 12.7. You obviously omitted the worse compression problems in those cold war jets. If you only move up some planes up a BR level simply because they are only “a bit” better, then 12.7 to 14.3 will end up with something like 20.7 to 25, since there will also be some BR changes among those props and early jets.
In addition, BR change is not simply enough, with the current matchmaking meta, jets from nations with fewer players, such as japanese F-2A, F-15JM, swedish gripen, J-10A and Mirage 20005F (I talk about mirage because a lot of people play rafale, but not mirage) are likely to get more downtiers than US and RU jets at the same BR.
In this case, you put J10 and F2A in 15.0 and F16C at 14.3. Though it does make F16C experience better, but I will still choose something like a J10, as I get more downtiers in a J10 than a F16C.
And with the current matchmaking logic, you basically sign up for an slight uptier every match. It does not really make that much difference.
Finally, you put rafale at 16.0, su30sm and typhoons at 15.7. Where you’re gonna put F15E, mirage and F18s? All at 15.3?
Obviously. I did not want to make a proposal to decompress 7.7+, because I decided it would be too time consuming compared to just focusing on 12.7+. It’s also easier to compare vehicle capabilities at top tier than it is around 9.7.
This is a fair point, but I can’t confidently say what MM will be like with this large of a shift.
Yes, except that the F-18s are moving down to 15.0. That area could be decompressed even more, but there isn’t enough vehicles to properly do it.
Actually it’s always the problem of deciding whether should those nimble dogfighters should be put at the same BR with those missile busses or rockets. Meanwhile, player skills vary too much, and there will never be some proper balancing, given that a 4-men squadron can get some crazy win rates even with current BRs.
So it’s always wonderful if you can find one or two wingmans.
Especially nowadays with the addition of su30mk2 and pack spams, most players above 12.7 does not know what they are doing. Quite a few players get killed in the first BVR wave (in most cases, your teammates XD), and either your team or your enemies get wiped out usually in 2 minutes. If you can get a 4-men squadron going, with each one knowing basic notching skills and regular top tier ethics, and manage to stay alive for a little bit longer, you are usually gonna have a good time.
If they reworked AIM-54s, both tomcats would be more higher I guess.
At this point, I would like to see ADF gets AIM-9Ms even if they goes 14.0 for making actual counterpart of F-16D.
Probably you mean ROCAF model but, I would like to see more historical loadouts(AIM-9M, AIM-120C, some A2G stuffs). IMO every MLU valiant should have same BR and same loadouts, except MAWS.
only for high altitude launches. most missiles from what I’ve seen generally overperform at sea level which is much more important for war thunder purposes. now idk about aim 54 cause i never looked into it, but for example r-27er or r771 does
In AIM-54A/C cases, drags should be higher on the deck but, should be MUCH lower at mid to high altitude.
AFAIK, they were designed as lofting aggressively and goes over 100,000ft when you launched from over 50nm but, Gaijin didn’t model correct loft profile and makes it shorter range and slower speed missiles.
Of cause they are not good as Fakour-90s but, should be still too annoying in the game.
so basically its what it should be considering this is how gaijin essentially models all missiles. overperform at sea level and underperform at high altitude, because 90 percent of launches are closer to deck than to 10km altitude