It is though-
just the opposite. skill issue is complaints about “weak” spaag. developer has given you EVERYTHING to make a lot of kills, both ground and air, while picking your nose.
since when did the number of opinions matter?
because they dont know how to play?..
To a point, but it has to reload after 4 shots. Unlike the Duster or Ostwinds that can fire constantly until they overheat. That dramatically lengthens the ammount of time bletween that one set of APHE in a 3/1 belt. As it stand right now you could get 4 sperate kills with one 4 shot cycle with full APHE belts.
Sweden from 2.3 to 7.7 would very vehemently disagree.
Ok.
Let me rephrase
What exactly makes SPAAG so strong? What SPAAG? What makes it that much better than everything else that it needs a massive nerf?
Since the person saying “SPAAG is too strong” barely even plays it, and is also completely on his own here
*technically eight, but I digress
Reload is pretty short anyways, not much of a hinderance. Anyways, even IRL the ZSU was far more effective against ground then air lol
I don’t get this attitude towards ‘paper tanks’ it’s 99% of an existing tank, it’s not as if it’s some completely impossible design that would have never been produced, the Ostwind ll is far more realistic to see combat than a plethora of prototype vehicles we have in the game that never made it into production for a variety of reasons.
If there were more paper tanks added though to appease those who think only Germany has them, then maybe that’d change some attitudes.
Thank you for the support.
I don’t disagree that your idea of range rings wouldn’t help. What I simply am skeptical about is whether they would help enough to convince the average player to not just try out an AA, but actually be decent enough with it to then want to keep playing it so they actually “git gud” with it.
At least you acknowledge a lead marker is an option, even if it’s not your first option. I will acquiesce that perhaps I am jumping too far all at once, and that your idea of range rings in spiderweb sights should be tried out first.
One thing I am going to do is download some custom sights from Warthunder live and try them on some of the SPAAs. I would ask you or some others do the same to see if there is a decent difference to them.
I haven’t played non-radar guided gun SPAA in a while, so it should be quite apparent if they work on my end. But having the opinion of someone who plays them more often would be nice too.
If you’re referring to the spiderwebs, it absolutely won’t be the same…
There’s a reason duck shooters don’t use scopes.
I recall someone made some pretty damn good custom sights for all tank cannons, as well as all SPAAG, packaged in a single mod. Problem is I forget what it was called. I saw it on Reddit, and it specifically showcased very interesting SPAAG sights that functioned as “if plane wingspan is within these rings, it is 500m away.” Is that the sort of range rings you’re referencing?
Think other nations benefit more than Germany from generous implementation of vehicles that never have or never would have seen combat, vehicles that would fall apart, have major flaws and issues or like a T95 that is like the American Maus that received a major buff to it’s traverse speed in order to make it even work in the game as I do not believe it was even capable of neutral steering , which is taking more creative liberty than a Ostwind 2, Panther ll, Flakpanzer of Tiger ll 105.
Meanwhile the Maus is struggling it gets deleted, the T95 is struggling and it gets major buffs to make it viable.
I had that pack but removed it because of the extra loading time. It had explainations on how to properly use them and gauge range and speed.
Yes that is the style of sight I am talking about. I’ll find it tonight and show some pics of it.
Scopes or not, the sight used for SPAA does nothing for SPAA. An implementation where it wasn’t a scoped view with a ww2 era spiderweb sight would be better than the current sighr designed for tank use.
Please link to said pack, I would very much love to install and use it myself.
I am just barely decent with SPAAG in their intended role, mind you. Most of them I have spaded and then promptly forgotten about, or take out intentionally to melt tanks and then sometimes kill a plane of opportunity.
The usage of a sight mod, to make the sight in the scope be spiderwebbed isn’t the same as genuinely using the true spiderweb.
Your angle of view is changed and when in the scope you are magnified. It changes everything to the point that it’s not comparable.
I will when I get home from work unless I gwt a chance to find it sooner.
Toss the link over to me too, I want to see how it works with the swede 40mils.
I understand that, but it would be better than the current sight. That is all I’m getting after here.