Why do CAS players so vocally oppose any suggestions

Of course, but it puts me at disadvantage to play tanks in only RB gamemode where I can do that.

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All of this things could be added and would make things better if there was a TO added at the same time.

I don’t get why people are so scared of this mode.

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Also, the last time i played ARB in the Tornado Gr1 I got shot down before I had even dropped a single bomb. ARB is not a suitable substitute for most strike aircraft or bombers. In fact it might actually be the worst possible gamemode in the game for them currently.

And thats not even mentioning the current state of Helis. Heli PvE is actually the worst made gamemode ever. I would love somewhere good to play “Only Helis” but alas, im stuck in GRB.

So tankers in GRB are needed as targets because in other modes some units have it bad… proving my point again.

TO would solve all the issue and the true combined gamemode could be created.

The problem is that You don’t understand that You are talking to a person who is using the air.

TO would solve all the issues because people playing GRB would be people wanting combined gamemode. No more nerfs etc.

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Even if it didnt block the use of CAS, just being forced below a few thousand ft to actually see the battlefield would put you well and truly into the sights of any SPAA. At top tier, that would mean going from GBUs/PGMs to unguided bombs at low alt, Significant reduction in effectiveness.

THey wont even run Naval EC 7 days a week out of MM concerns (What happened to enduring confrontation ?! - #23 by Smin1080p) (and im sure that is why we havent seen an RB EC gamemode, even though 99% of it exist in ASB already), the likelyhood is very very low it will ever actually come. For now, I think TO should be taken off the table and instead focus on other ways to mitigate the balance issues. To actually consider other solutions. Yes that might mean looking at improving ARB and adding decent heli gamemodes. But that might also mean things like SP overhauls, weather effects, SPAA buffs, etc etc. There are plenty of ways to mitigate CAS, without nuking it

So more changes and nerfs which won’t make anyone happy and will only fuel agression of players towards each other as one will be blaming another because what he considered ‘fun’ got changed.

You are proposing just a plaster at open fracture and calling it a day.

It won’t change anything.

In one battle there will be no air and in next a player is going to get nuked to oblivion. For a person wanting to play tanks, this change won’t do anything and will only anger players wanting to use air.

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Probably not, though I do have some concerns. Like for a while I was running Helis and CAS as my second spawn because I didnt actually have a second tank at top tier. I do now, but if all aircraft was blocked on some maps randomly. I would have been forced to 1DL on a semi-regular basis. Normally, Id just bring in a heli, even if its only with AAMs and provide air cover,

The best solution would be the implementation of ‘checkbox’ like with night battles for TO.

If there was enough players wanting TO then, they would be put in one battle.

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I have explained above what could be done instead of implementing TO.

That is the only solution which doesn’t create another mode and makes everyone happy. By doing that gaijin could see what population really likes

It is the solution that would:

  1. Create TO games when there was enough TO players.
  2. Show gaijin and community what players really want.

It won’t require another gamemode, won’t split the playerbase and won’t increase que times.

Because all this doesn’t solve the issue for people playing tanks. As I have said, You are putting a plaster on open fracture and calling it a day.

The difference is that You are hurting players who want to use the air as they are put in games where they can’t use it while I allow only players who want to play without air to get to games without air.

The fixation on the mode name is just a pedantic effort at justifying more posts (and thus controversy) about a non-issue. The mode description of RB GFs explains that the mode is all about CA…which solves the matter.

It’s an unremarkable way to churn out a lot of posts to bloat threads and make them appear more full and meaningful that they actually are. It’s just naivete or willful spamming when 20% of a thread is babble held up on a name that’s explained by the decription.

The ‘trigger queue’ approach was suggested years ago but TO advocates have done nothing to advance it.

While Gaijin’s 2019 proposal was probably the most likely to succeed (having been from Gaijin), the trigger queue idea was probably the most practical try at TO…yet no serious effort was made to realize it.

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We don’t really know how many players would want to play just tank battles, that is why I’m willing to bet they would’t be rare ;)

in fact, you can play tanks in any “Ground” mode (to be read as “combined arms”, but that’s too long for in-game spacing of name)

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It doesn’t change the current gamemode and gives people wanting just to play tanks an option for that. Nothing bad about it

it’s not only people → GAIJIN is UNWILLING to add such mode :
because it’s not Designed/Marketed that way.
because it would kill the current one
because it is not fitting the game as it stand currently (AA vehicules, mostly)

Just understand that it will NEVER come,…

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So finally You have said that You are scared of TO as it would ‘kill’ the combined one.

Sorry but there is no place on the map that requires air to deal with it.

That is why I suggest just a TO as night battles are.