Mig-23ML 11.3 → 11.0
Being a MiG 23M with some perks, trying to fly this trash in sim was laughable, it once may have been good a long time ago, been that time has since faded, especially when the MiG-21 is better magically its radar is buggy most of the time and given all the nerfs to them recently, I don’t see why it should stay 11.3
Ja37C / AJS37 11.3 → 11.7 sim
Easily the best aircraft at 11.3 it’s borderline unfair for the opposing side to face these “turn on a dime” aircraft with apparently really good radar, among other perks.
Reasoning: It makes playing 5.7 vehicles nearly impossible on 6.0 and 6.3 days impossible without even considering what aircraft you might encounter by simply filling your whole team with AFK Ju 288s. On weekend (6.7), I wanted to fly my Ta 152 H and my entire team was Ju 288s (6.3). On monday, I tried to fly my Ta 152 H and my entire team was Ju 288s. On thursday I tried to fly my Ta 152H and… I still had to ditch like 2 lobbies as my entire team was full of Ju 288 (6.0 day).
Basically, you can’t 5.7 german aircraft except for days where it’s 4.7-5.7 which is 2 days out of the week unless you want to deal with Ju 288s.
Please.
I want to learn the Ta 152.
Ju 288s dont care what’s in the leaderboard. Late WW2/early jet age jets won’t significantly alter their playability. However their absence might make 6.0-6.7 playable.
The IR missiles are really strong for the BR , but you also only get 2 of them.
The SARH is borderline deadweight, having a pulse seeker head means that a single blob of chaff anywhere near the seeker’s field of view will spoof the missile regardless of any other factors. You also only get two of those as well, alongside a single even more useless one.
The RADAR is good, but that doesn’t matter all that much when your SARH missiles are awful.
“Good flight performance” when it can be beaten by non-hardwing Phantoms in a sustained fight. It’s a decently fast brick, that’s really all it’s got going for it.
I will give you lots of countermeasures. So, good job, you got something right.
I’ll also point out that the MiG-21 Bison is at 12.3, with better IR missiles, far better SARH missiles, a better RADAR and better dogfight performance. And you want the F1 to go even higher than that?
The only planes I know of that can’t outturn a Phantom under fair conditions are the F-111, AV-8, and maybe Su-24.
Still 2 free kills if you’re not the typical prem brained F1C-200 player.
The Matra seems to be immune to every form of counter measure aside from just lead it into the dirt. notch + multipath or notch + chaff is more consistent against a Su-33 of all things, than it is against the Mirage’s science fiction SARH.
Snap I forgot abt that one. MiG-21 Bison should be 13.0 minimum. It’s just straight premium bias along with the mirage.
Check again. The F-4S (And any other Phantom with slats) can outturn an Mirage F1 at any speed under Mach 1. People really undersell the agility of the slat-winged Phantoms.
Saying that they’re free kills is overstating it. They have the twin problems of an IRCCM system that only works at very close range, and a proxy fuze that only actives a couple seconds after launch. Combined with the lack of thrust vectoring (And the brick-like handling of the F1), you can’t just barrel stuff people like you can in most R73 slingers. You need to pick your targets carefully, and practice some good positioning to capitalize on openings.
This is so completely wrong that I struggle to understand how you could believe this yourself. It’s a pulse seeker, same as on the R3R and AIM-9C. That means any chaff anywhere in it’s seeker head will instantly fool it. That’s just basic game mechanics.
Lmao if you have a problem defeating the worst SARH in the game the problem isn’t your plane or your tactics it’s the failure between the keyboard and chair
Just one chaff and a slight turn and the missile loses track