Yak- 130: as usual, Russia is ahead of it's time ... just in WarThunder

Sonion😭

Cough cough


1 Like

In game

Then R2Y2 must be in the same situation. It is real, with 2 jet engines, and unarmed

yea none of the R2Y family should be in the game at all. even the prop powered ones were unarmed recon planes.

I dont agree with them becoming exclusive to players that unlocked them in the past so new players cant access that content. Either keep the fake (panther 2 and flakpz 341) , false (R2Y, Yak 41) and most top tier russian ships), paper (tiger 105mm) and forged (HO-RI) accessible to all or delete them all

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Yeah. It’s not fun fighting against vehicles that were removed for historical accuracy issues yet I can’t obtain even though I have 5k hours in the game. Either remove them all or leave them all.
I say this as an owner of all three R2Y2 units.
The Ho 229 and Ho-Ri need to removed or add all the unobtainable fake tech tree vehicles back in.

As for the Yak. Things are balanced by capability not year. That is for the best. This game would be unplayable otherwise.

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They’re balanced by player performance, not capability.
Otherwise things like the premium flankers wouldn’t be 13.3

I think that is more that the company is under-tiering vehicles to make more money. At least in that specific case.

Look at the BMPT and the Pucara same thing all premiums.

The evil Russian plane with no countermeasures, rwr or missiles at a br range where several planes have one or more of those is very op yes…

Its evil because its Russian and it bombed me in a match because i was to busy using my XM246/Gepard as an AT vehicle and not what it was intended for. This is simply unfair and it must go up to 11.0 >:(

5 Likes

It’s too OP nerf it.

The ho229 needs a rework to be correct. It’s currently a mix of multiple designs. Real mess

V2 would be the best option IMO considering the V3 killed its pilot and the V1 was a glider if my memory is correct.

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Im going to play devils advocate and say that service date doesnt necessarily mean anything to do with performance. (though I have heard a few things that make me wonder why its 9.0 and not 9.3 in air)

The only minor exception might be in ASB, where the better HUD, and access to things like CCIP/CCRP with I assume usable HUD symbology, gives it a major advantage over equivalents. (It also appears to get HMS, which again, whilst it has nothing to use this with in terms of missiles, its very nice to have in ASB when used with CCRP)

If its GRB, then it should be balanced according to A2G performance, and in this its a judgement call between 9.3 and 9.7 imo.

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If you are playing simulator HUD definitely maters a lot. In ARB and GRB most players play 3rd person view. If it is slightly under-tiered that is pretty standard for the company considering it’s a USSR vehicle. I just started playing the Object 292. Every kill is a one hit kill. I do believe a lot of USSR vehicles are under-tiered there are some other trees that have under-tiered vehicles too. The T58 and Pucara come to mind. The USSR just seems to have a lot of them. I think more Decompression and a Major BR rework is needed even if queue times go up. It’s essential for the health of the game.

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Yep, so the Yak-130 probably should be a little higher in ASB

I could see that.

9.7 is a compressed mess, but I think 9.3 would work for now

This is one of the reasons Decompression and a BR rework are greatly needed.

Yep, definetly, especially in ASB where they dont even pay attention to what they are doing most of the time