War Thunder Survey: What do People Enjoy About the Game, And What Don't They?

I really hope you’re right, but I’m not so sure. Gaijin has shown unpresidented resilience when it comes to doing what the community asks of them. I can very easily see them just not doing anything about as there’s no true need, considering there’s no competitor and the current mode is technically playable, and thus “good enough”. Again, I’d love nothing more than to be proven wrong.

On your second point, yes, small details that make vehicles actually unique are awesome, and I really hope we get to see more of them in the future!

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I want more ability to historical larp

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Honestly not sure if I’d call it ‘overpowered’, but it is another vehicle on the increasingly long list of overperforming Soviet event vehicles. Mobility is good for the insane amount of armor you get, if you use your armor correctly and know where to hit enemies, there are few things that can stop you.

The literal worst case scenario is that they vent the resources that they used to make brand new top tier air and ground vehicles into only naval which is still fantastic for the 3 people that play it, heck, maybe even 4 if they do go through and revamp it somehow. I’m basing this on the assumption that the tech trees will inevitably plateau on some top br that they determine and that business must flow and work must be done somehow, which is perpetually true for all businesses that drives this train of thought, if nothing else in terms of improvement of the main game, they could maybe reinforce the servers instead at the end of the day. I’m very confident that there is no other direction but up for QOL or literally anything that has been requested for a while, as to what and in what order is addressed we can get a rough idea of it from the current picture we can get of things going on in the background that have been explicitly revealed or are implied one way or another.

I don’t mean copy paste exactly, I mean like Slovak national uprising in 1944 - map, historical air battle, helping partisans, etc. And at the end after 60k score in this event, you could get Avia B-534, which is the last biplane, which shot down enemy plane (Hungarian Ju-52). It could be in parallel with other grinding events, but I thing this can be really funny addition, especially with ww2 theme, when there is lack of it in last updates.

This post was flagged by the community and is temporarily hidden.

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Ok so…

In terms of vehicles added I have a slightly different take to most, but hear me out.

A big issue has been the constant drive for the next new or unique vehicle.

Years ago, we used to get a lot more depth to the vehicles added. Lots of variants showing the progression of the vehicle’s development, keeping our attention for longer with a tech tree folder without forcing you to grind every single variant. This depth in my opinion is one of the best things about War Thunder.

But we have been losing that. Very legitimate backlash against “copy paste” vehicles has spilled over to being directed at useful variant additions. Suddenly, all additions should be entirely new lest they suffer the wrath of the community.

Copy paste BP/event vehicles are not the same as more variants, even if only marginally different from the others already in game.

Additionally, there seems to be a need for all new additions to fill a new niche or fit the meta, or be deemed useless by many in our community. The prime example is StuG IV, which we still haven’t had. There are many StuG IIIs and other armoured SPGs in the German tech tree around the BR it would likely sit - probably somewhere in the range of 3.7 to 4.3. Another option, another historical vehicle to explore, is not a bad thing!

Now we see entire vehicles being represented by only one or two variants, and that to me is really dissapointing.
I’ll use the English Electric Lightning as an example. We have the F.6 in the tech tree and the export derivative of the F.6, the F.53, as a premium. Would adding a lightning F.1A, F.2, F.2A and F.3 be so hard to add? That’s the depth that’s missing.

Even if we look at the vehicles with excellent depth in the game, we see gaps that would be good to see filled. The Spitfire is missing many interesting variants! The clipped wing Mk.V versions are entirely missing, the Mk.ib would be an excellent event vehicle, the Mk.XII is nowhere to be seen. If the Spitfire was added today would we even get half the versions we currently have? I doubt we’d see the trop versions. Don’t get me started on the missing Bf109 variants.

We’ve seen some expansion on some vehicles recently, against the trend, which is excellent. I’ve enjoyed playing all the new Mosquito variants (I’m almost done spading them all!) and all the new Me210s (which are part of the Me410 family really).

