Well, Fuji is on japan, but that thing is a beast,
And another intresting part to look on those charts is actually frags / Game per nation.
But on this topic I would take sweden and germany on own side over soviets.
usual GBU can be dropped around 10 km from target in an optimistic scenario. Oh by the way, that optimistic scenario includes the attacking plane having to fly very high, good luck dodging any SAM once high, especially with GBUs strapped on the wing
With all that being said : 10 < 12, correct ?
Same for AS-30L, it has a 10km capped range. Correct ?
with this in mind, your statement above is incorrect, isn’t it ?
Now. regarding pantsir players… I mainly play france, and it appears since march, we are paired with russia way more than before, and… oh boy
When i play with them, they somehow don’t even fire at the f16 spamming mavericks at 10 clicks and guess who has to clean up the mess (intercepting all the mavs that is) to avoid lots of destruction in our team ? yeah you guessed it…
When i play against them… well a picture speaks a thousand words :
And it’s not like half our team was flying in CAS at that time, we had 1 heli, 2 CAS planes and 1 dude doing combat air patrol with 9Ms. And they somehow managed to lose 6 SPAAs (not counting the 2s6, stormer and 2s38 because i’m in a generous mood).
On POLAND of all maps, one of the maps where a radar can see quite far, even low flying planes…
Finally regarding the KH38 issue : 20 > 12 so SU25 outranges any spaa it can incounter, that’s basic maths really.
As for the rest, pantsir can also be outranged by latest mavericks and PGMs, but that would be forgetting a small detail : they go 2x to 2.5x time slower, and if the pantsir moves, PGMs will lose track, since they can only lock a tank at 12km, assuming there is a good contrast, which is never the case really.
As for mavericks, assuming they even manage to track (contrast issue again), they have all the time necessary to intercept it. Much more than for a KH38 anyway
Top technology, the Strv 122B+ Is currently the best armored top tier MBT, Russia has bias (And the Pantsir), honestly, Germany isn’t that good at top tier, I mean, don’t get me wrong, the equipment is great, but without team support or backup, Germany is useless.
Shamming a 2A7V with a non-top-tier APFSDS, in one shot, doesn’t scream OP to me.
well if gaijin would care a bit about fixing german tanks it would go a long way but they choose the other route, nerfing them
or giving them wrong stats on purpose
but its like some people said, sweden is the better germany
I fly at 8.5 - 9.5km altitude personally. Best defense against all SPAA in the game.
15+ km range, and of course, you can climb higher to get even more defense against all SPAA in the game if you’re using AGMs. Only bombs require a lower altitude after all.
All those Pantsirs, and none of them can hit a good CAS player; an image showcasing the futility of numbers when your SPAA isn’t good enough against CAS.
I’ve been stating for over a year now that we need SPAA better than Pantsir.
3 things
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you aren’t dropping a bomb at 15km if you are 9km high, that’s just not how ballistics works i’m afraid
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by going 9km high, you essentially become a flying brick, no matter the plane you are in. And that means even a low energy SAM can get you.
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the image shown in my previous message may need a bit more context :
2 pantsir died because they stayed here for a whole minute, never checked their map and got spawn killed. Moving out of spawn is SPAA 101, and yet they didn’t do it
1 pantsir allowed me to drop a BGL-1000 from 2 km by focusing his attention on a f-14 that was getting away.
Aside from the fact that you NEVER focus your attention to a cold plane when you can shoot down an offensive one, he somehow managed to miss 3 95ya6 on said f-14 in a range between 1.5 and 4 km…
1 pantsir got strafed by the f15 doing CAP (no comment)
1 died to a maverick launched by an a10 from 5km or so
the last one i’m not sure how he died
in all those scenarios, there is one common point : all planes were all well within range and easy to counter, but it seems like they never communicated (with the “air alert” for example) or focused their attention to the wrong threat each time.
Except zero SAMs in War Thunder have the range necessary against a mach 1 target at 9km altitude.
Even the Tornado IDS has enough turn speed to do an S maneuver bomb drop before a Pantsir missile comes anywhere close.
