There is also a K/D spreadsheet from K2 Kit Krabiwe, if you’re interested.
What I’d really like to see is if there is a way to check the statistics of individual vehicles. Like their average score, K/D etc. Though I’m not sure how to go about that
This exists for some time now…as all non official stats, some errors may exist, but you can get an idea…
https://thunderskill.com/en/vehicles#type=army&role=all&country=all
You can look individual vehicles and players…even yourself.
I was referring specifically to the scraping from 100k replays. I know Thunderskill exists, but we’re talking about completely different sampling methodologies at base.
French has really good vehicles.
Didn’t know this^^ :)
Anyhow…it may help someone who doesn’t know :)
Well, it gives you a flawed idea as far as individual vehicles goes or most stats outside of individual user ones.
Mostly because of how Thunderskill polls for stats, which afaik is:
- People who have signed up (On average higher skilled players who care about their stats)
- People who have been looked up on the site by people who have signed up for the service (more random distribution, but also probably on average more skilled players who killed or otherwise was interesting to the other player)
This creates a non-probabilistic distribution of participants causing a biased sampleset.
Now it can certainly give an idea of what the more experienced players are currently playing, but idk if id pull much more from it.
I use it a lot to see MY OWN stats with vehicles…like which vehicles have the best rates when i use them :)
But YES…numbers are skewed by the aquisition process…but this would also happen with the other stats above…
No official numbers anywhere.
The WWIILogs data project showed how you’d have to do it if you wanted an actual independent evaluation outside service records. Didn’t catch on and staled out sadly. But was generating really good data on this stuff til it died… A much more reliable methodology than the Thunderskill stuff that crowded it out.
Nooooooo gaijin gib back russian bias at top tier pls
I don’t know how people see a database of 4.7 million and think it’s not enough and niche.
Thats not what those words say. Like at all.
Is that the one where they pulled every available replay for some time period and sorted that data?
Your conclusion is that those 4.7 million are all somehow above average skilled players or experienced players.
No that’s the K2 Krabiwe data scrape (4-7 Jan 2024). Sadly not likely to ever be repeated.
WWIILogs participants put a Java app on their desktop. If they ran it with their game, it captured the data log from their port :8111 feed as the game ran and when the game ended closed the file and shipped the result to the project server.
This gave you all significant data for that game for all players, not just the participant, in the same text file. This allowed you to aggregate things like which vehicle killed which vehicle the most, and unlike TS worked across all PvP modes. It also allowed you to see real change over time, as you had a real date stamp for each player action, which TS does not (only the date stamp for when you choose to update your or someone else’s profile).
I wonder how many of those players go to Thunderskills each day to update their player records? Because the only date it captures is the date updated, everybody else’s data is only as good as the last day they did so (or someone does it for them).
no, im suggesting that the way Thunderskill collects data leads to a non-probebalistic distribution of players being polled.
I think this will lead to a distribution that will have on average more experienced players, but thats not really the important point.
Where do this Websides get their Data from them? Aren’t they just from the few registered User on there?
90% of my Matches teamed with USSR or against USSR is guaranteed defeat / victory the last like hundred Matches ive been playing
Shame, because thats as far as im concerned probably the way to go for gathering meaningfull statistics. Then again you will rather quickly reach many many gigabytes and terrabytes of data.
Yeah that would probably be an upgrade to TS in some ways, but would also skew harder towards those who are very interested in their stats. Thats one of the nice things about TS in that it polls independantly of someone having to run a piece of software.
There’s however many hunderds of thousands of matches logged so a fair amount.
@DiamondLag
The only thing it’s biased towards is people in squadrons, which I don’t believe can be tied to any sort of skill level beyond excluding the newer players that might not be in one.
If I were to add you to Thunderskill, that would add an experienced player, but it would also add the entirety of your squadron, which is 70 players, your previous squadron another 4 players so that’s 74 additional players, and all those players have their own history of squadrons, and those players in there will add even more to where you probably end up having a very large chunk of the playerbase added.