PGMs are great at the BR the GR1 sits at. I’m sat at around a 7K/D in it and climbing currently from spamming ground battles.
Thing is unkillable unless a dedicated enemy spawns a fighter to pursue you relentlessly.
every single match ive played recently, there is at least 2 pantsirs
If the enemy has an alert pantsir then yeah you’re at best going to be at a stalemate, but since pantsir is 12.0 and the GR1 is 11.3 you won’t see them too often.
Most often it’s things like the 2S6 or OSA which are just free candy.
GR1 is 11.3, but our entire ground lineup is 11.7. Unless you are playing 10.7s at 11.3 at which point, why not just use the Buc S2B?
Oh no no no. My line-up is just the GR1 and the ajax. As soon as I get the SP to spawn in the GR1 I’m never going to need anything else because nothing ever kills me.
The S2B used to be amazing when it was 10.3 and before they nerfed the AGMs it carried, not tried it since admittedly but I imagine the hawk would be superior since it can carry x4 as opposed to x3.
Nah S2B is solid with MITL weapons, you can stay out of the range totally. Hawk is DOA.
Ah… still want the GR1 to get ALARM though
Well either way I don’t really have anything to say about its GRB placement, my main complaint as to everyone else having guided A2G at 9.7 and this thing doesn’t, the only variant that does is 11.3 which I will admit I’ve not played yet.
The reason for my frustration is it being 11.3 in ARB facing SARHs and having to struggle to even reach a base, when, again, even at 11.3 everyone else has better engines, case in point the MiG-23 with napalm bombs always seem to get there faster despite me going 1.2-1.3M when I get enough momentum. And it seems to lose a lot of momentum from slight trajectory adjustments too which is weird.
My proposition though would probably be something like lowering rewards for FIGHTERS for bombing a base or ground targets and increasing it for STRIKE AIRCRAFT. You know, something they were built to do. BR adjustments too, but this would be a more immediate fix.
Nah S2B is solid with MITL weapons, you can stay out of the range totally. Hawk is DOA.
I didn’t know that it got MITL capability, that may change things.
I can’t recall how large the range nerf on them was though and whether it is enough to remain at standoff safely.
Ah… still want the GR1 to get ALARM though
Definitely not. Would shoot up in BR if it got them. The GR4 is already pretty miserable given it has to contend with the SM-SV Iron Dome. Not to mention every other CAS plane in the skies at that BR is also an infinitely better CAP plane than you are too.
Missiles got buffed, but you are now MITL only, as it has no zoom anymore. But you can fire from 30km easily
my main complaint as to everyone else having guided A2G at 9.7
But they don’t? UK doesn’t get any non-manual guided munitions until 10.3 for example.
Doesn’t the Buccaneer get TV missiles? And it’s like, 8.7?
Germany has the second best 6.7 lineup. So your description of that bracket is very partial at best.
Player distribution affects downtiers and uptiers. Since Germany is a tree with a lot of players, any time they concentrate anywhere it turns a BR into a quasi black hole.
The problem with German teams being inexperienced begins much earlier than these premium vehicles.
So that’s what’s “meaningful”?
There are several mid tier BRs in which Germany has access to the best or second best lineup.
This is not due to the completeness of the lineups but just natural progression since most people play one tree at a time. Also it gets tiring having to seal-carry every match. Most frustrating aspect of playing with Germans on your team.
… Is this AI?
Yeah, it’s AI, jesus christ.
Which is honestly hella sad, I’d love the Buccaneer S.2 at 9.3 if it had anything more than Bullpups but it doesn’t so doesn’t get any use.
Now if it had at least two Mavs like the Swiss Hunter does which gets them at 9.7 ground, I’d be a happy brit main but brit mains aren’t allowed to have fun.
Buccaneer S.1 at 8.7 gets Bullpups
Buccaneer S.2 at 9.3 gets Bullpups (these are MCLOS missiles)
Buccaneer S.2B gets Martels at 10.7 ground. (TV guided missiles and now the ARM variants too)
Buccaneer S2B gets TV missiles but it’s 10.7. The lower BR buccaneers are all dumb bombs or bullpups which are manual guidance.
I’m more annoyed about the scimitar getting moved up in GRB. Thing was a monster of a bullpup slinger.
Oh, my b I forgot that Bullpups are manuals for a minute.
I’m actually kinda mad that Gaijin didn’t give the S.2 its ARM Martels. It has to sacrifice the CM pods to use them. I’d actually welcome its increase to 9.7 if it got them. The won’t happen, forced to use trash Bullpups. (I hate MCLOS missiles in game with how they’re set up especially since depth perception is non-existent.)
As far as I can tell the earliest non-manual guided munitions for nations seems to be:
US - 9.3
Ger - 9.7
USSR - 9.3
UK - 10.3
China - 10.3
Italy - 9.7
France - 10.3
Sweden - 10.3
Israel - 9.3
So if anything Germany is on the lower end of the scale for earliest guided weapons.
Only if you’re interested in heavy tanks I guess? I prefer something other than sitting and sniping from one corner to the other.
True enough, but then again people wouldn’t pay to skip if it wasn’t bad, would they? The whole “I’m paying to get rid of the problem” not because you genuinely wanna support Gaijin.
Ehhhhh the only good thing at 7.7 is the PzH 2000 and only because it got brought from 8.0 to 7.7, then at 8.0 you got… well, what? After the Raketenautomat nerf I don’t even know. 8.3 that’s the M48A2 G A2 which isn’t even German, and only because it gets APFSDS. Leo A1A1 is not that good at 8.7 as it seems, TAM is cool on 9.0 and 9.7 Begleit57 is a solid pick but the stuff you have to get through to get to that is… yeah… Marders absolutely suck, MILAN ATGMs are the worst thing on the planet.
tbf i played some games over the last days ad several brs and never was the highest br.
Everything was 0.7 and 1.0 uptier
