I mean chieftains move at 48KMPH reliably so it’s not that slow, not like an M103 or something.
not every map has a hulldown location for the Mk10 or even the mk3/5 but they are still reliably strong tanks when used properly, methodically basically.
ZTZ88A /B as well as the T69G II are some of my favourite tanks in the game, absolutely love when someone else actually values them for what they are.
the HEVT round as well absolutely slaps for jet or heli take downs.
I fall under the bias of absolutely loving chieftains, I know it’s a slower vehicle, it just requires a more maticulous approach to the battlefield, some maps just suck for it right enough
Sadly it’s been confirmed the Chieftain Mk 5 is the very first models to leave the factory, which means no LRF. Even if they were installed approximately 3 months later, and all new production tanks thereafter had this base.
First look is done by a Tech Mod, who passes it up the chain. If a Senior Tech Mod or Dev then refuses it, the Accepted gets removed and the report gets Not A Bug.
Cover
Chieftain Mk 5 was the last factory-produced mark. It carried either the No 59 Mk 1 daysight, or the TLS No 1 Mk 1, so Gaijin has an option to deny the LRF for balancing.
Trouble is that both the No 59 Mk 1 and the TLS are 10x sights, and the Chieftain Mk 5 still has 7x-8x copied over from the Mk 3. The 7x is from the Gunner’s auxiliary sight, the No 70 Mk 2.
Im aware of that however then why does the SHIR2 have any access to an APFSDS round which didn’t exist until over 5 years after the program was cancelled.