All of those anecdotes you posted mean nothing.
CAS is OP, new SPAA is necessary that’s better than Pantsir for ALL 10 tech trees.
Stop defending your precious Su-25SM3, Tornado, F-16, F-14B, Gripen, etc from the truth; they’ve been unkillable long enough.
xDDDDDDDDDDD
We can’t agree if you refuse to acknowledge simple facts… I can count at least 5 SPAA that can reach that high.
On that one i agree…
I don’t own any of these vehicles, i mainly do CAS with the 2000D-R1. With this plane, it’s a 50/50 with any SPAA equipped with VT-1s or TORs. Against pantsir, no dice. The best thing i can do is go low and throw some laser ordonnance while doing a pop-up last minute, but it doesn’t always work.
Also if you could please stop pretending the tornado can do anything at 9km. The poor thing is already struggling to do anything on the deck, let alone up high in thin air. I almost feel bad shooting them down with vt-1s…
You cannot count that many SPAA cause there is no SPAA that can reach a 15km distance perpendicular target.
Against Pantsir, Mirage 2000DR1 physically cannot die unless the pilot wants to give the Pantsir a frag.
I guarantee you’d never frag me or any other good to amazing CAS player in WT with SPAA.
You’ve listed terrible CAS players that never learned how to play CAS before.
For a target to be at an effective 15km range, that means there would need to be a 12km horizontal distance for a 9km high target.
A gbu can’t travel these 12kms because of a little thing called drag
GBUs travel 16+km in War Thunder, even out to 25km.
There’s a reason there’s an achievement that has you drop a GBU over 20km.
On what server do you play?
In my games there is no point climbing since every game there is Mig 29 or SU 27/J-11 doing CAP duty just waiting to smoke me with R-27ER or ET
The achievement means you need to be 20 km away when the target dies, not the launching distance.
At 9 000m, your bomb would only be able to cover a maximum theorical range of 12km for a 300m/s drop (mach). That is, if earth’s atmosphere was composed of void, because with the good old air drag, you can reduce that amounnt fairly significantly.
As for the GBU reaching 25km, good luck with that. Physics law are brutal unfortunately, and the max range you can reach for a mach 1 launch and 12000m high drop (very generous) is 17.5km horizontal distance. And that’s not counting for air drag. In such a scenario and accounting for altitude, the real distance between the aircraft and its target at the moment of drop would be 21.6 km, not 25. Note that this value is probably overestimated
Because when mixed matchmaker was first introduced and I pointed out that Gajin just created matchmaker/squading exploit mod on old forum gave me a warning for discussing an issue with new system (lol).
You cant make it up. Throw a rock at them and they wont even notice it hit them.
Okay, then you die to a fighter aircraft and help your team win.
A fighter costs 5x more than a SPAA to spawn.
Yet, he stays and still can do CAP while you just put 700sp in dumpster
During my 10 last games at BR11.7, I record the line up of my teammates.
38 of them chose to play a leopard2 plateform at first. 7 others due to their techtree can play it for the next respawn.
For example a player who play first a RakFlaRad can respawn with a Leopard2. And a STRV122 is a Leopard2 plateform, so Swedish techtree player are included. They can also play T80U
For the USSR : 28 chose T90-T80series at first and 15 others players can respawn with. I guess a guy who starts with a Pansir or a Ka50 doesn’t end the game with it. At least not in these games.
A third nation appears regularly, it is the USA. Only 10 chose an Abrams first and 4 others played the American techtree.
The other nations are anecdotal.(except mine which was each time represented by at least 1 player : me)
And to avoid bias I did not play with a techtree which allows you to select a German, Russian or American tank at BR11.7. There is perhaps a time zone bias which works against the USA, in this sample, if we assume only Americans play us techtree, but I don’t think so.
If I misjudged the air situation, then sure it’s a waste, and it’s my fault for not keeping an eye on the feed.
However, if I did things correctly, I still fragged 1 thing minimum before getting engaged by a jet, likely 2.
More than enough SP to spawn another tank even if I spent all of my SP on CAS.

