A-4E Early needs a higher BR in Mixed Battles

How does that even make sense?

Snails only have two brain cells

That hit wont do anything, it can still fly.

And lines of code are somehow too much to ask and too much too store?

Similarly gaijin thinks adding a few more lines in the techtree is a impossible thing

Try dodging a strela missile. Even the chaparral and Stingers can take down F-4C

alvis exists to be contrarian. Stop paying attention to him.

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Planes like the A-4 family prove the nessesity of split BRs between Air and Ground. In Air, they’re completely unexceptional, pretty mid flight performance, a pretty poor choice for the mode. But for ground, they’re absurd. At their own tier, there is no AA that can consistently counter competantly played A-4E, not when they can lob Walleyes at you from well beyond any gun based SPAA’s range. That’s not even touching on the fact that it’ll never face the strongest of these AAs, as Sgt Yorks are always on their team. The VEAK isn’t bad by any stretch, but the tracers and slower rounds make them far easier to spot and avoid. Odds are the A-4E can use those two Walleyes to nail any effective SPAAs, then use the Bullpups for an additional 3 kills.

Then you have the Israeli A-4s, the E Early M and the Ayit. The M drops the Bullpups for an additional GBU, meaning it gets three guided drops that it can use outside of effective AA range. Meanwhile the Ayit, despite being at a higher BR, gets 3 Mavericks in lieu of the GBU. At a tier where most nations have to make do with ~10G IR SAMs. If they’re in a downtier, and they aren’t against Russia (Or even if they are after the BR changes go through), they’re unstoppable if played appropriately.

If Air was the only mode, none of these planes would need a BR increase. Maybe even a slight decrease for the A-4Es. But Air is not the only mode, nor is it the mode that these planes are built for. If giving them seperate BRs in Air and Ground is actually impossible as Gaijin claim, then it’s time to base their BR on where they are the most oppressive, and simply advise people not to play them in Air, in much the same way we don’t advise people to play the Me-163 in Ground.

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Bro, can you read? I mentioned few vehicles, not only A-4E. And what I said is still true, A-4E is the only one that can be researched by skipping whole air tree.

Spamming flares still confuses radar and forces you to re-engage IRST constantly. Also, good luck shooting down these aircraft with any 8.7 SPAAs besides maybe VEAK40 (proximity fuse). AGM-12B has 8 kilometers of Launch Range, whereas most SPAAs can’t even provide fire solution for planes over 5km away. From my experience, one of the best 8.7 SPAAs VEAK40, can semi-reliably hit targets starting at 4.5-5km away. Nowhere near 8km.

If a SPAA user is that much reliant on radar then he deserves to die.

Which is not a considerable advantage

If a CAS user is that much reliant on being literally untouchable by outranging all SPAA then they deserve to die. Stop defending your overpowered A-4E. You haven’t played any high tier SPAAs against it to know what you’re talking about so please stop.

Ever used a TV guided weapon? They arent the most reliable thing out there. You are behaving as if Walleyes are Laser guided.

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They aren’t the most reliable, that’s true. But it allows you to hit targets while being completely safe.

They cant hit moving targets. If a SPAA is sitting at it’s spawn location then it’s his fault. He should have moved to a strategic location.
Also most maps nowadays have fog so TV guided weapons are useless in those maps. Completely relying on the SPAA for anti cas duties is a mistake as well. You should bring your own jets.

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Please play ZSU-23-4, Gepard, VEAK40, AMD-30DCA against G.91/A-4E and then tell me how 8km range Bullpups @8.7 is fair.

Do you even know many A4E users know how to use Bullpups? You are behaving as if Bullpups are the easiest thing to use. Less than 10% of A4E users know how to use them. Since most A4E users are premium players and low level.
Shilka and gepard can take down any cas plane easily. Yes it can destroy them at 8km but it can surely destroy any cas jet within 5kms. Since Bullpups are manually guided most players would enter the range of SPAAs while guiding the missiles.

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bullpups are manually guided, so while the missile is in flight they are not controlling the airplane. All AA has to do is move instead of sitting still. its not like you get a special camera when controlling them the most you get is the normal zoom in. its hard to hit little black dots moving around while not trying to crash into the ground or getting shot down by other players with fighters. The Plane itself was designed for CAS, and your upset that its good at what it was meant for? its fine at its br.

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Most people aren’t efficient with nor know how to actually utilize Bullpups. Myself included in the former.

Nords have been nerfed into oblivion and can’t even guarantee kills against light targets. There’s a reason why you hardly see G.91s use them anymore, after all. Additionally, Bullpups aren’t even as good as they used to be. They used to be deadlier.

You have zero matches in any of SPAAs you’ve mentioned. Stop talking about things you have no idea about. Argument about only 10% of players knowing how to use Bullpups properly is also bad.

That’s why I told you A-E4 is unique beacuse it’s a Squadron vehicle. Only 10% of players know how to play it beacuse you can skip the grind completely. It doesn’t change the thing that good pilot is virtually untouchable in it. 9 out of 10 people play something wrong so it justifies it being overpowered if actually used properly? What kind of logic is that.

You can maneuver while guiding the missile. At 4-5km even slight turns are enoigh to dodge cannon based SPAAs like Gepard/ZSU23-4.

The plane, when flown correctly, is virtually untouchable. Do you think it’s fine?

And again, both youand Miraz are USA mains with zero experience fighting these planes with SPAA of other countries.