now it even cant be called on better planes. only at higher amount of players…
If you cannot counter bombers with the fighters redfor has available, then I really dont know what to suggest. Bluefor have no mud movers that arent hard countered already by aircraft they face every single match.
Heck mudmovers like the F-111F and Tornado Gr1 are a higher BR than their counter, the Mig-23MLD
US doesnt have derby, gib it 120A/B.
Surprised I am.
Last time I played sim, all my team left because we were getting hammered and we couldn’t do anything.
So it became a 12 v1 and I took as many of them on as I could. Even with my piloting skills, I could only get 2-3 per life.
Why?
The only argument ive seen used for why the Su-27 should be 13.0 is because you have other 13.3 worthy aircraft at 13.0.
I played redside at 13.0 with the grippy (which is super OP) and it can pretty easily handle the hordes of f-16/fa18/f-15 with its infinite cms even though i was outnumberes like 1v5, 2v7, etc. at 13.0 you are outnumbered still but it’s still not as bad as it used to be pre fa18. the thing is the grippy is not a dedicated redfor plane, it just happened to be on red. actual redfor planes are mid
Clearly you misunderstood as always.
2 aircraft for your 1 aircraft.
They have better radar / rwr.
They usually have 1 guy hunting while another is bombing. Therefore if you try to go for the bomber you get tagged by the hunter.
Simple enough?
that’s squad issue. nothing else.
That’s nice. I did all my grinding for USSR, wondered why I like pain…
Then swapped to USA, it was like free kills. That aim-9m is so busted
why not just carry some napalm or bombs in a phantom or whatever plane
Yeah, that’s why i grinded out top tier in every nation but 3, lots of variety (britain, germany and israel are the only toptiers i dont have)
People gravitate towards more OP vehicles, in this case it’s USA
Fire is quite effective at destroying bases BURN BABY BURNNN
theres literally better copy of US planes in other TT. best case to show that gonna be swiss hornet added recently.
it’s just straight up better version.
so, only amount of players
stop coping pls
1 thing about playing redside at 13.0 is that even if you’re doing well, your team almost always loses anyways due to number of players or just objectives, adding su27 would help fix that because it can carry 8 missiles and 4 napalm at the same time. I can have 30 kills in a game but that doesn’t matter because that doesn’t help ticket bleed as much as bombing bases would.
perfect multirole loadout
If you are trying to 1v2, then of course you’ll probably loose. But a Mig-23MLD will easily beat any Bluefor mud mover between 11.0 and 12.0.
No bleufor Mud mover has a radar that even comes close to the Mig-23MLD. F-111F has an F-5s Radar and the Tornados and A-10 have none.
So kill the “hunter” first.
Given Bleufor dont really get many decent fighters until 12.0. In a 11.3 or 11.7 match ,the Mig-23MLD is pretty much uncontested in A2A and in a 12.7 match the Mig-29 does fine and in 13.0, ICE is dominating anyway and only the ballsy Tornado Gr4 players bring mud mvoers to 13.0 matches
So again, What mud movers are so OP that Bleufor “cant be beaten”?
Sure more people play Bluefor mudmovers, but thats just because bluefor have more mud movers.
F-4J, F-4E i guess, F-4S, i think the UK phantoms have PD radars
Phantoms wiht Napalm are 12.0 or 12.3. The only Phantom that can counter the Mig-23MLD doesnt get Napalm.
At 11.3 and 11.7, Mig-23MLD is basically uncontested in A2A combat.
you can still take out bases with regular bombs