When is Gaijin going to fix the BRs? im tired of getting killed by R-27ERs an Matra Magic 2s in 11.7!

It’s not about lv100 or toxic or something. They were just tell you, your argument (like G or something) can’t support your conclusion well (MF1’s Super 530F is good) because you miss something (anti-chaff ability).
Anyway, if you comment on something, you have at least be used it, or you will never have enough understanding about it.

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Hopefully soon as im ready to.call.it a day.

Air RB 8.3 to.12.0 the game is complelty unbalanced to the point its not fun.

Iv got to top.tier and its 14.0. Or 8.0. Thats it. Out of all.the jets = 2 BRs.

i have fun in 13.0/14.0 :v

at least u didn’t bully me when i said that the 530F is good when i never used it.
not like everyone else

Not true

You can have experience of fighting something to comment on it, but it’s more valuable to have experience using it, and most valuable to experience both sides.

Take the crew lock on bad matches.

If GJ does not balance, you must do it yourself.

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I don’t just have experience fighting something. I do extensive research on all vehicles. I also just think I put more effort into learning than most on this game… I ALSO own the majority of vehicles in game. So, to summarize… educated extrapolation.

MF.1 is very fun to play because of 530F.
5km behind target , not directly , in an angle.
Lock with Radar. Fire 530E (don’t even take 530F) . Opponent uses only chaff to not waste flares. Profit. Then he cries that 530F ignores chaff in game’s chat. Write a word “530E” . Receive a wishful insult. Say “thank you i will” . Both laugh after.

Seriously , 530F has a use. Toss it for 3d partying at relatively close range (3-4km) . The opponent either will see it and start poping everything he has (giving gun solution to friendly while he does) and even if he succeeds , you already messed his attention/tracking. Or he won’t see a thing anyway (the missile is fast) and you get a kill/ assist.

The worst thing about 530F is that is heavy. You don’t want them on you, you have to shoot them first.
While with 530E you can decoy the decoy, people knowing you have M2 they’ll try and preflare. Wait 1 moment, toss 1x 530E they will flare, toss 2d they will flare again… toss the M2 they haven’t preflared , or cut engine or even have wasted their flares and anything they have in mind won’t work anyway by that time. They don’t expect it.
Because of M2 being good , they expect everything coming from MF.1 to be M2.

Point is , 530F has its uses. It’s a crap missile, but you can make some fun in occasions.

or we can just narrow the matchmaking BR range to 0.7

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0.7 up/ down fixes 99% of it.

No more mig 15 vs mig 21, F5 vs harrier, sabre vs F104. Etc etc

1.0 is too much…

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i think “crap missile” vastly undersells just how terrible the 530F really is.

it misses a jet stalling out of the air. Ive had that happen numerous times.

thats how bad it is.

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I’ve missed the AI with them, and I shot from 6km

which makes OP’s post even more stupid and pathetic if he thinks the Mig 23 should go down but for some reason the Mirage F1 with a vastly worse FM and kit should stay up. Big Three players are so predictable.

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Obviously, no one is allowed to destroy them, or else they’re too OP

Magic II is incredibly strong compared even to R-24T/R though, they are essentially two guaranteed kills from any aspect. As long as you don’t throw them at people far away, they’ll happily ignore flares from players not flaring correctly.

S530F is a poor missile, certainly. But Magic II is insanely good. I don’t agree that Mirage F1 should go any lower while retaining Magic II. But neither should any MiG-23 variant. (Even the MiG-27M/K that doesn’t seem to have much of a niche outside of throwing KAB500KR and KH-29T at tanks in ground battle).

tbh i think the F1 should lose its magic 2 and go lower, it would become much more fun to fly since you could actually use your flight performance and dogfight people

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The best thing they could do is to make a F1 early with magic 1 and r530
A F1 late with magic 1 and s530f (should have been the f1-200 but it’s a premium)
and the F1CT being the latest variant with the current load out of magic 2 and s530f.

Similar things could have been done with mirage 3 btw:
3C early with r510 and aim 9b,
3C late with r530 and aim 9b
3E with r530 and magic 1.

Don’t know what to do with the the Mirage 5f though

honestly the mirage 3C and 3E are fine, sure no CM’s but they honestly dont need them, theyre fast and agile enough to avoid most missiles

absolutely agree with the F1 early and late idea though

I personally think the Mirage F1C and F1C-200 should get Magic II removed and their battle ratings lowered to F-4E or a little above F-4E tier so they can make use of their entire kit against enemies that aren’t always Gen 4 or highly upgraded Gen 3+ aircraft. Mirage F1CT can keep the Magic II and stay 12.0 BR since it has better tools to survive that BR, despite the reduction in firepower. The improved RWR is a huge situational awareness improvement. If players don’t like the idea of the premium F1C-200 getting a capability nerf for significant BR reduction, then they should have the option of trading it for a version of the Mirage F1CT (ofc retaining premium status) that keeps the Magic II missiles and gains improved RWR as a bonus.