It has less than two minutes of fuel at most, and the smallest amount of rounds per gun of any ShVAK-armed platform (45rpg). I will not deny it is strong, nor will I deny it has hilarious maneuverability that looks questionable given its wings are not that big. But it compresses in a dive way more than any jet except maybe the Yak-15/17 series - this is what prevents it from going up further.
I’d rather see the Komets go down instead, especially since those saw their fuel supply halved to just 3min.
I only have secondhand opinion of the 2S38, but again think that the things it is being compared to should come down instead. Yes, a lot of morons do buy it with no experience to back it up. But surely some experienced player do buy it, don’t they?
To my understanding, prior to one of the countless full reboots of how naval damage models work, the Freccia, Saetta, and several other vehicles with large numbers of rapid-firing small cannons were doing more damage than even the SKR-7, got punted up in BR, and then got forgotten up there after the damage system got turned on its head yet again.
There are other planes with 20mm cannons below 2.3, that alone is not enough to uptier it. The Yak-1 is fairly maneuverable, yes. But it is not maneuvering better than a Spitfire, Re-2001, or biplane. I suppose you could put it up to 2.7 and not much would change, though.
I take offense to the general line of thought “X vehicle is a problem, therefore nerf X without stopping to think, because i be ANGR MONKY about X”
In my eyes, the Yak-9K is only a problem because of how generally-hobbled SPAAG are at the same BR, and because of aircraft in general being killstreak powerups, thereby preventing people from first-spawning fighters to guard the skies. That encourages people to “rush to CAS ASAP before the other team spawns any counters.” It’s just really bad game design, and most of it ain’t the Yak’s fault.
Furthermore, I also see the likes of an F6F-5 with three individually-dropping 1000lb burgers as infinitely more dangerous - it can pop three tanks (or more if grouped) with ease while still preserving its air-to-air capabilities. No cannon CAS can truly do that, because vs aircraft, most or all of those planes now have the dead weight of that big gun.
For example, the Tempest Vickers P is not particularly good against aircraft due to low RoF and also the guns not exactly shooting straight even after getting the new 47mm cannons upgrade. Or the J7W1 now having at most 1/4 of its 30mm belt being effective against aircraft all for having 38mm pen APHE on the other 3/4 of its belt. Even the best case scenario, the Yak-9UT, still is worse than its same-BR counterparts at air-to-air even though it has twin 20mm guns for use in air-to-air. And those are the fighter examples - there are dozens more which use bomber or heavy attacker platforms that cannot hope to fight against enemy aircraft with the slightest amount of intelligence.
There is some Russian Bias in the game, though it is an unfortunate side effect of this game being a Russian company and needing to obey Russian laws. I bet we would see identical biases if any other nation currently ingame were to somehow buy out the War Thunder project.