Air RB base respawning

I strongly recommend to read my posts more carefully and try to understand the content with regards to the topics “usefulness” or “contributions to win a match”.

Alone the part “wanting everyone to only play fighters” proves that you have severe problems to understand complex statements and that you are not able to draw correct conclusions. Actually it is the opposite, and as a matter of fact i never claimed this.

I mean you talk to somebody who plays mainly bombers and attackers and not fighters and i claim that respawning bases killed the main purpose of bombers by killing the win condition “airfield kill” and you produce such nonsense like in the last 2 posts…

As another guy earlier you failed to understand that my goal is to strengthen bomber game play, to restore the usefulness of all plane classes in all BRs and that i am totally against this TDM game play set up by gaijin.

I am actually impressed that you were able to put 2 buzzwords in one sentence (“hypocritical” & “projected”) but you simply proved that you can’t compensate your lack of reading comprehension just with opinions and buzzwords.

Your goal is irrelevant, same with what you actually play. The content of the post to which I replied matters. Dismissing base bombing and attacking ground targets as

And then equating it to

Which is a main talking point about ground striking in general mainly used by fighter mains on Adderall who, if they’re not constantly in a dogfight with 3 other people, get bored instantly.

You can say that your actually opinions are to fix the game objectives in air battles, and I’d agree with you. But your earlier reply had no trace of that sentiment in it. The complaining about the extended respawn time is valid feedback and can be fixed by either reducing the respawn timer or completely overhauling the objectives for strike aircraft and bombers.

I can say that during my time last update when the respawn timer was shorter, I saw a lot more impact from the team in general as fighters with bombs and other strike aircraft were able to dump their bombs sooner and would be more likely to then engage in dogfights leading to more teamwork and a better overall experience. Ever since the update, teamkilling has become a lot more common as the number of bases is extremely limited (20) and gaijin has yet to put a strike aircraft limiter in matches at top tier like they did with bombers.

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Fine for me.

I mean you refer to post #128 which can be seen on a stand alone view as misleading regarding intentions.

It looks like i expected too much by assuming that 3rd party readers have the the ability to connect this statement to much older posts like #93 or #110 which are describing the problems of bombing / game objective highly detailed.

One purpose of such long threads is that previous statements are part of your view on things and they don’t have to be repeated in infinite loops.

Especially #110 (open the spoiler) is the very long version of my opinion on this issue - i simply assumed that you read them before you felt the need for sending out post #152 and #158 which were totally contradicting to my views.

Even if we have now obviously a common understanding regarding the need of a complete overhaul of Air RB - your quote “your goal is irrelevant” simply kills in conjunction with your posts #152 and #158 the need for further exchanges.

Why? As long as you don’t try to understand persons with different/deviating opinions you simply show that you are not interested in them. Without being interested in underlying motivations or goals you can’t identify the gap between what people say and what they actually think and come to the right conclusions. Effective and fruitful discussions rely on the willingness to understand deviating opinions and underlying drivers like personal goals in order to adapt your own view on things by changing your perspective.

So if you want to have a discussion but you are not interested in their motivations, select stand alone comments without considering context and content of statements as s whole and combine them with a rather rude attitude and direct (hypocritical) and indirect (like a preschooler) insults you simply show that you are not interested in a real discussion or a debate.

I have no fun in bombers anymore as I had before this changes to bases respawn time. Destroy 20 bases was my favorite special task to do in air rb. Now it is pain. For example a Tu-4 before was able to destroy even 5 bases in one round. If not shot down by enemy jet fighters. Now if il-28 and canberras won’t take everything, I have to wait for ages for a respawn and if they will spawn they will be taken by attackers. Imagine what if more Tu-4 is flying in the same match. How is this supposed to be fun? The base bombing mechanic in the game should be reworked for something more user friendly.

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The Essen map has a train depot on it that would make a very nice bomber target.

My suggestion has finally been approved. Please be sure to share your thoughts and vote on the issue here so we can possibly get this to actual developers attention!


Or… you could improve the way you get your point across rather then keep complaining how your posts are misunderstood. You are clearly smart guy with huge passion for the game, but you need to either work or your communication skills, and I don’t mean vocabulary and gramma, or find a courage to admit when you are wrong which is sign of confidence and helps to move on with the topic.

I know we started off the wrong foot and likely you will take that as a dig but feedback is a gift.
I do agree with many points you made in most recent posts and ultimately I think we are on the same side.

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Fine for me. Happy to read that.

The rest of your post - i read it.

Removing base respawn in ARB is the most anti-player thing Gaijin could do. With the respawn, slower bombers would circle the area, creating interesting gameplay.

Now there is little purpose in playing slower bombers, since there is nothing left to bomb.

And we can’t even tell which plane has bombs, the ordinance shown in the scoreboard is bugged.


No, having to grind all the vehicles and modules is. Why not give it all for free?

This is indeed a problem since the introduction of custom loadouts. It needs to be fixed.

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Honestly, the base-bombing mechanics need a rework.
At high tier, there are far more bomb-carrying aircraft than bases.

The current situation is bad with players on the same team competing for the bases, some take minimal fuel and carry only the bomb for bombing exactly one base and perform a one-way trip to the bases. Some even team kill others just because they surpassed them on their way to bases.

This is not healthy for a game that involves teamwork. The most healthy gameplay should be players with bombs carry the responsibility of bombing bases and make the opposing team lose credit, while other players escort them. Currently, the sole purpose of bombing bases is to provide rewards and plays very little role in winning the battle.

Maybe its time to introduce more than 4 bases for each map, or make bases to have more health so that players must cooperate to destroy bases.
Or the bases can be made permanent with their health set to infinite, with every bomb drop provides point loss for the opposing team.
Or we bring back the possibility to bomb the airfield. Slower planes can take a longer route to avoid the center of the battle and bomb the mini-airfield.

Because then people would play what they want and then realize how boring the game is and quit playing.

Playing any strike aircraft around the 11.0-11.3 are is basicly useless if you have US on your team now as there is a horde of F4S Fighters bombing and since the base respawn time is longer now they just take all the bases and leave you useless

But weren’t you then useless from the start? What would you have done that you can’t do now? What use would that have been?

ok so as an example lets use the Tornado IDS you can fight in it but the F4S is way better at fighting while they then also wait for a base to respawn and then die

Also when they see you slightly infront of them going for a base they wont hesitate to shoot you down

My G.91Y has been very “fun” to spade lately with how when I go to bomb bases my entire team will rush to the base I marked to bomb it first :)

I only get to bomb bases in about half the games I play because my teammates take all 4 bases and they don’t respawn before the battle is over.

You obviously did the smart thing and attacked air targets. Your win rate in it is high accordingly.

The routine is to bomb bases and then engage enemy air. The aircraft is a multi-role and does this excellently (for how good a G.91Y is to begin with)

Me not getting to bomb only serves to diminish my RP and SL reward at the end of the game. I still play as a fighter afterwards regardless.

That may be your preferred routine, but it certainly doesn’t work well for the Fiat, as it is just to slow. When I was set to bomb with it, I usually had to hide until the second set of bases showed up. Still a good reward. But often, multi-role means that you have to be flexible.

I just don’t see what you are complaining about, you are doing fine in an unspaded aircraft.

And I also don’t see why they should not bomb the bases when they are significantly faster.

Works for me except for when my own TEAMMATES take bases I’ve marked, but even then I just go bomb ground units and still make more RP/SL. This is not detrimental to my playstyle.

My complaint is what I said it was? The fact my subsonic G.91 has to compete with supersonic bombers when the bases don’t respawn fast enough to warrant that kind of competition