Why do CAS players so vocally oppose any suggestions

Imagine if they went TO GRB and nearly every WoT player migrated over .What would happen to your queue time theory and issue then? You are just shaking your head like a naughty child.

I think you are worried it will be so popular that nobody will bother with the Combined arms version. I dont think so ,there are too many people in this game who like to fly and they play many of the game versions.

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That made zero sense.

You add one game to another game and that = er…two games.
I am no mathematician thoguh.

My dude, do I need to specify everything? OFC I was talking about the idea of a ground only mode. Or will you say that I didnt ask for removing ships, because I didnt mention it? cmon.

An honest question: do you know why the current BR range in a battle is 1.0 and not 0.7 (two steps)? It has NOTHING to do with the vehicles capabilities, its a PRODUCT thing. When you die to CAS, you get frustrated and I get that. You realize you need a SPAA or a PLANE, or even a CAS focused PLANE to do the same (most people do), and that is what Warthunder is BASED OF! THE GRIND! If everything is fair, why do little timmy will need to “grind” something, when he can do OK in every battle due to his vehicle?

Think about it.

Ok, let me write it in other way:

Today we have a gamemode were you can use TANKS, SPAA, PLANES, HELICOPTERS. You want a gamemode with TANKS but not SPAA, PLANES and HELICOPTERS. Thats the “removing” that i meant.

Er yes that is what TO GRB is and …

…and everything points that it will not happen.

The whole forum is mostly about things we dont have and would like .

I don’t see any ships in GRB is that a crime? There are no Subs currently ruining Naval is that so bad? Arcade has no option for CAS it has to be given when the game says ,yet its no crime against War Thunder. Start thinking outside the box.

GRB has long periods with no CAS and entire games with no CAS on occasion.So…

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Ofc, there are no troops too. LOL. If you ask around, most people would like to the grind to be lowered for 50%, earns to be 50% bigger, and so on… But the game is a PRODUCT dudes. And nerds like us who are in the forum are the minority of the playerbase.

About the no CAS periods? Fine? Its part of the game, isnt it? What next, a GO mode and people will complain about spawn camping without ANY chance of fighting back? Hmmmm, interesting. Or do you think that GO guys are a different kind of players who will not do that?

Then you fly CAP, do well in it and realize it’s a utter waste of time.

Shoot down 3 planes in your BF109 in GRB, you get ~1200 RP. 1200 RP that is NOT contributing to your stockgrind or rounding out your line-up. I’m working towards the Wirblewind right now on my german tree (I ain’t touching german SPAA until wiesel though, which I made my goal to get as it seems like an easy way to fulfil BP tasks for getting kills in an SPAA compared to my bosvark as it can LARP as a fox). I see that the skies are full of corsairs and jugs and mustangs. I take out my BF109 or F190 and clean up. What’s my reward? Nothing. I gained zero progress towards the wirblewind. Nada. I also got pitiful reward towards my next german plane.

I’m not going to bother flying CAP having realized this.

Shoot down 5 planes in your Yak-9T - get 6000 RP and it all contributes to the vehicle and stockgrind you want to do.

And I TOTALLY AGREE with you on this. People need an increase in reward for using planes as CAP/SPAA. You see, something that CAS people and anti CAS people agree.

I want that reward to go towards the ground vehicle I’m working towards.

Ground grind is already pitiful compared to ARB for similar performance (1200-2000 score - one gives 2000-3000 RP, other gives 3000-9000 RP)

Agree. Simple as that. Honestly, it will be way more fun to play with CAP around and not the dumb 16v16 that is on AIRRB. Again, a simple solution that benefits both sides, and are not “I dont like it so remove it”.

The whole game seems to focus on this forum and its suggestions and opinions.It is hardly going to focus on the silent majority is it as it has no idea what they want.Think about it.

Again that was easy to answer because its a standard forum answer ,a cliche.

Seriously .TO GRB stops the ruination of the standard game.We dont need any changes to CAS at least at the first half of the game.I am happy with CAS in GRB, I don’t want or need or nerfing anymore.Its finished its done, move on.

A Tank only GRB has nothing to do with CAS/SPAA or it’s existence. It is a game set on the ground with ground units facing other ground units in their big and varied guise and all the potential fun that scenario might bring.

By implementing it alongside GRB nobody loses a thing on either game.Its not a hard concept to grasp.

The game is not dying ,we have no issue with numbers even Stona and Smin said so.

Who sayd its dying?

And sure, they are really worried about forum. ODLs are not a complain here too, right? Everyone asks for a new T80 or more high tier premiums? Sure, its the forums, not what sales.

BTW the last XXX Only mode that we had… doesnt exist anymore, right?

The threads made about the game dying and the response is that we have huge numbers on here.So that kills the fragmenting the player base issue at source.Plus TO only is an attractive proposition for those who play the other game so a potential for a big increase in player numbers.

ODL is often related to CAS so yes maybe a big decrease in ODL as well.

