What is your reason behind 1 death leaving?

Maps like this:
Shitty map design

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all week i have to play with ter2 and teem ter2 agenst ter3 oponents.
ter2 atak 2.7 up to 3.3. oponents 3.7 - 4.7.
what a point to play? i jus cannon meet

man so u say is ok to be cannon meat because you always TER down. and cannot harm enemy?
i thin random system works crap.

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This is not a team game in the first place. This is a tech tree grinding simulator where the highest reward is gained from killing the enemy, not helping your team in any way. You are actively competing with your team for kills and having them getting eliminated early on is a massive benefit to you.

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When i go into a downtier battle with a IS2 (1944) and get flanked by a M18 before i even get to enter the Battlefield or get exploded because just one of my crew members gets killed i just leave the game to not get angry and obliterate my pc with a sledgehammer

10.3 can see a maximum of 4 11.3s, and BMPT is 11.3.

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Here’s a classic reason why people one death leave…

On a team of 16 players, 13 on our team contributed a total of 3 kills. 10 of those players, nearly 2/3 of the team, contributed NOTHING. When you get teamed up with almost nothing but window-lickers, why would you spawn back in? Had I been killed, there’s no way I would have wasted my time spawning back in.

There’s two obvious questions here:

  1. Why is nothing done about this abortion of a matchmaker?
  2. Why are there so many people playing at a level they clearly can’t handle?

I have 1 tank with a talisman.
Get 9 kills in said tank.and its about 6-7k RP.

Say i die and then get 9 kills.in 3 other vics it equates to half the RP (3 measly K). add the silver repair costs and it doesnt make sense at all to stay.

Fat case of dont blame the player…

I agree that matchMaker has some significant issues - I’m not a fan at all - it does seem broken.

But I have to disagree one one point you made. There are not 10 players who did “nothing”.
Unless you count assists as “nothing”. In which case I say you are wrong.

0 cap in your team. Your entite team doesnt know how to play the game, including you :/

Was a one cap map and had my hands full killing enemy tanks that were trying to over-run our entire team given pretty much nobody else was so it’s hard to be everywhere and doing everything myself…

Okay. Let me correct my statement to 10 players did ALMOST nothing…

I think you minimize the value of an assist.

One of those assists might have crippled the tank that Pancake then killed with little effort. Or maybe one of the other “better” players took advantage and did a kill-steal while the other player was reloading. I wasn’t there, so maybe none of the above, but a snapshot of the battle only tells part of the story.

But like I’ve said in this thread and others, Matchmaker IS awful.

100% agree. I think there’s also a huge problem of players playing BRs above their capability. They’re fully entitled to do so, but it’s a huge handbrake on the rest of the team.

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I hate being on the team that has someone squad friends with reserve tanks into a 6.3 BR battle.

Yeah. This is getting really bad. But if you say anything, the Snail gets very upset. Clearly the cheats spend a lot of money (probably via stolen credit card details) on premium vehicles. Can’t see any other reason they try keep this issue so chronically covered up.

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See but your partially wrong here. Theres an Activity % for the match and the more activity the more you get paid. So the more your in the match actually doing something to more you get rewarded. Thats why its there so yea sure the initial rush is over but those that do stick through to the end capping points killing vehicles etc are getting paid more for their time in the match. Ive had matches were ive killed 7 or 8 vehicles off rip died and then watched for afew minutes and watched my team get steamrolled after the fact so i left. After the match was over i only got 40k SL and 8k RP on a Loss. Next match i got the same kills but over the span of a 12 minute match and we still lost but i made out with 130k SL and 13k RP (same tank and same uptier) so yea sure you can get 2 or 3 matches done but that doesnt mean your making more for those 2 or 3 quick matches vs 1 “normal” length match.

being dead because the ghost shell strike again

There’s so many reasons, but the single biggest reason is the teammates.
Bad maps I can deal with thanks to positioning. Gamemode’s stale, but I am qutie fond of pushign the caps.
Holy hell, the players though. One half will rush a single cap and somehow lose it, a quarter will sit in spawn, and the other lot will sit at the back of the map. Rosa parks didn’t sit at the front of the bus just so you all could sit at the back.
There’s also the issue of a (((certain group of players))) that have their bad reputation and stereotypes for a reason.
inb4 some redditor goes “erm well achsually”

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With the addition of the free vehicles in 9.7+ … If I do not like the map I can field and exit a heli and the free junk and not get crew lock on my good crews. You can rinse and repeat until you get your fav map or full down tier… haha