- Yes
- No
- Change to Light Tank, add missile to one side, move smokes to turret, and raise BR
- Keep SPAA, add missile to one side, move smokes to turret, and raise BR
- Add a separate Light Tank version with turret smokes and missiles
- I don’t want to see this change
- Yes, a choice between left, right, or both launchers
- No, it should be constant and unchangeable
- I don’t want to see this change
- Yes, it should be changed to AMX-10P (MILAN)
- No, it should stay as AMX-10P
- I want to see a separate vehicle
- I don’t want this change
AMX-10P (MILAN)
An AMX-10P with mounted MILAN launcher(s).
With the recent addition of the AMX-10P, although France needed/needs an AA it makes no sense to me as to why the AMX-10P of all things was chosen to be that AA. In my mind, it should be closer to it’s intended role, as an IFV. Of course, with only the 20mm, it would be rather difficult to play as an IFV at Cold War BRs, but there is a solution.
AMX-10P (MILAN)
The AMX-10P carried two MILAN launchers and 10 missiles in the troop compartment. These were intended to be used by infantry anti-tank teams, but if required could be mounted on the hull. The downside, of course, is that whichever side the MILAN would be mounted on (or both, potentially) would be a dead-spot for the turret, unless the intention was to shoot your own MILAN launcher. And of course this is assuming that the launcher is mounted to the left/right of the turret and not on the back, as in the picture. In any case, the MILAN launcher not being turret-mounted means that besides the swivel of the launcher itself, the MILAN will be semi-hull aimed.
To get a better understanding of how it would be modeled, I got some screenshots from a game where it was implemented in this fashion.
The MILAN launcher in these games are mounted behind and to the right of the turret. Assuming 45 degrees for the launcher, this gives the turret a 315 degree arc of fire on all sides except for to the back-right. Unfortunately, these are just game assets, and the only real picture I could find of something like it is the one at the top of the post.
In game, this would allow the AMX-10P to be more of its intended role as a Cold War support vehicle, instead of a mid-tier SPAA. For putting it on the left/right, a separate drop-down armament menu in modifications for left, right, or both could be added, similar to how torpedoes are on some ships.
Mounting the MILAN launcher would also cover one or both smoke launchers, as they are in game right now, so I would also suggest changing the smoke launchers to be turret mounted, as seen here.
Specifications
Armament
- 20mm GIAT M693/F2 autocannon
- 7.62mm MAS machine gun
- 1-2 MILAN missile launchers, 10 missiles stored
MILAN 1, 2, 2T
Engine - Hispano-Suzia Model 115-2, 275hp
Mass - 14.0t
Power/Weight - 19.65hp/t
Max speed
- 65kph
Sights
- M371, commander, 1x-6x magnification
- M406, gunner, 2x-6x magnification
- MIRA or MILIS thermal sight (mounted on MILAN launcher)
Unfortunately, due to the way modifications and battle ratings work, this couldn’t be added as a modification to the current vehicle without increasing its BR flat out, as modifications do not change BR. So either the current AMX-10P needs to be changed to light tank and moved to ~7.7, or a separate AMX-10P (MILAN) needs to be added. This would also be an excuse to add NVDs to the AMX-10P. That way, it would be equal to its contemporaries such as the Marder 1A1-, resulting in a pretty solid choice for mid-Cold War France.
Personally, I would prefer a move and corresponding armament change to allow some new, unique SPAA to take its place, and I will link some alternative SPAA suggestions below my sources. Additionally, as this was mostly a field-mod, there are very few sources discussing it.
Sources
Alternative SPAA
Thank you for reading. If there is more sources/information on this field-mod please let me know, so that I can add them to the post.