There is only one time I will ever 1DL and that is a combination of four factors.
- Map I don’t like
- Full uptier
- Didn’t do anything on my first spawn
- I’ve consecutively had these three things happen for at least three times in a row.
There is only one time I will ever 1DL and that is a combination of four factors.
I’m japanese main a top tier one death is pretty much it sometimes. Because my top tier spaa are trash and its sheer luck to kill anyone with it. IF there is NO team spaa there is literally no reason to spawn and just be killed by air no matter how well I play
to be fair iv never done this and almost everyone that i see die and leave with 1 tank is an already reported bot account
Conquest game mode (in ground).
It’s a game. Something you play for fun, and playing Conquest is just not fun.
I really wish you could ban it, or Gaijin would remove it.
People do that many times in my team causing us to lose, so if I don’t want to keep playing in the same match(for any reason) I just quit without thinking twice since I aint gonna be a try-hard and face a whole enemy team
I will leave the game if I die in a helicopter at 10km to a spike IR that does not care about any CM
I will leave the game if the other team goes to spawn camp and doesn’t play the cap zones, (has to be both spawns)
I will leave if I put a round into tank ammo (e.g T-80s) and the ammo doesn’t blow up and kill the tank (Ammo goes black)
I will leave if it is a Map with half the MAP RED ZONED.
Every time I was killed by enemy, it is equivalent to a cooling off period, and the battlefield situation will be judged through the kill record and minimap. What vehicle should be used for the next attack? Where did the team gain an advantage? Where is the front line collapsing?
I will briefly list 2 personal reasons, which may be a bit confusing in logic:
AMEN!
Because I only have one premium tank at rank 7…Since game doesnt tell you you should have a line up. Only reason
when no player is able to ping the map I quit directly. Same when people spam MG with Spawn or that kind of behavior
Stock grinding.
Too small maps for the BR/Technology-Level, which leads to the spawn being surrounded after the initial fight was lost, with very little chances for a comeback.
I run balanced lineups with 10 slots on each nation and would love to fight longer games, but unfortunately often there is no reason to spawn a second time (no chance to win).
Very often if you kill 1-2 spawncampers in higher tiers, they are back in 30-40sec because of far too small maps and high hp/t.
Most of the maps are enough smalled and bad designed for even compress more the action in a single zone of the map. I started leave when is a Conquest battle aswell.
My Reasons are as follows:
Dying way too fast on those big maps (ground RBs). I truly hate them. And I am not interested to spend another minute riding and doing nothing. It’s not fun.
hate the map trying to grind out a specific vehicle, charge in get killed leave no crew lock
This is why 12.0 is so sad. Every game just turns into Air RB as you are mostly put into 12.7 battles where you know 12.3 and 12.7 players surely has planes in their lineup. When I try to grind modules on 12.0 I take one tank lineup even when I am in squad because I simply do not care about mid to late game swarmed with CAS.
I don’t like playing on maps that are 300,000,000 kilometers across. They’re too big, and it takes too long to get anywhere. On top of that, someone usually enters a helicopter just a few seconds into the match and kills me instantly. Then to top it all off, you get uptiered, which means you’re fighting against opponents who have access to far better sights. It’s ridiculous, and I will take the 8-minute wait to play another country.
I will usually 1DL or just abandon the game if I see its
A city map. Because I’m grinding UK, forcing me to a city fight further handicaps already poorly executed UK MBTs.
A conquest map where I have a virtually 0% chance of being able to reload ammo (play a lot of SPAA)
The enemy team has reached and is camping a spawn and holds most of the capture points.
Additionally pretty much any time my team is playing very stupidly or a team mate does something excessively frustrating like pulling up directly infront of me in a good shooting position, or parking a more capable SPAA directly where I am making my positioning useless. (I got rammed out of position yesterday while trying to guide a missile against a jet so a team mate could fire from behind my tank)