Because the game is pretty much garbage, why bother when the odds are stacked against you so much that you are rarely if ever going to win a game.
It doesn’t look like anyone on your team had any fun. This is a horrible standard to have for a game being fun if every round is like that.
one time leave for me there is no point in spawning in another tank or a backup one saves lions with only needing 1 repair and dont want to deal with my shit team that i get most of the time
It’s very difficult to determine whether or not players had fun based on the outcome match. People have varied goals and expecatations when coming into a match.
I’m slowly but surely coming to the conclusion that issue with War Thunder and peoples complaints in general isn’t the balance, matchmaking or teamwork. People come to the forums to complain because they don’t know when to step away from the keyboard and do something else.
War Thunder is partly to blame because it has systems in place to incentivise play past the point of enjoyment with systems where premium time counts down whether you log in and play or not. Rewards and boosters that have expiration timers, and battlepass and grinding events which force players to commit a specific amount of time within 48 hour blocks to unlock event vehicles.
I think we’d see a massive reduction in complaints if people didn’t feel compelled to play even when the gameplay stopped being rewarding. **We might also see a drop in player base if people didn’t feel compelled to play also
It wouldn’t matter if everyone stepped away from the game for a month. All the issues we’re seeing would still be there. This is just cope for the fact the game is designed to make you waste money in any way possible.
TL;DR it doesn’t matter whether you win, lose, ODL, it’s how/why you play the game.
Again, while true I think this is more a reflection of your state of mind than a reflection of the game. Many people enjoy the game and stay, many people leave for other games but there are people who feel the need to stay, but also the need to complain and lobby for change.
With regards to the issues, I’m just not convinced that they’re really that much of a problem. We the forum are a vanishingly small portion of the player base, a slightly larger fraction if you consider the people who discuss the game on reddit also. The silent majority votes with their feet, and in this case their wallets also. When I say stepping away from the keyboard I mean letting their temper/emotions settle and do something else. This topic as well as the variations of ODL and ‘Shit Teams’ in my opinion are a group of players that are dissatisfied with their winrates. When a player leaves a battle before it’s over to me there’s two main reasons:
- They’re happy with their contribution and want to start a new match, or
- They’re convinced that the match is a lost cause, and they’re looking for a new match.
With the exception spawn camping and encirclement, the way war thunder plays mechanically doesn’t change depending on whether or not you’re winning or losing. If you enjoy driving the tanks and flying the planes, it shouldn’t matter whether or not you win or lose each match, as in the grand scheme of things to total wins and losses balance out in the wash. If you only enjoy playing when you win, essentially you only enjoy winning, there will never be any pleasing you.
War Thunder is a very deliberately designed game, the issues people complain about aren’t oversights or unwanted side effects, it’s the game working as intended. The fact that we have a system were player suggestions for vehicles are regularly implemented into the game, along with ‘selectively’ chosen suggestions for fixing inaccuracies and problems with how vehicles are modelled.
The developers definitely listen to us but choose to act selectively.
I can’t PM you because you profile is private but if you’d be interested I would like to get your perspective on the game given your 50k battles, are you able to PM me some time?
You mean GARB? It’s ground for 1 min, ARB for the last 24 mins
I semi agree. I find it fun to play say a T-44 or M26T99 for example. But if I come across a maus I’m in big trouble.
I think a lot of frustration would vanish if they gave more br differences like:
2.0, 2.3, 2.5, 2.7, 3.0, 3.3, 3.5, 3.7, 4.0 etc.
Giving room for some tanks to breath slightly better.
Yeah sorry, I’m trying to keep hope in the “ground” in “GRB”, I’M TRYING…
Today, and even Gaijin have already used it, the term “”“COMBINED”“” battle to talk about the GRB.
Awful maps, awful teams, I’ve been getting full uptiered too many times and don’t feel like playing it anymore, etc. I don’t need a strong reason. I will leave before the match even starts if I feel like it.
