I believe tanks BR are adjusted how they perform against each other not against air, TO would just be a copy of GRB with out air and would simply use RB battle ratings if it was to be RB, but we know a TO will never happen, gaijin dont want it
The area of effect of an SPAA is not a cylinder…it is a half sphere, or dome. And top tier air maps are as large as 131 x 131 km.
But even if it was a cylinder, the amount of airspace it covers is pretty negligible in Air RB.
Read please,… just read please:
I took into account,… and you’re going stupid for it,… but i’m not going to do full maths of an unknown area due to it being related to speed/gravity/ect. Numerous factor, just to say that the 2% you were talking about are wrong.
As said simplifications are made,… but you’re just being stupid about that simplified thing, since i put a correction coeff.
Oops, my bad, sorry. As we would say in Germany:
Wer lesen kann ist klar im Vorteil
Whoever is able to read is at a clear advantage
If we base the calculation on an Elipsoid with a lateral radius of 20 km and a vertical radius of 15 km, the resulting volume of that Elipsoid is 25132,741 km³
Since the Pantsir can’t fire below the ground we have to split that in half, resulting in 12566,3705 km³ of defendable airspace per unit.
A top tier map is 131 x 131 km x 15 km alt (which isn’t even the actual limit in the game)
This results in a total volume of the airspace of 257.415 km³
Using these values the resulting coverage of one Pantsir is 4.8% of the available airspace not taking into account any terrain features.
The mistake leading to the 2% was me using 150 x 150 km for the map dize and giving the Pantsir a dome of 15km range.
Should have known that … greetings from a former “Berliner” :-P
And as we also say “Lesen bildet” ;-)
Reading educates.
My instructor was not impressed with the strafing runs 😅
Shame :D
I currently play Cyberpunk 2077, Enshrouded, and Dyson Sphere.
The fact none of them are integrated into War Thunder is disgusting and rejects all those wanting to play War Thunder but don’t want play War Thunder!
It just is not fair that I came here with my own fantasy of what War Thunder was and they refuse to make my individual wants into the game a reality. Just so unfair!
Wouldn’t a more accurate relevant area be the distance between objectives / POI (e.g. Spawns) + TGP Laser distance multiplied by some small fudge factor, since anything other than that is mostly useless to a pilot looking to accomplish objectives since there won’t be any relevant targets there?
and so the optimal coverage of systems over the Target area is much greater.
Also the use of a hemisphere is wrong, the engagement surface of most SAMs is best represented by a series of stacked sections of ellipsoids to account for reduced drag, and better motor performance at higher altitudes.
A more relevant metric would be time to kill, for a given attacker / defender pair, since that is easily calculable;
For unpowered ordnance is simplifiable to the time it takes to fall to the ground from the given altitude, and release distance is the aircraft’s forward speed by the time it takes the ordnance to fall to the ground, and further then the offset the defensive system until it is less than said time, since it could be intercepted(either the ordnance, or the attacker).
For guided ordnance it’s the Release Altitude * the Glide ratio of the item of ordnance, which is likely to be further constrained by the seeker’s performance IRL, less so in WT.
And there is some limit where the SAM cannot be defended, kinematically, depending on various factors, and so practically ensures a kill…
You can ask for a mode that would suit what You want in game, no one is holding You back from it!
I still wait for the integration of the Airbus A320 …
If you are right, why did the arcade BR ratings of many open top or lightly armored vehicles jumped up after the fighter vision change?
I would not know i dont play arcade, did the BR of aircraft go down, was there any other BR changies or was it just open tops?
Nobody in Air RB plays the objective. Most are sitting in fighters playing the mode as a team deathmatch.
And I would accept their response.
Indeed, we need more passenger/cargo airplanes and a mode for them!
Well there still are sams and pretty sure anti air vehicles have those
Well do cas in ground rb and spaa will kill you
You are basically just reversing the roles and saying that
What response?
If You would like to see different mode in game, You should create a topic about it on forum and see if there are players sharing the same idea as You do.
Problem is, if You want something totally different than what can be currently seen in game, it might be hard to properly describe how it should work.
Just because some will come and try to hold You down, doesn’t mean that with enough support, the idea might get added to the game.
go read rest of discussion,…