Why isn't there a cup/league/rank system in War Thunder?

You can always stop playing and go to competitive shooters to prove yourself if you’re so mad we don’t have SBMM :)
I’m glad we don’t have a fully implemented SBMM slop. You don’t need to prove you’re better than someone else at every game you play.

Wrong. He’s complaining over 1DLing mostly. His complains are structural and related to balance, and its solutions are nowhere related to SBMM:

SBMM is not needed. And if they dare to implement it, then the game’s business model has to change, as the stock grind of vehicles is literally an act of sabotage against your skill level.

No, i don’t want a sweatfest every game just because i am better than the lobotomized average.

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You don’t, but what you need is to provide players with fair matchups.

I see a lot of complaints that could be fixed with SBMM.

It would be specially useful for lower BRs where new players can face level 100s in a match and get seal clubbed.

Well the giant gap between players’ skills cannot be solved in any other useful manner.

just one that tries hard in the game and doesn’t want to play chill and casual and I feel bad when I get more than 8 or so kills in low BRs against new players.

Some of them can’t contribute to the team even if they want to either because they lack the skill

SBMM is needed to make sure lobbies are properly matched and that everyone has equal chances of success.

If SBMM forces Gaijin to change their business model that’s actually another pro of it.
Right now, pushing anime/copy slop for easy cash is pretty much a cancer tissue that’s growing and growing by each update, I wouldn’t mind removing that.

That can be done by balancing the game, not by turning the game into another generic sweatfest.

I quoted that with the right answer

A good thing about low BRs is that the skill ceiling is reasonably low as well. If you get stomped at those ranks, most of the time is because of map positioning, not because of well placed shots nor on-edge reflexes.

Or the vehicles. 1DLeavers are known by not having great progress on their tech tree. Taking the convenient view to make your point does not make it compelling.

Nope. It’s already a tossup.

Maybe for you, but they won’t give up their business model because you want to sweat on their game.

Good luck on attempting to cut their revenue because you play like you have something to prove.

You can balance the vehicles all you want but that doesn’t balance out the player skill levels.
16 fresh players against 16 veterans is highly unfair, even if vehicles on both sides are identical.

That’s not the right answer.
No one got good over night and became as good as veterans with thousands of hours.
The path to getting good should be balanced as well, which is the core problem that SBMM solves.

Positioning, awareness, aim, etc. all increase with play time and people with highly different skill levels should be placed in separate games.

You can have all the vehicles you’d want but if your enemies are much more skilled than you, your chances of success are slim.

True, Gaijin is unlikely to give up their anime/copy slop as long as there are enough pigs to eat that slop.

image

I already told you what’s this all about.
PvP game cannot be properly balanced if you don’t include player skill in that as well.

That simply doesn’t happen.
I’m over your rationalization.

Thats just a scenario which is not going to happen.
SBMM ruins every game for everyone who isn’t a total giga potato.
Most matches will be mostly average people, thats why they are average, mixed with worse and better people.
Which is fine.

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Good job ignoring all of the other points.
Game doesn’t make fair matchups skill wise which should obviously change.

16 noobs vs 16 veterans was just to prove a point.
It could be 10 noobs + 6 veterans vs 6 noobs + 10 veterans.

You can’t balance it out properly without some sort of skill matchmaker.

There’s nothing to really retort on your other points if all of your rationalizations holds on a hyperbole.

The game already has a matchmaker. The fact is not a proper, depth SBMM is great news.

“The game already has a matchmaker” - random forum user.

Look at the embed, entitled fellow random forum user.
here’s another one.

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I did, can only see a random forum user making claims based on his personal experience.

Excuse me? And so are you?! LOL!

Stop replying to me dude, if that’s your stance, this conversation ain’t productive anymore.

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I know, and ?

You based your claim that WT has a matchmaker solely based on some random poster’s personal opinions. How about you come back with official Gaijin statement ?

Despite i have you on my ignore list i decided to make an exemption as i got pinged by a fellow player.

Imho you are way smarter than you pretend to be - but asking for an “official Gaijin statement” like “is there a SBMM implemented ?” is way too much. You can also ask “Do you increase or decrease RNG effects based on the current player performance?” as these topics are connected.

There is no need for gaijin to reveal anything - it is their game and they decide what they want to reveal. The only things which can be trusted is either a long-term study or circumstantial evidence.

As a very rare piece of circumstantial evidence that gaijin will keep certain things for themselves - offical response regarding RNG:

You need no degree in Quantum Mechanics to understand that steering player success & progress plays a major role in creating the need for premium products. Steering players to keep them in the flow zone works with BRs and mostly via the MM.

This is no wild guess - you can google lots of studies about game design of f2p games…

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Being a good player in WT doesn’t require perfect aim or response time that’s why it doesn’t look sweaty. Map/vehicle knowledge and pre planning attacks is far more important. Also there’s only so much you can do when your team lets you down even if you play perfectly. In a shooter you can potentially win a 1v10 if you have perfect aim, in WT you’re dead if you’re caught on your reload.

Too bad, I was better off not reading your no meat on the bone posts.

So how about you tell your fellow player to stop claiming stuff by using nothing more than someone’s personal experience ? If Gaijin doesn’t make an official statement we simply cannot know if player skill is taken into consideration by the MM.

Also, I’ve tested your theory about “hidden skill rank” being shown in the order of the players at the very start of the game and let me tell you something, it’s completely wrong.

You simply don’t need any MM logic that focus on player skill to steer them towards premium products.

I Can't Hear You GIFs | Tenor

List of proof that skill based MM is already implemented in WT:

  • delusions from a single, random forum poster