Doubt it. ODL is one tank pushing the other side in 2 min, and people with high tier premiums. CAS is a factor, but its not the biggest one (not in 10.0+).

But listen, if a plane is not a menance to you, you dont need to GRIND a fighter, dont need to GRIND SPAA line… dont need to GRIND… Grind? The basis of warthunder? Yeah.

Personally I’m not opposed to the idea of CAS so I’m not against that suggestion.

What I want for CAS is reasonable circumstances:

  1. Runways placed BR-bracket appropriate distances away from the objectives - right now, farthest I saw flying CAP (6.0 germany was higher BR I did that) was 7 km on frozen pass, otherwise it seems to be mostly 5 km or so. This is fine for biplanes and early monoplanes, but not for the workhorses of WW2 and the late-war marvels - and especially not for superprops and jets.
    The Runway should be ~90 seconds of flight for the average speed achievable in that BR range. With a maxed repair crew, you can rearm in 15 seconds. This means you’ll be able to bomb every 3-4 minutes rather than the current every 90 seconds.
    This has the added benefit that slow and sluggish attackers and frontline bombers may become favoured over nimble and agile fighters as they can carry more bombs they can drop individually, allowing you to spend more time actively fighting over rearming.
    This also benefits CAP as you got room to stretch your wings, extend away from your booms and avoid flying into a screen of flak over the enemy airfield as in no way did you expect it to be this close.
  2. Move airspawns over the aforementioned runways. It should take you ~90 seconds of flying to drop your first bomb, not the current 30 or so.
  3. Ordnance should have BR-scaled SP costs. 250 kg bombs at 4.0/4.3 are incredibly powerful. At 6.0, they start lacking penetrating power except for direct hits. 500 kg dumb bombs remain competetive until 7.7, but Morvran said dumb bombs fall off against MBTs over guided munitions.
    Make it so planes absent ground-attack weaponry beyond 50 cals and air-target belt cannons can be spawned for current or maybe less SP.
    But adding ordnance - especially multiple bombs that you can drop separately (you get longer sustain and value) - require likely double or even triple the current plane spawn cost

This is what I want for CAS balance. I don’t want it gone.

I want “I am 3-4 minutes into the match and there’s a corsair dropping 1000 lbs bombs already” to be gone, and for said corsair to give us a 3-4 minute breather between their bombing runs over the 90 second ones we currently get.

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1- is fine, but remeber that we have planes with 200kph difference on some BRs, right? So timing is not a good thing. A fighter with a bomb is more effective than a bomber (no pe8/lancaster argument) in GRB.

2- Ok, I dont mind that

3- So you are nerfing some planes (lets imagine planes without ordenance) just based on armament. But what about the CAP thing? The weapons selection are based on SP cost and plane performance due to weight. Some Air Belts are the best against ground.

On top of that, the problem with SP balance is that what will happen is: The best players will still spawn CAS, and little timmy will still not be able to counter it. The best way to counter CAS is rewarding people for playing… AGAINST CAS. You even said that: there is no reward for playig against planes in a SPAA/CAS today! Im tired of pounding people just to see them spawn in a open top, and I cant blame’em, there is no reward for them to fight back!

It’s not that they were making the argument, they’re trying to force you to come to that mentioning so they can whine about it further.

And to be honest, that leads to these other sockpuppetesque players who ego-stroke and make out that gaijin ‘doesn’t care’ or ‘wouldn’t be able to’ make the changes they want because whatever, or that they wouldn’t dare put it in for fear of showing that it was wanted.

The bumper of this absolute trash thread has had their post deleted, but almost 200 posts in 2-3 days is typical.

That’s why you go for the averages and maybe rule out outliers like wyverns and p-51Hs (or actually finally go and up-tier them somewhere appropriate for their performance).

Right now, fighters are more effective than bombers because it’s very efficient to strap a 500 kg bomb (or three) to your fighter, accelerate to 400-600 km/h while hugging the deck, zoom climb, drop the bombs and from your dive, use your speed to RTB and repeat 90 seconds later.

Will people do this even if it took them 3-4 minutes to do it again? Or will they instead say, take out a P-61C because it got 4 bombs over 1 bomb, or take out a B-26 with 8 bombs? Or at higher BR an A-26 with 10 bombs,

This does start falling apart at tier 4 superprops and tier 5 early jets as engines became powerful enough for a small fighter-style craft to carry insane ordnance. Cannot comment on Tier 6+ stuff, my highest tank is 7.7 and my highest plane is 7.0.

America also kinda messes with this logic because P-47s and corsairs can carry a stupid amount of armament very early on. It’s more sensible for other nations at least.

I still see this as a win. I really, really hate fightings against U.S in GRB because you shoot a sherman and a jumpscare corsair/p-47 jumps out and bombs you 30 seconds later if you didn’t GTFO fast enough. One game as germany 6.0 I witnessed like 5 planes in the air as early as 3-4 minutes into the match!

And I love the corsairs.