When will Gaijin address the issue of dive bombers being abused as fighters with airspawn?

Climb to 6500 and laugh at all 109s, and pour unlimited 992 shells to xp50s

3 Likes

The only real advatage the B7A2 has is turn rate. It can get up to some decent speed (which the SB2C cannot) but it dumps it energy like a rock when you actually get into a turn fight. Its also big and heavy, and rolls quite slowly.

As for being more deadly armed, if you want to compare it has 2x 20mm Type 99 cannons (and a rear gunner). The A6M2 also at 3.7 has two Type 99 cannons AND two 7.7mm MGs. The cannons on the B7 are also spaced very wide out in the wings so have a pretty gross convergance.

Most fighters by 3.7 start getting cannons. I wouldnt call the B7A2 special in that regard.

The SB2C is honestly worse, its slower and loses energy easier, and climbs worse, I dont like it especially trying to use it as a fighter. You might win one againt a clueless fighter pilot but then you are out of energy and a sitting duck.

The B7A2 is definitely better, and yes Im using it myself to do the kill stuff with bombers mission, but Im playing it in GRB and preying on other clueless ground attack aircraft and fighter players who willingly dump their energy to give me the upper hand. Its basically a best case scenario for that aircraft, and even then anyone in a spitfire will give me big troubles.

In ARB It would be easy to outplay it, just dont turn with it. I cant see a single reason why Id lose to one in a P-51C as people are using as an example, the P-51 just out everythings it. Out climbs, out dives, out rolls, everything except turn rate.

Again, I think most of the B7A2 murder-rampaging is the Homare 23 premium, not the 12, which adds 10% to raw horsepower and no gain in weight. So using Homare 12 data in your comparison may not tell the whole story.

Seems Catwerfer went around making diagrams for the B7A2

JPCN - Google Drive (b7a2)
US - Google Drive (p51c)

Seems he echoes your thoughts (Homare’s better engine can make it behave in very scary ways).

His data is obviously limited by no consideration of flaps and airbrakes, only considering standard configuration in a level turn.

Dude - u are in an Air RB thread.

Your Ki-61 tei sits at BR 4.3 in Air RB whilst both B7A2s are at BR 3.7. So your points might be interesting for Air SB fans, but imho they are off-topic.


Whilst i agree with this:

Imho you underestimate the altitude advantage of the bomber spawn with this:

It doesn’t matter if the P-51 C can do everything better except turning if the B7A2 climbs on their way to the enemy team. I see often some hardcore pilots dropping their payload right at the start and clean up the much higher (than the P-51 Cs) XP-50s and P-38 Js.

On some maps i reach 7.2 to 8 km with a gradual climb with 260-280 kmph TAS before i drop on a base - and even on standard maps the altitude advantage is large enough to control the fight. The P-51 C needs to play the long game.

I played the TT B7A2 more than 2.000 times as i was extremely annoyed by the US air spawn spam - you still meet XP-50s & Co at co-alt (with payload) but it is way easier to play the game without the permanent need to look up…


Thx for sharing the vid!

I met years ago a P-51 C (whilst flying the TT B7A2) above a Pacific map and he wrote in all chat:
28 seconds turn time? I turn way better…

A few minutes later:
The stat cards are lying…

1 Like

Completely neglects the fact that they are slower or less maneuverable than most fighters and bleed energy very quickly.

Once again. Most fighters are armed with cannons, machine guns, or both. Often more than what Dive Bombers can carry.

The word there is “Feels” which means this entire post is just a rant post and only tells everyone reading when you break it down to its fundamentals that you lack the know-how to engage and fight a Dive bomber because you’re falling for basic tricks that any inexperienced pilot would fall for.

One more thing Bombay did mention is that many SB2C aircraft can carry gun pods, and some 109s can also carry gun pods. However, gun pods mean additional weight and loss of energy more quickly in turn.

While we do get an air spawn, it’s also because we wouldn’t be able to climb to our effective altitude as efficiently. Completely your issue if you cannot climb to said alt as quickly despite being superior to a dive bomber in almost every aspect. Maybe don’t head on them or attack them from above and hit them from directly below the rear gunners. Or and this is the most important one. LEARN TO LEAD YOUR SHOTS. Fairly simple
image

Yeah, B7A2 is DEFINITELY less maneuvreable than most aircraft at 3.7…

Lmao, the B7A2 cannons completely shred everything they connect with.
Don’t tell me that spitfires have two 20 mm cannons as well, because the hispanos mk. 2 are one of the worst cannons in the game

Those are just your false assumptions based on god knows what. I’ve just noticed that in most games most fighters cannot outclimb them, and even the bf-109 g-2 at 4.3 does so by a very little margin

Why would you want to climb even higher in a DIVE BOMBER? btw thanks for confirming that you’re the abuser as well
That saves me the time of not reading your opinion beyond that point

1 Like

You never flew any of them. So I have nothing more to say. If you want to claim their so “broken” or we are “abusing” them as fighters. Then I don’t know what else to add, either fly the aircraft and gain a whole lot of pain, or don’t and keep making claims based on emotions over reason.

Because its fun killing low skilled players who have zero concept of energy fighting and have the awareness of a horse with blinders on its also far easier to use these aircraft when the kill 8 bombers special task shows up

I have no clue why the T18B (57) is still counted as a bomber and has a bomber airspawn but im not complaining

1 Like

I’m guessing because its built on a bomber chassis.

So is the PBJ yet thats a strike aircraft

Yeah. I’m not buying it, they’re not on par with fighters and they’re not even useful as interceptors. I can understand if skilled players, or a coordinated squad can surprise you with a bomber mounting cannons but it’s hardly abuse.

I don’t think you’ve got a case here.

lmao play without bringing a brain and get 7kd = pain

So the original poster said he’s frustrated with these 3.7 dive bombers being used as bomber interceptors with their air spawn, which is very fair, and a whole lot of you belittle him becuse you think its a bad fighter.

Hes not saying they’re good fighters, hes saying theyre OP bomber interceptors, which they are. These are aircraft that have powerful forward firing cannons, and gunpods for two of the helldivers, that gets a bomber spawn.

These aircraft 100% club other medium bombers, such as the B25, B34, HE111, and PE2. All of which by the way spawn at the same altitude, have less powerful forward firepower, are less maneuverable, and some arent even comparable in speed.

Thats the problem, not the fact people are trying to dogfight a P51 in them. They’re using them as bomber interceptors and its duscuting how efficient they are at this.

2 Likes

They should get rid of all air spawns.

2 Likes

What about bombers or other non fighter aircraft?

A better solution would be to not tie airspawns to rank/class, but make it vehicle specific. Something like the Wyvern or F-84G shouldn’t have an airspawn, but heavy bombers, the vautour, F-84Fs, and other bombers/strike planes need one.

1 Like

Most bombers I see just go straight into the enemy and die. Or they get lucky and remain untouched until the very end because they’re in space and the enemy team has to resort to killing ai.

They should make changes so that bombers and fighters reach the middle of the map more or less at the same time so escorts happen naturally.

As it is, bombers are only played because players cant otherwise get points to progress. Game mechanics shouldnt cater to these players.

Or how about everyone gets an airspawn :3

That would be the best solution.