You know any 11.3+ only has to face its gun right? You can easily ditch out if you merge with an F-16A. Aim-9L and Python 3 don’t have much more flare resistance than a r60m
F1C at 12.0, F-4S at 12.0, Mk2 at 12.3. All of these have more impact in a match than a downtiered F-16A on average
wasnt referring to 12.0 phantoms, more so something like the f4e or late mig21 variants (not bison) having to face you in a F16 (practically unbeatable.)
This makes no sense, F-16 then immediately catches you because it’s an F-16 and you’re a phantom or mig-21
was referring to j7e but yea
this is just funny tho cause the 21bison is definitely not better than even the regular F-16A
not true
I don’t agree as I laid out before, only two I find warranted and the jh-17 only to 12.0
having flares doesnt mean you’re easily able to defeat a r73 in a gen2 or gen3 platform, especially since many jets at these lower BRs lack MANY flares and only have a few, having flares doesn’t mean you can face just any IR missile.
I don’t think so unless I see data supporting it
Studying them for fighting them? Highly educated inference? You speak on jets you don’t own constantly as well.
If the F-4S goes head to head with the F-16A the latter HAS to be defensive and lower before merging, or if the terrain allows, multipath. If the F-16 survives the merge (easy) the F-16 needs to turn around which causes speed loss and you are still vulnerable to anyone that might 3rd party you while the F-4S has the safer option to just keep going by not engaging in the dogfighting, and since the F-16 is now slower the F-4S can absolutely run away.
Most of AirRB interactions isn’t 1v1 and that’s why many 12.0-12.3 have a more effective impact on the match.
Don’t compare the 11.3 jets with 12.3 because that doesn’t make any sense. The mig21bis will have far more trouble with a mirage2k that it already meets than the F-16A if it was 12.3. If you disagree, you must be naive.
Hope it makes sense now.
J7E has a vastly different FM than your average mig21 because of the different wing design and lighter weight. If you don’t have experience with it, it handles a bit similar to the mirage2k without as much full controls nose authority, you can use the event mirage to try it out if you want.
The R-27R is simply superior to the Aim7F for high PK ranges, which is more important than extra range where you can defeat both easily anyway. You can also abuse DL+IOG and kinda make it work like a “pseudo Fox3” just like the R-27ER.
You can use WTRTI and test it yourself. The Kfir C10 which you can test drive should have an identical FM (stats are wrong)
Well well… that’s what you’ve been doing, not me. I have access to essentially every modern platform in-game. The only modern jet I can’t speak of is the F-16C block40 but that may change in a few days, I also can’t comment on the AMM-4 missile just yet, but that’s it.
Do you have the F-16A? do you wanna try to duel (which would be the F-16A advantage vs AirRB environment) against the other 12.7-13.0s? You can even go against the 12.3 mirage2k if you want. Lets see how easy it is for you.
I did lol. Also, I never argued for compression, on the contrary, I’ve made many comments and even some posts asking for decompression, especially for 12.0-14.0 which is a big issue. Adjusting overtiered jets isn’t advocating for compression.
For example, the French F-16A and the Gripen A aren’t overtiered but they still suffer from compression.
While the USA F-16A example, is overtiered and naturally also suffers from compression.
No, all the BRs of all of those aircraft you listed except the Su-25SM3 are correct and balanced.
Kfir C7 is better than F-5E in every way; Kfir C7 has a drastically superior flight model due to the Phantom engine, and 2 more Python 3s. Kfir C7 is among the best 12.0s in the game.
Kurnass 2000 is the 2nd best 12.3 in the game.
F-16A is the best 12.7 in the game.
And JH-7 is better than the Kurnass 2000 in flight performance, just 2 less missiles and as many bombs.
@MagikWT
That’s not compression. Please learn words before using them next time.
That’s not the definition of compression.
Show us where 13.7 becomes 13.3 with that change.
Compression requires the BR range to compress, which means 14.0 would have to become 13.7.
Wouldn’t be a War Thunder forum topic without you opposing decompression.
“Decompression is a bad take.” is itself a trash take.
“Keeping F-16A the same BR or moving it up is a trash take.” is the alternate claim you are making, which is also a trash take.
@MagikWT
Thanks for confirming you’re anti-decompression.
“Pushing Aircraft like the F-16A down creates compression. 11.3’s won’t do well against them, let alone 11.7’s facing entire teams of them.” -Me
Pushing an aircraft that is already strong down? Might not be the literal definition of compression but it still creates a bit of it. What is actually needed is a minimum 15.0 BR ceiling. Then everything naturally goes up. That is decompression @AlvisWisla
Then why are you claiming that was a trash take? Why were you attacking everyone that didn’t want F-16A to go down to 12.3? Why were you attacking the people pushing for decompression?
Why did you call decompression and NOT moving F-16A down bad takes just one post prior?