say again? Russia doesnt have a single BR with winrate above 50%…Not sure where you pull your stats from.
That surely doesnt make germanys stats any better. But you realize why that is, whenever you get matches with germany vs a competent team.
They struggle to leave spawn, they dont know how to play the map, they sit and camp behind some useless rocks on our side of the map giving the enemy team map control over 80% of the map without having to do anything for it. and as soon as they could shoot at an enemy they wiff, die and leave.
majority of my team rushes open fields and gets clapped by a random guy in the corner of the map sniping then half of my team dies and we all get spawncamped
Given your stats, you will forgive me if I doubt your interpretation of how your average match goes. I highly doubt most of your team’s first wave is killed by one sniper, especially given WT’s map rotation, which lately features a lot of CQC.
What I actually suspect is that you almost never get close to an objective. Whether your team is playing well or poorly is irrelevant because you’re not contributing either way.
What you can control is how you play. Start from there and the rest will come.
I haven’t been playing the Tiger IIs in a minute, but next time I do, I’ll send you some server replays if you want. You could find something useful in there and ask questions etc. We’ve all had to learn at some point.
No.
A) a Sidewinder rail =/= HARM rail. Especially for 9Ls which need a liquid argon bottle in a launch rail…
B) the IDS weapons computer can only support 2 air to air missiles, the ADV has a different weapons computer.
My experience with the GR1 (which has worse acceleration than any of the German Tornados) is that I can usually make it to a base without issue.
Yes the 11.7 Mig-23s with Napalm are annoying, but I would say it’s a game mode / compression problem and not really a Tonka problem.
In ASB the Tonka is fabulous.
The Tonkas FM is a bit of a bodge job and is underperforming but is waaaaaay better than it used to be. The old FM felt like you were flying an overladen A380
I would just start by making the AFs attackable, so there was always something to bomb short term, and then long-term totally change the A2G side of ARB, including making bases need a LOT more to take out than they do now. So fighters can damage bases, but can’t necessarily single handedly take out 1 or maybe even more than 1
Because entirely different play styles, you go from heavies such as the Ferdinand and the Tiger 2 to no armor with the Gepard, Raktenautomat, Leopard, and Pzh-2000. Imagine playing heavies only and then going to straight paper afterwards, that’s Germany for you.
More a problem of base numbers and that it forces bombers/strike aircraft/anything else with bombs to fight each other over them.
Can’t be too generous with that RP/SL now can we.
premium spam has just made players of all nations infinitely worse genuinely it started when people started bombing with rockets
germany gets lots of premiums every update so its not shocking they have a lot of brain dead players
but most german vehicles after 6.7 are just mediocre or super average theres only a like a few actually OP vehicles meanwhile you go to like america they got tons of super strong tanks around that br same with russia germany only really gets good again at 9.3 with the T72 M1
armor and gun it has a 125mm gives way more spall and it has decent armor which can stop 105mm APDS rounds its also has LRF probably my favorite german 9.3 ever