My new reason for 1DL is now the Auction
I think the actual way to solve this would be dynamic spawn amounts, for example giving a player a certain amount of spawns depending on how much they have in their lineup. For example, if they had a single vehicle, give them 3 respawns, if they have 2, give them 1 extra for 1 of them, to the players choice, but if they have 3, then no extra spawns
you can only research modifications of vehicle Y by playing vehicle Y, playing any other vehicle, be it X or Z doesn’t matter in this context
It’s only logical i 1 death leave, since i just don’t take any other vehicle in my line up in this situation.
If i play for fun or to grind a vehicule (and not modules) then i respawn
It’s not that i support or i should support 1dl or any kind of “bad behavior” , on the other hand why not?
I mean, why should you play if it’s not fun…?
Ex. The BS i pull off when i’m grinding mods.
And why not. The game makes you do them. If you stop and think the others then you lose something more precious…RL time. And in order to be able to just hop on play 2-3 games , play good , have fun etc. You have to spend 30 hours to grind mods. Now i’m grinding mods on F-14 IRIAF (yes i’ll play it at 13.0, i didn’t bother to play it so far) … my team is 1 person minus. I’m writing on forums while i’m flying. Why should i care? I don’t want to fly it in that state… i don’t even have proper missiles and CMs.
Fk it …kill time and eventually i’ll get the mods and start playing.
I would like to re respond. This game is such a trashy cesspool, led there by such horrible dev teams and players gameplay in general, that it deserves nothing more than holding W and hoping for anything the first life before moving on to the next match.
If a map is bad i don’t play it.
Sometimes i don’t even spawn once.
Just like now. I wanted to play a last one battle before bed. So i joined. Got bad map i hate and full uptier. Guess what - i will not be playing it, and i really, really, REALLY do not care about team that will play with one less player. I am not responsible for bad game design.
Games are something do be fun, not something to endure.
Trying to grind past around 6BR with no Premium is truly painful. I had a full line up of 6.7 US vehicles all un-modded and boy was it slow and painful.I decided to focus one vehicle at a time if I was going to stay and at least get the ability to repair in game.
I started having only one vehicle. It allowed me to get used to a new and very different type of vehicle and was the quickest way to at least get enough mods to survive.I shouldn’t have to grind the ability to repair in game or put out a fire. I felt aggrieved and didn’t feel I owned the game any thing in terms of respect as the game wasn’t respecting the player.
Too many people feel that Gaijin are greedy and disrespectful and therefore care little for in game etiquette.
Lets face it the game hasn’t changed hardly in 13 years or whatever it is so it’s not hard to see that Gaijin care little about what happens in game only how much cash they can rake in around the game.They are hoping you will get bored with the grind and reach for your credit card sooner rather than later.They even punish you with crew lock to mock you further.
To think that some players can’t see this and blame fellow players over the game makers says it all about how dense some people are.
When it comes to reasons for things happening you need to push through the symptoms to the cause of the issue.
Greed is the issue here not the player base. They have proven to be far too tolerant and probably to their own detriment.
To put things in perspective as well: Imagine if TF2 worked the same way where you can only play 3 class per life/play each class based on points. Given how fast you can die in TF2 this would make the game extremely brutal to play. War Thunder can have the same life to death timespan if the enemy team really rushes the enemy spawn or just CAS being CAS.
I think you can divde War Thunder into two sections. 1 The actual game.The maps,the sounds,graphics game play ,repetitive or boring nature of it or the enjoyment of playing. 2 Everything outside the game,the auction,the gambling ,the skins ,Battle pass etc.
So 1 conflicts with 2 and means that 2 is having an impact on ,if that makes any sense : )
It’s about what many of us are bringing to the party rather than the party itself.The game itself seems such a small part in WarThunder ,the talk is always about other aspects. Look at this forum for example.So about talk about vehicle history in a game that ignores history.There are also so many people with a personal agenda.
Currently my game play is about grinding so I am hiding ,sniping in a poor vehicles and just trying to get points where I can.Hard to get even mid table in scores
If I drop back a BR it’s totally different with a fully modded set and crew skills.
Overall WarThunder is a bit of a mess right now.