More depth please! WT is nowhere near out of vehicles to add. It would help slow the catching up to modern times and running out of completely new more modern types to add, which WT is getting close to.

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With the way they’ve been behaving lately it’s just a matter of time.

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So, i wanted to do “immersion and realism through graphics, SOUNDS, or other mechanics” wanted to do that as “focus less”; but the ground engine sounds are genuinely horrible. I can be genuinely directly behind someone and they cant hear me. Thats not immersive, thats bullshit

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I just wanna play ground. Meanwhile 32 freaking bombs heading towards me and my teammates ruins the game and makes me go play other games

To the community,

Its clear to see that since the start of this year and for some time now everything that we report through to the Development team in terms of bugs, realism fixes, game mode suggestions, battle pass suggestions are being ignored for the sake of profits. I fully understand that Gaijin is a company and needs to make money like any other.

But dismissing the issues of the player base is only going to lead one way and that’s a player decline. This is shown by how many players were pulled in for the April fools event this year. the the decline that we are seeing via steam DB charts. In my opinion I feel that this is due to the concerns of the player base are again being ignored.

Jumping forward from the Nuclear escalation event we see that in the latest Heavy Cavalry Update even though it was over a month in pre release was loaded with bugs on the drop and was clearly rushed out to beat the summer sale start date. from our POV as a player base its clear to see that Gaijin have done this to milk the cow so to speak as now the BMPT-72 is on sale along with all of the premium top tier jets. which as you can see on stat shark are still overperforming in their respective BR’s. (before anyone calls me a NATO main I have top tier in most nations for air and ground).

Reward system-

Ground vs Air RB

In Air RB you can comfortably grind out a vehicle by either bombing bases and getting a couple of kills you can net around 20- 30K RP per game. Now comparing this to ground from what I have experienced recently was a 12 kill game 3 capture points and a dropped nuke, my rewards 14K RP and 120K SL. bearing in mind this was with a premium line up of ground vehicles ranging from 10.7 to 11.7. which is abysmal.

Bug reporting-

In terms of the bug reporting can we have a transparent system where the player base can actually see how Gaijin implements vehicle buff’s and nerf’s as from a player perspective you get called out for Russian bias and accept a vehicle fix from a singular manual but the burden of proof for the rest of the nations is so much higher to the point where any more information being gathered to site sources would require restricted documents to prove. BY NO MEANS AM I SAYING TO LEAK RESTRICED DOCUMENTS. but by implementing this system we as a player base would be able to see where we need to provide information from and how much rather than just “not a bug”.

Gaijin can turn this back around by listening to the players, the content creators. by taking suggestions on what would keep the player base engaged and integrative with the game long term. As the relationship works both ways without Gaijin we wouldn’t have this amazing game and with out us the players Gaijin wouldn’t be Gaijin.

If I have missed anything please reply below.

-Rico

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Well atm its CAS thunder with spaa unable to do anything from the sheer amount of bombs. Its just not fun and has gotten worse and worse

Chuck Norris-like bots in naval that shooting at you from like 10 kms away are just RIDICULOUS.

Bugs on the ground on maps are very, very bad for any thinking about eSports etc. (it killed my crew member yesterday -for example- just by driving tru SINAI map).

trees in front of airfield DOESNT EXIST!

Spawncamping in air AB modes are the worst experienced for any player, and when I complained, I had been banned from forum

Thanks for your attention :)

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Still hoping for having a “sincere” (that’s the hardest part) communication on the situation since last week with the community and CC. I always feel that the communication between the studio and the community is still approximate, I dunno something is off. I think mods do their part as much as they can doing the relay, but I feel some deep ocean trench between us and the studio.

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i just like the OTOMATIC lol.

Fix Bmpt. is just stupid game. and fix player going to realist batle with 1 tank. 2 minin game and i already playing “alone”… FIX THE GAME!!!

“Ahmmmm, myes, another premium F-16 will do nicely I think”

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image
lmao even

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Yea, as soon as I seen this thread I knew it was going to be loaded and guided questions, and it was obvious from the first question.

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