it’s so much excitment of hearing devs working on a completely new inf mode
but after playing Enlisted, a few suggestion and concern of what makes this mode happy triggers me.
i’m also a player of other inf-vic related games u can name of (squad, HLL, ect.), spending multiple thousands of hours on both WT and other games
for vic balencing
i’d expect they run it like a normal ground simulator mode, which make both tank and inf do not have 3rd person view. also make map or wepon for less ideal long range snipering works on tank. but most ideally, show inf where tanks is through marking after being labeled.
I personally donot like just banning long range fight in this inf mode by limiting the size of map (could be work on some map in wwII but certainly not after and including cold- war vics, as they are relative lack of protections), but limit the effectiveness of long range snipering by vehicle by
- adding deployable wepons like missle launcher (9m133 and TOW)
- charging HE for respawn point(like the way of current CAS wepons), which limit the capability of long range spamming of HEs
- force re-supply of HE in base
- cheap armed drone for inf to revenge tanks
idealy, a much larger map is used like broken arrow or squad game, try not to force all tanks play in a small town.
it at first sonds like lots of work, but it acturally fit current large map version of may old map, we just need to add fob or logi that automatically running after have their path draw by player, and arrange them in a PvEvPvE like manner.
supplies affect what can be brought to front line → inf spawn point shared by all player witin a fob
with inf spawn point,
infs can purchase
- deployable ATGM, mortar rounds and hasco block buildinds;
- explosive wepons like gun launched grenades, tendom ATs / FAE war head,
- extra respawn point for whole team.(after logi bot in place, click on map to build FOB and HAB)
such that support vic could also be a stand alone research line, or determined by BR playing
fob will be destroyed if supply in the center of FOB supply circle depleted, or destroyed
deployed building may continue running but cannot resupply
got the full version including how to set up Respawn point submitted to suggestions, but disappear after pending period, i would be greatful of sb can told me what to do with that .
- Yes
- No