TL;DR I am deepy concerned that none of the upcoming changes will affect the Enduring Confrontation Mode. Please clarify this, devs.
Copy Paste from sudo_su’s post: [Feedback] Economy Revision - Our Plan in Detail - Page 8 - General Discussion - War Thunder - Official Forum
Hi,
Concerning the announced economy revision roadmap, while it is in general very positive and welcomed, SB players are concerned about three of the changes and how they will (or rather will not) affect Air SB EC:
1- Repair costs getting based on life-time:
Quote:
Given this disparity, we have made the decision to refine the system and directly correlate repair costs to the actual lifespan of vehicles. In other words, the shorter time your vehicle remains operational in battle, the lower its repair cost will be (but in any case not higher than a certain limit). This information will be displayed on the stat card of each vehicle, indicating the repair cost per minute alongside the maximum possible repair cost.
2- Removing repair costs when you get teamkilled:
Quote:
Firstly, we will completely remove having to pay for repairs if your vehicle is destroyed by an ally - regardless of the reason that leads to your destruction by a teammate.
3- Including backups with premium vehicles:
Quote:
Furthermore, we plan to provide a set of Backups with each newly acquired Premium vehicle. This means that while players are familiarising themselves with their new vehicle, they will have the ability to respawn if the battle does not quite go to plan.
The problem is, in Air SB EC there are no after-death repair costs.
You pay for your spawn up-front when you spawn, and you will not get refunded for it, regardless of whether you die or not.
Which means these changes will not benefit Air SB EC players, and you will still have to pay full price for your next spawn (or you will have paid full price for your previous spawn depending on how you look at it), even if you get teamkilled, or get killed soon after spawning (i.e. you will not benefit from the new lifetime-based repair cost system).
Furthermore, this means that Air SB EC players can not benefit from the proposed included backups with premium vehicles. (Not only that, but we can’t even benefit from the “free repairs” that are already included with premium vehicles, in the current system)
We will appreciate it if you could ask the devs to address these three issues.
The easy solution to these problems is to change the SB EC economy model to repair-costs-after-death just like all the other game modes (including Ground SB), instead of the current “non-refundable up-front spawn cost” model.
This will enable Air SB EC players to also benefit from the three upcoming changes mentioned above, like all other game modes’ players.
And in fact, I had made a suggestion for it a while ago:
And as you can see it is highly requested by the SB playerbase:
(And despite this, it wasn’t passed to the devs as a suggestion … While suggestions with much lower total and yes votes have been passed)
We would greatly appreciate it if you would address these three issues.
Thanks!