Been trying to grind Italy using only HU vehicles, and rn i’m at Zsu57 / BTR80 / Pzh2000HU, so needless to say playing paper things - XM800T is the source of like 90% of my frustrations lmao.
I watch these things just body every other light off the caps, BTR’s, Luchs, Fox, Scimitar, all of them just get shredded largely in thanks to the stabilizer. (Ik that’s not entirely fair as they’re lower BR but still).
Idk if it needs to go up, or if it just falls into that category of gremlin tanks which are BR balanced but still suck to play against, either way, i don’t like em lol. I notice almost everytime i destroy one, i tend to have an A2D / P51 / F4U coming back to spacebar me.
hard to say rn due to the tight squeeze between 8.0 and 9.0, which is why i thought 8.7 would be marginally fine, but i think a revision to 20mm apds for specific cannons should be revised entirely, or just the round in general…
you do know that auto cannon vehicles have for a very long time had a reputation of simply being support vehicles and aren’t supposed to pub stomp? you’re not leaving much room for fairness for other tanks given the meta they fit into, slower slightly more modern gameplay?
I’m not a ‘heavy tank driver’ ? I literally just said i was struggling against it in paper things lol.
But XM800T is itself a pest. And when one team’s micro-goblins curbstomps the other teams one, all that means is one team is overrun with pests and the other’s is not.
Like i said, Idk if XM800T needs to go up, because it doesn’t have the pen of some other autocannon lights to deal with heavier targets, but i think it’s equally fair to say it’s a fairly dominant cap contester at it’s current place.
Yeees true, but only really dangerous to other “pests”, as it should be. If the thing can’t deal with MBTs it should be able to counter enemy lights at least.
I hope we can agree that uptiering XM800T until it no longer meets light tanks isn’t a viable solution
Well, all i’d alter on that point is that whilst yes, it’s especially dangerous against other pests - It’s also incredibly dangerous for all the paper’s / open tops just as other pests are. Very frustrating to fight against in all the SPH’s at this BR range.
Yeah, it’s difficult to come to any sort of ‘right’ decision when the BR’s are so compressed, and when dealing with such specialized vehicles. I think a lot of the recoilless HEAT goblins fall into this category too, where they feel incredibly unfair to play against in certain vehicles, but uptiering them so far that they are ineffective would also be unfair to themselves. There’s so little breathing room anywhere.
I don’t know how to play this thing at all, the stock grind was horrible lol my current kdr in it is 0.8, while Fox is 2.3 and earned two nuclear strikes. Still trying to figure out what I did wrong.
the normal AP round has basically 0 angle pen (its hvap which is basically apcr in game) so it shatters constantly on everything and does practically nothing, I had a similar experience but its quite fun, reminds me of the old R3 t20.
the easiest thing to do is wide flank and eliminate competition (enemy light tanks) while hiding from anything you can’t kill and scouting. my friend got a nuke in the thing while running away from an IS-3 for a whole game, was very funny to watch
Valid point, especially since there’s seemingly more SPHs added every update and their representation in matches increases.
I must admit I haven’t played the XM800T in a while so this is a change I didn’t consider.
I too hope that Gaijin will decompress more, especially the BRs 6.7 to 8.7 it’s quite awful situation for balancing, there’s too many vehicles that either stomp or get stomped depending on downtier or uptier. I wouldn’t hold my breath though they’re really taking their time about it.
The XM800T could very reasonably go higher in BR, but I think it would have to come with some changes that mitigate it’s poor anti-tank capability or otherwise increase utility.
Add a new gameplay mechanic where commander can open a hatch and fire a handheld anti-tank weapon. In this case M72 LAW, this weapon was part of US scout armament at the time. Penetration ~300mm, low velocity and range, can maybe carry 2 or 3 pieces. Adds anti-tank
capability to justify higher BR. I’m actually contemplating writing a suggestion post for this so it could be added to more vehicles where needed. Obviously it would not be stabilized and vehicle would have to be slow or stationary to use.
Add handheld thermal imager mechanic, increases scouting utility since XM800T lacks integrated thermal. Can also be added to other vehicles.
To tell the truth, I don’t know. OP in that topic posted it and I’ve tried to reverse image search but haven’t managed to find it’s origin yet.
I believe there’s some truth in it, since the other source OP posted shows DM43 APCR able to penetrate 62-75mm RHA at 100m (rear of T-62 turret). It then stands to reason that DM63 APDS would penetrate more. Unfortunately, official sources on DM63 are unobtainium.
Also recall that 20mm PzGr. 40 HVAP/APCR used to have 64mm pen back in the days when historical documents were used. After Gaijin adopted the formula penetration dropped to 48mm.
There is reason to believe these 20mm HVAP and APDS is underperforming.
Also, I wouldn’t worry about the SUB. Formula changes would likely impact both DM43 and DM63 alike, so a buffed DM43 could be the new top ammo for these low-BR vehicles.